The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Wait people are actually upset over Nurse being reinabled?

Like what you want to lose content forever? I thought it was a meme when people say she should be disabled forever. I despise haddonfield and its a terrible designed map but I still want it back ASAP because well I don't like the removal of content. I'm so shocked that there is several posts saying Nurse should of stayed disabled.

«1

Comments

  • Brokenbones
    Brokenbones Member Posts: 5,172

    That isn't what I said at all, I don't know if you're projecting or what

    The person I'm responding to said that people move the goalposts when people try to explain Nurse's counterplay, so I wanna know what they think it is bc outside of what I wrote down in my post I can't think of much else


    Lockers? Mind elaborating a bit more on that one because I've never seen anyone use lockers against a Nurse and not go down 2 seconds later

  • Gamedozer7
    Gamedozer7 Member Posts: 2,657

    ok it didn't really sound like that's what you where saying. the new killer is a perfect example she is a very loop able killer and survivor's are just starting to w key when i play her its another point of counterplay that she cant deal with.

  • Gamedozer7
    Gamedozer7 Member Posts: 2,657
    edited March 2022
  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Pretty much what it says on the tin since she can't open lockers after blinking. If you are about to get hit and are near a locker wait for her to blink to you, jump in, wait for fatigue, jump out and continue the chase.

  • Brokenbones
    Brokenbones Member Posts: 5,172

    Disagree, def not the best balanced killer in the game. Not even close. Most rewarding and skill reliant killer? Sure.

    That said I don't think she needs to be changed or anything like that, I'm just trying to better understand what tactics one is supposed to use when going against Nurse players who are competent. Not perfect, 'competent' because newer, less experienced nurse players are very different to ones who know how to play her. Not 'god tier' or whatever exaggeration people make.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Nurse is balanced when against people of actually even skill match ups. It wouldn’t be reasonable to blame Nurse for winning uneven skill match ups.

    If you’re curious, it’s very worth watching tournament VODs. They’re all available online on YouTube and/or Twitch. Yeah, it’s competitive which is drastically different from non-competitive, as a whole. BUT, they also still have chases, just like non-competitive, and people can learn from how they play and apply that to non-competitive.

  • MB666
    MB666 Member Posts: 968

    She's definitely not fun once you faced like 100 times and you just have to repeat the same Lose line of sight Mindgames over and over again (obviously not repeating the same pattern of Mindgames). But she is definitely not like OP or anything.. is just the fact that she ignores looping and chase base mechanics (ignoring one of the more fun parts of playing survivor)

  • Brokenbones
    Brokenbones Member Posts: 5,172

    Makes sense, although like I said from my experience most ppl who try to use lockers against Nurse either get grabbed from it or go down 2 seconds later anyway.

    I suppose if you're gonna go down anyway wasting some extra time is the best option so I can see the utility. Not exactly the most consistant though I don't think

  • Brokenbones
    Brokenbones Member Posts: 5,172

    I don't enjoy "comp" dbd, I find it very silly and unrepresenative of how the game is actually played

    I get what you're saying though

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Yeah if you are getting grab quite literally the solution is dont ######### up the timing. And from my experience people go down to nurse in 2 seconds anyway. Lockers do counter Nurse WHEN YOU KNOW HOW TO USE THEM. If you just keep going into the locker ofc you are going to die because the main counter of nurse is being unpredictable. I agree some people act like complete fuckwits when they try to use lockers but if you know how to use them they are a viable way to extend chases VS her.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Nurse’s chase is more skill-reliant both as and against her than almost any other killer. She makes all chases a 50/50 more or less based off pure skill. Other killers make certain areas significantly more in their favor, and map RNG generations make certain areas significantly against them. Having to play a chase starting off advantaged or disadvantaged is hardly as skill intensive as something with an equally fair chance for both.

  • Brokenbones
    Brokenbones Member Posts: 5,172

    Yeah I think I basically agree with everything you've said here. Thanks for taking the time to write up your thoughts

    I find I try to 'kite' nurses in straight lines far away from my teammates, while also mixing up doubling back and stuff like that. I do enjoy it, even if because it's solo Q the matches are typically over really quickly bc it's a stomp/nobody can do gens fast enough.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    No killer is fun after 100 games. Dont try to gimme some BS like billy is fun to go against or X/Y killer is fun. In 14 years time when you have finally found your 100th billy you will be bored of him. Any other killer this applies to too except you wont need to wait 14 years to find 100 of them.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    I find it fun to watch but I do agree comp is incredibly unrepresentative of the game because of the sheer amount of rules they enforce to try to balance the game.

    Comp DBD is good and EXTREMELY overhated

    Using Comp as an excuse for ######### balance ideas is just dumb.

  • egg_
    egg_ Member Posts: 1,933

    I wouldn't even waste time with that guy at this point, all he does is bring up tournament players where most chases are about wasting as much time pf the nurse as possible while knowing you will go down in a matter of seconds. And when I say that I mean that most of the chases you'll see will be about running towards the edges of the map and towards corners where you know you'll go down, but the killer will waste a lot of time hooking you, while you KNOW your other team mates will be kissing gens on the opposite side e of the map. Huge counterplay, best balance right? What's even the point of playing the game if that's what you're expected to do to get that "high level average 2k".

    Taking tournament games as an example is as flawed as taking public kill rate statistics to call for killer buffs or nerfs, because you can't expect people to play like that in public games, not even the famous "uncounterable tryhard swfs" play like that for goodness sake, because let's be real, who wants to play a game where all you do is run to a corner to get downed as soon as you're found?

