NEW CHARACTER - SURVIVOR JEFF STARAZKI
Special thanks to the developers for taking my ideas for chapter 6.6.0, but they didn't even write thanks for my ideas <3
Hello everyone, this is my first experience in creating a character, I am not an artist, so I can offer options for ability icons, but if you are interested, I can tell you how I present them.
If you are interested in this character and you come to take or rework the character for the balance of the game is your will, I just offered my idea.
I already have a rough idea of the story of this character that reflects his abilities + I have ideas for a maniac associated with this survivor.
If my text is not very clear to the English-speaking society, I am very sorry because I write everything through a Google translator.
If you are interested in my idea, let me know)
Survivor Jeff Starazki
Tracer-altruist-victim
Enviable stubbornness:
Others see your plasma desire to help, despite their own suffering and just can't stay away
For each stage of hanging, the survivor receives 1% to all actions to all survivors within a radius of 10 meters, including himself if at least one survivor is in range, if the survivor is injured, the effect doubles
(I can't leave anymore, but I will do everything that you could)
Second wind:
Being cured of a near-death state or taken off the hook, you do not leave traces of cracks, and for all loud actions the maniac does not receive alerts for 5 seconds, you get 50% to the speed of treatment for you and other survivors for 30 seconds
(Round two son of the..!)
Bloody legacy:
Being taken off the hook for each stage of the sacrifice, you get a token while in the closet, when you press the button, you spend the token and restore 25% of the charge of the object in your hands.
You can see the aura of abandoned abandoned objects within a radius of 32 meters.
After repairing the item, the item being thrown, the aura of the item is visible to all survivors.
If the item was in the hands before the last hanging, it drops out using the available tokens repairing the item.
(I'll give you a few second chances, the question is how you use them)