Trickster needs a nerf
Trickster takes almost no skill to use, now, let me clarify something:
He is certainly not a good killer. He needs buffs, by all means, but he's far too many knives to his name.
Also, no, I did not just have a bad game, thanks for asking.
why does knife count matter?
It takes six hits to injure a survivor, for a total of twelve to down a survivor. He has a total of forty-four knives. Some basic math will tell you that means he can afford to miss a staggering thirty-two knives and still get a down.
By the way, that's %72.72 percent of his attacks he can miss.
location is basically his entire power
This doesn't entirely help him, in some cases. But its an easy equation:
Trickster finds you
- If you are at a high wall, he's just a 4.2 M1 killer
- If you are not at a high wall, you're dead
what do I think should happen?
Reduce his knife count, while buffing his speed to 4.6
Comments
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This would do nothing to fix him. Trickster essentially needs a full rework to be anything other than a nuisance
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More or less. I think ultimately he's a failed huntress wannabe but I don't like the idea of nuking a killer.
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I think he is OP second behind Myers honestly. I understand why so many people find him annoying to go up against and just flat out hate him. There is no counter play against his knifes. His 1v1 is absolutely disgusting. He doesn’t need any buffs he needs a nerf
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Have I ever seen a better written and a bigger fact factory than this?
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The classic "claim x takes no skill therefore should be nerfed"
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Nah he is on the weaker side gets countered by jungle gyms and walls easily and his map pressure is non existing he is fine as he is or needs a buff even and to add every trickster match I had as a survivor everyone managed to escape all the time .
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I don't believe he should be flat-nerfed, if you paid any attention to the bolded sentence at the beginning of the post you would know that.
Raise the skill floor, raise the skill cieling.
He is, his map pressure is poor, so give him a buff somewhere else.
He can live with fewer knives if he gets a buff that actually fixes the main issue. Read the whole post before replying.
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That's probably one of the best ways to put it.
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Never
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oh man these comments are glorious
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I find some of the logic you use here a bit odd
Huntress can down survivors using 2 of her 5 hatchets, which using your logic means she can afford to miss roughly 60% of her attacks. Her power is also arguably easier to get hits with because there's no recoil, only wind-up and charge. Her speed also doesn't decrease the more she throws hatchets - it's a static amount of slowdown.
Animation locks against a huntress are basically guaranteed damage, not the same for Trickster. Various junk loops are useless against both because of the nature of projectile killers
Your overall point isn't wrong though, his power is extremely oppressive half the time and the other half it's useless. He does need a rework or something to make his power much better for everyone.
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Less knives but higher speed ? you want him to turn into another ordinary weak m1 killer ? less knives means he will struggle to benefit from his power it's already hard enough to land the hits on survivors in most of the maps . Average players ( majority ) will struggle to land all the necessary knives to down someone then they run out and they need to reload the speed idea won't work for a ranged killer on the cost of his knives but that's my opinion ..
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...what?
Average players would be able to hit enough to not notice much.
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he is one of two killers to have below 50% kill-rate. He is par with nurse kill-rates. They're not going nerf him. If anything he needs buff to throwing mode but whatever.
Its totally possible to dodge his knifes. git gud as they say.
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Git gud as they say
Clearly, you never fought Radiant Markoth before.
Also, Nurse is the best killer in the game, kill rates can't decide things
"Don't use only these stats to make conclusions" as the devs say.
ALSO WHEN THE [BAD WORD] DID I SAY TRICKSTER IS A GOOD KILLER
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never said nurse is weak. I meant that most players do not do well with her or trickster because their power takes a lot of mechanical skill to execute to be remotely effective. Lowering knife count is like giving nurse 1 blink. it would cripple his power.
He gets LOS because when he enters throwing mode, He moves at 96%-92% which is 4%-8% slower than the survivor, this is why High-walls counter him and allow you to infinity LOS him. A common example for when this happens is main event where trickster is forced into throwing mode for long time.
The solution is not to make him 4.6. The solution is to make him 4.2-4.4(105%-110%) in throwing mode so that LOS him in throwing mode is harder/not possible.
