Who else misses when there wasn’t an MMR?
I remember back in January of 2020 when they first announced MMR and then permanently implemented it almost 2 years later… and my que times are still the same. Long as ever for survivor and still super short for killer. And my games are now more stressful. If you defend mmr by saying we just want to steamroll games why are more people complaining about balance now and matchmaking than then? I thought there was more people getting steam rolled before MMR.
Comments
-
Me :')
2 -
Does anyone actually like MMR? Serious question and if so I'd like your reasoning!
0 -
I like getting stronger survivors on the killers I'm better with and vice versa. But I mostly play killer at times where it's a free for all anyway. Sweat squad one match, urban evasion squad the next. Which it how it was before.
Survivor side it was really good for a while and now my teammates are picked via roulette wheel again. As red ranks once were.
On my end at least it feels like they've successfully tweaked it right back to the old system.
0 -
I don't know I really don't notice the difference feels the same only with the title SBMMR. Same survivors I've been facing for years.
0 -
I know I do. I prefer the old mess that was DBD.
1 -
o/ this guy does.
0 -
MMR killed the game for me
0 -
I firmly believe that most instances of people complaining about MMR are just a placebo effect. What's actually going on is that you've all realized how terrible and boring this game's meta is (and has been for several years at this point), but are blaming the wrong thing. I don't believe whatsoever that MMR has actually made any tangible difference to the game for most players. Remember: If you're losing a lot, you aren't actually at high MMR.
It also hasn't actually caused people to play sweatier. Once again, that's just a placebo effect. People have always been this sweaty. If anything, having matchmaking be based on rank, which is a visible thing, made people want wins more because it was (to some small extent, at least) impressive to be rank 1. But now we have MMR, which is an invisible system that you can't actually feel or brag about, so theoretically that should mean people are playing less sweaty, if anything. Though realistically, like I said, it hasn't really made much of a difference.
Now, as for the question of whether MMR has made the game worse: Yes, but not for veteran players like everyone keeps insisting. It makes the game worse for new killers in particular because you'll have killers with double-digit hours in the game going up against some several-thousand-hour god of a survivor who is at low MMR because they don't care about escaping and just want to get chased and do things that are fun instead of trying to play optimally and get out through the gate every time, and those sorts of matches can put newer players off from playing the game. At least when matchmaking was based on rank, that sort of thing wasn't nearly as common as it currently is.
0 -
I dont feel a big difference, just as before I get pretty much random ppl from sweaty squads to insanely good solo q players with 6k+ to baby megs or other kind of very bad and new players or hackers so ye nothing has changed pretty much.
0 -
i don't, there's been a massive drop in derankers since MMR, i dont have to feel bad for taking breaks from the game anymore.
0 -
I do but i don't. Without mmr the game was able to hide the problems that the game has and people thought everything was fine because they would vs bad survivors 9/10 times.
All they really had to do was make pipping up the same difficulty from brown to red ranks. I physically could not drop below rank 9 unless i went afk with the old system. even with 0 kills or hooks. They made it easier to pip the lower your rank and it made the entire thing pointless
0