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Another Dead Hard Thread

Lost_Boy
Lost_Boy Member Posts: 677

I actually vomited a little in my mouth tonight because of this perk. It should be nerfed because it's now a health risk to the killer playerbase!

Seriously though I'm actually at the point now where I'm about to delete the game & maybe come back in 6 months or so it's that bad. Literally 95% of players are using this perk & it's toxic asf. It rewards average and bad players for making bad calls & it makes good survivors & loopers godlike. Throw in COH, SWF & the insane amount of infinite loops on top of that & you can only take so much before hanging up the gloves.

Its also getting extremely boring having to tunnel a player out as fast as possible if I want to secure a kill before I'm on 2 gens.

Rant over

Comments

  • GannTM
    GannTM Member Posts: 10,887

    Dead Hard made you what?

  • kombativo
    kombativo Member Posts: 183

    DH is kinda easy to avoid all you need to do is patience when standing infront of an injured survivor they whit use dh whit out you attacking cause they know you are gona attack when you reach them when they waste the dead hard you can attack thats the only way I avoid dead hard

  • DyingWish92
    DyingWish92 Member Posts: 776

    Once again this is not what killers complain about. Killers complain about dead harding to windows and God pallets that extended chases upwards of thirty seconds when you should have had a down and a hook. This has no counterplay, you need to hope the survivor messes it up and most dont.

  • Lost_Boy
    Lost_Boy Member Posts: 677

    Yeah it's not a problem to bait it out in the open because it only adds a few seconds onto a chase, but that's not where the problems with it are. The biggest issue is how much it can extend a chase during a loop or outright just deny you a hit because the hit validation is pathetic & the iframe is glitchy as hell.