    I really think that anyone who justifies some aspects of nurse is either delusional or just plays comp therefore having an extremely distorted idea of the game

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Even with that, it’s still worth looking to learn how chases happen. That knowledge is applicable to both comp and not-comp. The only reason people bring up comp is to show she is even at the highest levels of play when there’s a ton of rules, more for survivors than the Nurse. When all rules are removed, she has a negative kill average. (As if it was just a non comp game)

  • SuzuKR
    SuzuKR Member Posts: 3,910
  • MB666
    MB666 Member Posts: 968

    "billy is fun to go against" take that!!! XD ...yeah but hes depressing to play thats for sure..but to be fair am playing since 2017 soo nah I still like a lot billy , sadly he is to weak..right now.

  • Idontknowtbh
    Idontknowtbh Member Posts: 467

    For me it's an honour to die against a nurse.

    There are nurses out there that have floored me and 3 other teammates within 2 minutes and I don't find it as frustrating as when other killers do it.

    I don't know why. I think it's because she's hard to master, I just accept that this player spend who knows how many hours perfectioning it, that I just bow down and take my losses.

    It's also rewarding when I see teammates go down fast and she finds me and I get a decent chase out of it, I don't know how to explain it.

  • th3
    th3 Member Posts: 1,845

    I guess it's boring with the same triple stacked slowdown build. Shame she got fixed, and she's one of the few killers I've actually maxed out on too.

  • edgarpoop
    edgarpoop Member Posts: 8,371

    I definitely notice matchmaking issues when I play as and against Nurse. There's almost always going to be one or two players that go down in 15 seconds every chase. It's a skill gap and matchmaking is doing a poor job of matching teammates of equal skill with each other.

  • xEmoGirlxAlexisx
    xEmoGirlxAlexisx Member Posts: 605

    Nurse is the only Killer who can ignore Infinite Loops and God Palets so yeah alot Survivor Mains want to See Nurse gone 4 ever they cant be OP against her


    The Reason Why alot Survivors hate Bubba because is because he is the best 1 shot Killer who can ignore there beloved Dead Hard

  • Marc_123
    Marc_123 Member Posts: 3,631

    Sometimes it is good the Devs don´t listen to every complaint.

    Nurse would be gone, Spirit, Blight, Bubba... RPD, Midwich, Coldwind... because all "not fun". But there would also be no game left.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    I am completely against removing anything but I think reworks are good ideas ESPECIALLY FOR CERTAIN MAPS **COUGH COUGH** RPD **COUGH**

  • Marc_123
    Marc_123 Member Posts: 3,631

    I knew this would come up. Some tweaks are ok but RPD is fine and cool. Also was Hawkins.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    I miss Hawkins but god I despise everything about RPD except its visuals/atmosphere. Every loop in that map is annoying and confusing, its way too big, its so claustrophobic.

  • Marc_123
    Marc_123 Member Posts: 3,631

    I like it. Had good games and bad games on RPD.

    I also don´t see that the very often played outdoor maps are so much better. They are open and you can see better but i also like the indoor maps too.

    We always need new maps. Some variety is good.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Personally its just the confusing layout an claustrophobia of it all. Split it to two maps and widen the corridors and doorways and generally make it feel more open.

  • Marc_123
    Marc_123 Member Posts: 3,631
    edited March 2022

    Here.

    And you are right - we need more content not less.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited March 2022

    The people who complain about Nurse being re=enabled are probably the same people who want stretch rez back. They just want things to be easy for them.

    When I play nurse the majority of survivors I run into just do things wrong. It's like they never played against a nurse before. They try to loop a pallet, they vault a window, they try to flashlight blind me. Then there's the survivors that know what to do when facing a nurse. Block los, forcing me to guess where they are going. Did they double back or did they keep going? If I see a survivor loop the outside of the shack I know it's going to be a challenge. They use stairs to mess up my blinks. I charge a blink on silent hills map, the survivor runs towards me, I aim downwards and I go through the floor -.- A lot of survivors dont understand it's very punishing and frustrating to play nurse and screw up a blink. Your slower than survivors so therefore your power is all your have. Your not going to switch to nurse and suddenly get 4ks every game. It takes a lot of hours to get consistent with blinks.

    I dont want easier games but I want games where I feel like it was a good game. 3 gens popping by the time I down 1 person is not "fair" IMO. By the time I did 1/12 my objective they were able to do 3/5s theirs. I want to have fun too. I dont want to be there just so 4 other people can bully me.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    It's not so much the layout itself that makes the layout confusing its that so many corridors look so simalar and have 0 refrence so you cannot tell where in the layout you are.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited March 2022

    When that map first came out. I was in a 3 man swf. One friend got hooked in the basement. I was nearby and the killer left immediately. By the time I found the damn stairs he went to tier 2 on the hook.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    On release I felt like throwing a heavy book at every person who said "layouts not hard lol just play RE3".

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Ive played RE2 and 3. The reboots and the originals and I still had difficulty finding everything.

  • Marc_123
    Marc_123 Member Posts: 3,631

    Yea it is confusing - but is this really bad?

    I think not - you get used to it if you play it more often. I am still a bit confused sometimes even if i know where i am.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    I mean there is the issue aside from it being confusing of like, blight, billy, huntress, trickster, oni and depending on the spawns, trapper and hag.