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Why Spirit is fun

GannTM
GannTM Member Posts: 10,893

I consider Spirit to be a super fun killer at this current state and I wanna explain why I think so. First off, I know this is opinion based as everyone is entitled to their preference on who they find fun but I wanted to have this discussion.

I want to address the fact that she is a uniquely designed killer. I see a lot of arguments against that as people claim that the past nerf took away her uniqueness. It’s simply not true. What other killer in the game promotes using ears to counterplay the killer? I mean you can make a case for Demo as he’s loud but that is not how Demo’s counterplay is intended to work. It’s an audio back-and-forth interaction with Spirit which is unique to the whole roster.

Next I’d like to talk about viability. Spirit is most definitely a viable killer at high levels whether you want to think that or not. She’s a killer that doesn’t rely on perks and add ons to do well if you know how to play her at her well. Now I’m no means the best player in the world. I’m decent with Spirit because I play her a lot but calling me a god with her is a false statement. I can still perform well because she’s simply a strong killer and I have experience with her. A stronger killer can be more fun because you feel like an actual powerhouse being the 1 against the 4, but obviously I can’t speak for everyone as others like weaker killers better which is understandable.

Her add on variety has improved drastically since her nerf in 5.3.0. You got add ons like Uchiwa and Kintsugi Teacup that let you boulder through pallets. You got Senko Hanabi which is a decent counter to windows. Furin can make for fun perk combos and can maybe help bamboozle survivors on gens. Wakizashi Saya has its own skill cap to it and is actually pretty decent if you know how to use it. You get the picture? All these add ons do completely different things that isn’t just a boost in numbers which is what BHVR should really focus on when designing killer add ons (obviously while still making them worth using).

I want to talk about her speed. I think most can agree speedy killers that can jet across the map are more fun than slower ones because they can close distance faster and can start new chases quicker. This is also fun for the survivors as it’s less M1 sim with a speedy killer that has map pressure. This obviously applies to the game as a whole. Spirit being 176% can take advantage of the speed and apply it to a realistic setting in DBD, making bigger maps not as big of a problem for her, which brings me to my last point.

So many killers are map dependent but I would consider Spirit to be one of the more map independent killers in the game. Are indoor maps a problem for her like Blight and Billy? It’s not. A killer being map dependent is less fun because they rely on RNG to have a fun game.

So those are a few of my points on why I think Spirit is an amazing and fun killer. Again, if you don’t like playing as or against her, your opinion is 100% valid. I just wanted to have a discussion on what makes her fun for me and see if others agree.

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