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New Killer: The Beast (Original Werewolf Killer)
Name: Talbot White
Other Game Aliases: “The Werewolf” “The Priest” “The Puritan”
Nationality/Ethnicity: American
Realm: Salem Gallows: A small settlement within the forests of a haunted city. (Large-outdoor map)
Design: A hunched canine-like monster with priest-like attire from the 18th century, Large hands for pulling downed survivors and bright, silvery eyes.
Weapon: Claws
Movement Speed and Terror Radius: 4.6mps and 32 meters.
Description: A savage killer, who while not fully capable of self-control, makes up in sheer ferocity. A Protestant from the town of Salem, Massachusetts during the height of the Salem Witch Trials. Talbot White is no stranger to sacrificing the unworthy and wicked to appease a divine master. When he sent the wrong witch to the gallows, she cursed him to reveal the “wolf in sheep’s clothing” he truly was.
The Beast’s personal perks Tooth & Claw, Penance, & False Idol make The Beast an unimageable nightmare as the Trial goes on.
Tooth & Claw: For every injured survivor gain a token, decrease hit cool down on successful attacks for 4/5/6% for all survivors injured, lose a token whenever a survivor is healed to the healthy state.
Penance: Whenever a generator is completed, that/those survivor(s) will be affected with the Exposed status effect for 15 seconds. This perk has a cooldown of 80/70/60 seconds.
False Idol: Whenever a survivor is hooked, their scream and aura will be projected on another random hook 40/45/50 meters away.
Power: Midnight Hour – After 30 seconds the power gauge in the form of a clock symbol will glow red. When a Generator is completed or when a person is put into the dying state, the power gauge will charge 15% more. Press the active ability button to progress to the next Hour. You and survivors will hear an audio cue and the bright white moon overhead will become higher indicating an Hour has passed. Whenever a survivor is in the injured state, their grunts of pain become 5% louder per hour and are applied with the Feral status effect.
Status Effect: Feral - The survivor becomes frantic as it becomes hard to concentrate. While Feral, for any action that does not require skill checks, skill checks will now occur. Succeeding in the skill check doesn’t boost progress in the action, but failing it will slow progress.
-Hour 1: No benefits are applied.
-Hour 2: Movement speed is increased to 4.8mps and your lunge duration is 40% longer. Survivors afflicted with the Feral status effect have skill checks appear 15% more.
-Hour 3: Your Lunge Duration is 50% longer and your terror radius becomes 4 meters wider. Survivors afflicted with the Feral status effect have skill checks appear 20% more
-Hour 4: Your terror radius becomes an additional 4 meters wider. Performing Sacrificial Lamb on survivors who have been to stage 2 on a hook will be devoured.
Special ability: Sacrificial Lamb – You have been gifted the means to weaponize your affliction. Hunch over a survivor in the dying state and perform a howl. Those in your Terror Radius scream, revealing their location and those afflicted with the Feral status effect receive double the amount of skill checks for 25 seconds.
Very Rare Add-ons:
Silver Crucifix: A sign of grace perverted into an excuse. Upon Hour 4, devouring a survivor grants 5% Haste for 5 seconds.
Iridescent Fang: A tooth plucked from The Beast’s maw. Its saliva cursed to spread the bloodlust of a zealous man. Feral survivors within range of Sacrificial Lamb have their skill-checks tripled for 25 seconds.
Comments
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I'd like to shoutout Semimatic on the forums for providing a big inspiration to the power idea. I'll leave a link to his post here: https://forum.deadbydaylight.com/en/discussion/139470/werewolf-chapter-idea-images-included
If anyone wonders why I made the beast a quadruped (walks on four legs), it's to further distinguish him from both other werewolves in media because I feel they're more rare than two-legged werewolves and the Demogorgan who already has a werewolf-like body shape. The quadrupedic werewolf would only really get on two legs to put a survivor atop the hook.
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