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Why does BHVR continue to encourage camping and tunneling?

Xperian
Xperian Member Posts: 29

Let's not get it twisted - I'm not going to rant about "killer etiquette" or whatever else. I'm just tired of every other game being against a killer that either tunnels a survivor out of the game to quickly make it a 1v3, or ones that camp the hooks to "force a save/grab" that brings multiple survivors in to try and help the poor guy on the hook.


BHVR seems to be actively encouraging this with perks like pain resonance, jolt, etc that allow you to slow down gens without interacting with them, killer powers like Sadako's, Hag's, Twins', and Freddy's that let you teleport almost next to a hooked survivor, and with their "skill based" matchmaking that encourages 4ks no matter how many bloodpoints you earn.


If I'm playing killer and want to increase SBMM, why wouldn't I just proxy camp a hook for easy hits? Why not tunnel a survivor and eject them from the game to make it easy for myself? The only perks survivors have to combat it are BT (which killers just wait out anyways), DS (which killers just wait out anyways) and maybe like, Kinship? But that's useless. Why should I have to take BT and DS every game just to solo q against these killers? Give us something like hook progress slows if the killer is nearby, something to help out. The loss of BP isn't enough, they just see the 4k as the win and don't care.

Comments

  • Lucent
    Lucent Member Posts: 209

    These threads need to be consolidated. There was already one on the first page on this exact topic...

  • MoraFlex
    MoraFlex Member Posts: 67

    I had 2 Camping Bubbas in a row now. Behold bubba is getting meta now. Literally need to take a break, the killers before were hard tunneling. Thanks bhvr for encouraging this

  • Xperian
    Xperian Member Posts: 29

    You've got some good points, and I'd like to point out that I was a consistent red rank killer before SBMM and I just haven't played as much of it lately. The problem is that in solo que, teammates DON'T run interference, and you have no way of coordinating. If I try to rescue someone who is getting proxy camped (which BHVR has said is OK - further proving my point) and the killer just won't hit me so I can unhook/trade, or they get into a 2 second chase with me before going back to the hook, then what's the point? You may as well just let the survivor die on the hook while you go pump gens to try to punish the killer.

  • Xperian
    Xperian Member Posts: 29

    I can understand that. But that doesn't happen every game, or every other game. I see maybe one person bring boons every other game or so, sometimes more sometimes less. But I feel like I get a tunneler or camper every other game. Last 4 games have all been tunnelers , with the 5th being a camping bubba. What's even the point of playing then? May as well just go play killer and wait for friends to maybe possibly some day want to play the game so I can try and get the survivor challenges finished.

  • StarLost
    StarLost Member Posts: 8,077

    Going...back to the hook? That's not proxy camping.

    Proxy camping is just patrolling out from a hooked survivor and watching choke points. If you are within spitting distance of the hook and not leaving it, you are facecamping. Proxy camping isn't cheesy or unfair, there is counterplay.

    This game is, and has to be at least somewhat balanced around SWF - because killers need to be able to win too. BHVR have the new status icons for solo survivors coming soon (I'm guessing anniversary update) and that should help substantially with coordination.

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    Why does your profile picture have a jail door if I may ask?

  • StarLost
    StarLost Member Posts: 8,077

    It's the 'restricted status' icon, if I'm not mistaken. It's basically the stage after a warning but before a forum ban.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    It is mean you warned by mods. Next one is ban for a month.

  • OpenX
    OpenX Member Posts: 890

    I don't blame you. I don't play solo Q anymore. I literally only play killer and SWF.

    Camping and tunneling gets killers more kills than attempting 12 hooks, and MMR is a thing now so that's what people are gonna do. The DbD devs are attempting to make an E-sport out of an unbalanced party game and this is the result.

    Super strong survivor perks that give the killer of all things an extra secondary objective just make it worse. The strongest killer characters can still mostly just ignore them, but it relegates the weaker ones purely into camping/tunneling to win. M1 killers don't have time to run around kicking boons or face crippling penalties, so it makes sense to just camp/tunnel people to death as a workaround.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    I said something I shouldn't and got put in Jail. That's why you should ALWAYS follow the forum rules

  • DeadBySunlight
    DeadBySunlight Member Posts: 30

    Solo Q while being camped makes me rethink my life choices, Everytime I'm camped with kindred everybody wants to just stare and not do gennys.

