Killer Mindset
So as a Killer main, what would make you give up a guaranteed down to pursue a healthy survivor who could end up looping you hard all game? This may sound like a rare occurrence but for me it's a majority of my games. Killer chasing injured survivor, injured survivor is out in the open and not close to any loops, killer sees me, breaks chase, goes after me despite me being healthy, and proceeds to get looped for all 5 gens and then rages in end game chat. I kept having people try to tell me that maybe they just want to practice loops but I doubt every killer does that and the raging in the chat begs to differ anyway. So real talk. What makes people give up easy downs?
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They either "fear" getting hit by DS and get called a tunneler. Or they want to play "fair".
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But a lot of times the game will have just started and nobody has been hooked yet. I get the fear of DS though. I played killer before it got nerfed when the perk was so stupidly OP
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This is exclusive to Plague but if I'm playing Plague I might switch targets I'd I see someone not infected splash them and then go back to what I was doing.
Other than that I wouldn't really as it makes no sense. Not sure why it happens other than the wanting to not get called a tunneler or something like you said. Which is pretty silly idk why Killers care so much about what Survivors think of them, spoiler they're the opponents they don't want you to do well or play optimally so if they're salty you probably did something right.
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Oh then it might also be to spread damage. Which isn't a good tactic with CoH.
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Either I want to avoid tunneling or it's BBQ stacks. Or I feel like the injured survivor has reached a too strong loop I can't chase easily so I'll spread damage and hope for an easier down than someone chaining shack into House of Pain.
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If I am playing to win, I am obviously going to do what no other killer does... Play optimally. In no world do I chase you until I slug for the 4k and most pallets are gone.
If I am playing for fun, I do not care. If anything, someone good enough to run me for 5 gens is EXACTLY the person I want to chase.
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see, this is exactly why I want replay added. I noticed a lot of killers have been making a lot of unorthodox movement/decisions lately and I’m trying to understand it. I can see them running towards all 3 of my teammates on ONE gen, then all of a sudden they run towards my side of the map out of the blue. I’m like what the hell?! Didn’t you see the three over there? What in the world would make you just give up that gen AND not chase at least one of them? But instead you decide to waste time looking for me, huh? I would love to see if on the replay they were looking for me specifically, and when they saw I wasn’t there- they decide to look elsewhere. Honestly that would raise even more questions because sometimes that’ll be my first chase so it’s not like you want me because I ran you for 3 gens and now you’re salty, or I only ran you for 13 seconds and now you determined I’m the weak link. Cant make an\y\ sense of the odd behavior either.
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Could be multiple reasons; I have thanatophobia and you’re doing a gen; you’re standing at a loop where I have a trap etc.
Sometimes dropping a chase to hit another survivors can make it easier to go back and chase the other survivor too if they think they’re safe and overextend.
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If I remember you're on death hook, or DS. But usually the former, I try to keep track who's death hook and who isn't.
Or you looked at me funny.
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For me?
- I generally try to 2 hook everyone before killing them, unless we are at 1 gen or something unless you are the only person around. If I see someone else, I'll likely peel off to chase them.
- I may not notice the down and instead see you getting close to Shack or another ultra safe tile, and decide that it's more productive to spread pressure.
- I may be on the greasy end of a losing game and just want my last BBQ stack so it's not a complete waste.
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All this mental juggling just to say that you loop the killers for 5 gens?
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If you know the healthy person is on death hook and the person you're chasing doesn't have a single hook yet.
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usually when i play killer its only to get DR/ tomes done. I'll establish early on that im cool and wont give them the business. theres almost always one survivor that wont take my truce and proceeds to flashlight bblind me for no reason. At that point, i pursue them and them only (because the other survivors did their part in helping me). I'll slash others and down them but i wont go for the hook.
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If there's one good looper and the rest are terrible I might focus on the former if I feel like a challenge. I'm more likely to learn something or at least get a satisfying down from them.
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Are you playing Mikaela? As a Mikaela main it happens s to me alot
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There are some crazy people playing this game...
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If the survivors aren't playing gen-jockeys or look a bit too inexperienced for me, I'll spread the pain and even feign to ignore a survivor to give them the opportunity to save.
If the survivors are focused on getting my attention or trying to "bully" me instead of doing gens, I'll be as nice as possible while smacking them down. (I really want to encourage that kind of play.)
If at all possible, I only start killing when there are two gens left.
However, if I feel pressured by time, I'll thin the herd as fast as possible without a care for DS.
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There are actually a few reasons.
-The injured survivor is freshly unhooked and I want to "play fair" which of course means I'm just scared of DS.
-BBQ stacks
-The healthy survivor is a cheater and I need to teach them a lesson if I can (only if I'm playing a killer like Nurse or Spirit or anyone who can catch up to people who give themselves like 5% extra speed)
But I'd never chase the survivor around for 5 gens unless it was in the case of that last one.
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It's not going to happen unless they are a bad killer, in which case it is no real feat to loop them for 5 gens. It's certainly not going to be a regular occurrence. The only time a good killer would do it would be after a hook, and they were concerned with borrowed time or DS. Or, maybe, if you are playing a character like Mikaela and they don't want to deal with boons, they may make you a priority target. Still, only a bad killer would chase you for 5 gens.
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I give up ez downs for the challenge.
I'm five years in and don't need trophies or bloodpoints. I prefer not to tunnel and a hard 2k is more satisfying than an EZ 4k.
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As Oni I ll often break chase with an injured survivor for a healthy one that crosses my path to spread the damage as the increased blood spilt will fuel additional demon fury runs.
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