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Lowering knife count is like giving nurse one blink
Say that, then make her a 4.2 killer.
My point is he needs a knife count nerf , after that I don't really care what they do, besides hopefully giving him a not ######### buff.
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Doesn't she have an iri addon that makes her a 4.2 (i think) and removes a blink?
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Yes
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Trickster needs to be left alone, sure he has 44 knives, but he has to land 12 if he wants to down you with them, trust me when i say that's not always the easiest thing to do
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Instead, let his m1 attacks build up the laceration meter as well as the knives
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I hate to admit "Trust me" could be a better argument.
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Play a few matches as him on console and see
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Oh, yeah on console you definitely have a point.
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Okay you know survivor can LOS and then your 11 knifes where wasted and btw you also can fail em.No surv run straight and least not any clever one.At the end the chase will end with a down with only a few knifes left and have to reload.
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Nah. His design is to throw lots of knives, they're intentionally not very accurate so that you lob a lot rather than throw one at a time and need every hit to count.
If you make him a 4.6 killer and make his power harder to get health states with, all that does is enoucrage people to not use his power at all, because if you run out of knives you may as well have just chased and M1ed in the first place.
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Than aim? I don't even know what you just said
Then that's a terrible design.
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trickster needs more of a rework.
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I will explain you.
Play him vs proper DBD players.
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The goal is to create unique killers. If you want a killer that takes their time to aim singular projectiles, Huntress exists. Trickster is about throwing a lot of knives inaccurately.
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Ok.
Ill do an experiment.
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I agree. Trickster should be a 4.6 killer and his knife count should be reduced. Change the post name to trickster needs a change.
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His knife count already got dropped quite significantly from the PTB release.
Making him 4.6 m/s while gutting his power will just make him another 4.6 M1 Andy, and we have enough of those in the game.
If anything perhaps raise the laceration count required to injure, giving survivors a bit more time to react and lose LOS on him. Overall, I think Trickster is fine, and doesn't feel unfair to play against, in my personal opinion.
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When did I say to gut him.?
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Dropping his knife count even further will make him that much less accessible to those who don't have god-tier aim or play without a crosshair.
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You don't need god-tier aim, just able to not throw his knives at absolutely nothing when the survivor breaks LOS, like I've seen many a trickster do.
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No, he don't need a nerf. People dislike to VS him... So what? Nerf him like Deathslinger? Look at that guy... Way less players playing him and he got overnerfed. Nerf his knifes? Lol. His knifes are allready limited. Reducing them would make his less fun to play AS and way weaker.
Also... "Takes no skill"??? Since when precise aiming and timming (when you use the power and when not, the right moments) takes no skill?
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When you can fire 52 knives you don't need precise aim. You can miss 72% of your knives.
Slinger wasn't in any way oppressive, don't strawman this.
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Lowering his amount of knives and buffing his movement speed to 115% would make him an M1 Killer
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Huntress can miss 60% of her hatchets and still get a down
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Yeah but she can’t throw 80 in less than a second.
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Neither can trickster, he only has 44 and it takes 6 to injure a survivor, despite huntress needing 1.
trickster is clearly designed NOT to be a precision aim killer, due to his recoil and knife spread, while I would much rather trickster be a more precise aim oriented killer, reducing his knife count and upping his move speed isn’t the way at all to do it
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Remove the recoil as well, he should need like 4 shots to lock on target, not 32
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I dislike the term of nerf being used in this case. It's more so called an adjustment.
By all means, I think he definitely doesn't need a nerf, but I'm open to talking about adjustments with him. I think so far this is one of the best adjustment suggestions for him without taking away what he is as a killer.
However, while it's true he can miss a lot and still get a down, it's a lot more complex than that. What's the environment around the chase? How many knives did he start the chase with? Will the laceration decay come into effect if the survivor dodges for long enough? There's a lot of factors that change the scenario in either side's favor.
If a Trickster takes all 44 knives to get a down, he's probably going to lose a gen or two along with it and become completely behind in the game. So yeah, he'll get a down eventually, but it's still detrimental to the game for him.
But yeah, rambling aside, I wouldn't mind less knives with more movement speed.
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