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    @MikaleaWantsYourBoon

    @StarLost

    thank you for the clarification!

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    Actually it's Warning, Jain, then Ban. But that's never going to happen to me because I'm not going to make the same mistake I did to get Jail time.

  • GannTM
    GannTM Member Posts: 10,864

    I couldn’t tell ya. The game gets stale when one of those strategies get considered. 0 kills with 8 hooks is less skill than a facecamping Bubba with NOED 1-hooking two survivors in BHVR’s eyes.

  • OpenX
    OpenX Member Posts: 890

    Yeah I really do wish they went with hooks over kills for the SBMM. Kills are easy to cheese and encourages hella bland gameplay. I don't mind camping and tunneling as a killer, or honestly being camped and tunneled as survivor.

    It's being survivor and just doing gens while someone gets camped and tunneled that I find outrageously boring because I have pretty much 0 input if I win or lose. You don't even have to hold M1 anymore, I need to see if you can fully AFK the gens with technician.

  • Garboface
    Garboface Member Posts: 263

    Perhaps occult influence.

  • MoraFlex
    MoraFlex Member Posts: 67
    edited March 2022

    What exactly do I want them to do? I don't want to see these people getting PointsInProgress; be rewarded at the end of the season for their toxic behavior and it makes me take longer to collect PointsInProgress because such players take these points from me. One of the Bubbas even had Thana in it, meaning I couldn't even finish the gens, even with my teammates.

    There may be a variety of reasons why these players play like this: boons, toxic swfs, insults - the list is endless. I'm not saying that these aren't problems, but these are really problems that are difficult to tackle & solve because people are very reactive.

    However, that doesn't change the fact that these players are rewarded for doing this.

  • Lucent
    Lucent Member Posts: 209

    That seems like public shaming. Pretty typical for DBD...

  • Lucent
    Lucent Member Posts: 209

    I'm curious as to what everyone's idea of tunneling is exactly?

  • BenZ0
    BenZ0 Member Posts: 4,125

    how does pain resonance encourage tunneling and camping? It does the exact opposite, you want to hook many survivors, if you camp someone and they reach struggle they dont get the effect of the perk, and tunneling leads to slugging which means also no hooking, no value out of the perk again.

    And jolt? What xDDD

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    Many forums do something similar besides I broke the rules twice so I deserve to be punished for it.

    Tunneling is when you focus solely on one survivor even though there are other survivors that can be chased until they are dead. But there are many things that are not considered tunneling.

    Killer following scratch marks and they find the unhooked survivor and down them. Not tunneling just the unlucky draw of who's scratch marks that they followed.

    Unhooked survivor gains BT from friend and then instead of leaving and letting the killer chase their friend instead body blocks using BT and then the killer downs them. Again not tunneling because the killer had no interest in chasing them off hook but the survivor put themselves back in front of the killer.

  • Xperian
    Xperian Member Posts: 29

    I could have been more clear there. One way to keep killers from camping is to encourage them to leave the area to patrol gens or gain a benefit, like Pop Goes the Weasel, Devour Hope, or Make Your Choice. They encourage you to leave the hook and perform actions elsewhere. Perks like Jolt, Oppression, and Pain Resonance allow you to pressure the gen progression without having to patrol/leave the hook area.


    Just my 2 cents.

  • CharlieChatBox
    CharlieChatBox Member Posts: 258

    Real question, why do you want your MMR to go up? It's a horseshoe man.

  • fogdonkey
    fogdonkey Member Posts: 1,567

    Because they don't know how to fix it. Therefore they chose the "it is not a bug, it is a feature" route.

  • Sludge
    Sludge Member Posts: 768

    No killers want their MMR to go up, they just like to get some kills during a stressful, boring game. Their MMR going up is a punishment.

  • Seanzu
    Seanzu Member Posts: 7,526

    There isn't really anything you can do about it without severely limiting killers in some way, if people WANT to play like that, they should be able too, and even if there were things in place (Take BT as a very mild example) people will still do it. Some player throw matches entirely to focus one person through BT, DS etc, it's just how they want to play.

  • SpaghettiYOLO
    SpaghettiYOLO Member Posts: 234

    Honestly, the toxic circle of behavior both sides feed into each other, the epidemic of actual cheaters, and just overall gen rushing has created this. The community is to blame for how they play, not the devs. It's 1v4. Keep all of this in mind when you're complaining.


    The suggestions I've seen for countering camping and tunneling from the community (i.e. survivor mains who never really play killer) always downright cripple the killer in moat situations and there's such a broad opinion of what constitutes as camping and tunneling that if all the complainers got their way, killers would be lucky to even get within 5 feet of them.

  • danielmaster87
    danielmaster87 Member Posts: 9,078

    It is the ideal way to win now. You pick 2 people, hook them in alternating order for a quick 2v1, then find the third. Don't even need to slug for the 4th, because it's a hassle. Just give them the absolutely free hatch escape.

  • AndyKuky
    AndyKuky Member Posts: 84
    1. Survivors punish killers for camping and tunneling by doing gens. This is 100% fail proof. Killers succeed at this strategy because survivors don’t play smart.
    2. You don’t have to run DS and BT. I solo queue and I don’t run any exhaustion or anti-tunneling perk. I run CoH, Detectives Hunch, Windows, and whatever the new guys perk is that reveals your aura and gives you 10% heal boost. Do gens, knock out the totems to stop NOED, and escape. **** around, and find out.
  • Garboface
    Garboface Member Posts: 263
    edited March 2022


    No matter what it is defined as, I'm sure killers can rationalize how they don't do it.


    I define it as not hooking the same person in 30 seconds.

  • VirtuaTyKing
    VirtuaTyKing Member Posts: 465

    Why not release a boon that makes survivors fly and have done!

  • Sludge
    Sludge Member Posts: 768

    No need for a boon there's plenty of flying hackers around

  • VirtuaTyKing
    VirtuaTyKing Member Posts: 465

    Yeah I have seen a few video's. These hackers although stupid are at least funny.

    It's the subtle hackers that do my nut in.

    Then BHVR releases a boon that gives a speed boost which makes it harder to know for sure if they are hacking. lol

  • VirtuaTyKing
    VirtuaTyKing Member Posts: 465

    Subtle hackers do my nut in the most.

    The blatant ones are at least funny usually.

    Nice one releasing a boon that gives a subtle speed boost.

    Unreal is this to makes us believe there are no hackers lol

    Noticed one earlier but no it was dark theory according to chat.

    So the radius is the whole map was my reply.

  • WesCravenFan
    WesCravenFan Member Posts: 2,638

    Survivors complain about Killers doing Killer things they don't like: "Why does BHVR allow this? I'm leaving for four months!"


    Killers complain about Survivors doing Survivor things they don't like: "It's part of the game, brah. Raging about it? You need therapy!"

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,369

    Lack of gen regression, so little point in kicking gens.

    CoH, or multiples of means its more efficent to tunnel and camp a surv than to endless chase when you can free heal.

    Get 2 CoH's on Saloon or swamp and it's best just to face camp unless you've got Usain Bolt speed killer.

    In sumation, you can't heal or repair gens when you're dead.

  • Gorgonia
    Gorgonia Member Posts: 1,607

    Pain Resonance + Dead Man's Switch is a pita. Pain Resonance gives no reason to the killer to go back to the gens because they explode... and when it explodes and survs get kicked outta the gen, DMS blocks it for 35+ seconds... why would a killer patrol with this combo?

  • Plsfix369
    Plsfix369 Member Posts: 566

    not when you're in low mmr, they fall like flies the moment killers starts walking in their general direction, killer is still power role in low mmr.

  • ukenicky
    ukenicky Member Posts: 1,352

    Doesn't one of the devs stream and he pretty frequently camps lol

    That kinda answers the question right there imo