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"Due to popular demand"

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BHVR are nerfing perks based on how many people cry about it now? Whatever the rationale behind it, justified or unjustified, framing the announcement like that is just going to encourage more people crying about pretty much everything they deem unfair in the hope that if enough of them voice their opinions it'll change regardless.

If I hate playing against the pig because I think RNG based mechanics are utterly horrible, should I go to the forum and cry about it in order to get her nerfed? Apparently so.

Everybody stand by for an influx of "nerf X" threads from now on, more so than usual.

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Comments

  • Member Posts: 6,564

    Did you surprised lol?


    Why they nerfed Spirit, Freddy, Deathslinger, Pinhead? Because survivors wanted nerf for them. Same for killers. They wants nerf for some perks and ofcourse devs listen for keep them in game.

  • Member Posts: 2,557
    edited March 2022

    A large percentage of nerfs are influenced and encouraged by public forums, now moreso with twitter being such an important marketing tool for game devs.

    All it takes is the right 1 streamer to tweet something... their fans will spread it among forums,, chats until half the community is fighting the other half.

  • Member Posts: 202

    Ironically Pigs RNG mechanic has been “Cried” about in the past and it was not changed. The devs are people with thinking capabilities I’m sure theirs more factors for a change made than “crying” or else NOED would’ve been nerfed years ago.

  • Member Posts: 15,080

    They have always made changes due to popular demand - on both sides and only if they agreed at least to some degree. It’s almost like they do listen to their community..

    though if they don’t agree or see the need then they don’t immediately implement changes just based on popular demand (see Noed, DH, tunneling, camping).

  • Member Posts: 4,233

    Pop was nerfed... that was complained about, this shouldn't be a surprise.

    Although COH definitely had alot of issues with it, I dont think anyone could say it wasnt strong though. It was a fast, unlimited heal, through walls and levels with a big radius that only 1 survivor needed.

  • Member Posts: 325

    This is how its always been with any feature in the game. Where have you been?

  • Member Posts: 5,446

    Well, to be honest I think they were going to nerf COH anyway later but due to people wanting it sooner rather than later, they decided to bump the change up to the mid chapter

    If BHVR really were just basing off of complaining then DH and NOED would be dead and buried already

  • Member Posts: 5,804

    Its always been something they have included when adjusting perks is community feedback. Object of obsession said the numbers were fine but the feelings from the community and their feedback told a different story so it was changed. It has always been this way, its just not so prevalent with meta perks in recent times since the big 2 got their change last year.

  • Member Posts: 12,871

    Wording implies that they had plans to nerf it again already but the popular demand convinced them to push it out sooner.

  • Member Posts: 4,082
    edited March 2022

    Also, "due to popular demand" can also mean that the majority of Devs wanted it to get nerfed.

  • Member Posts: 8,886

    lmao called it

    Glad to see the change either way, though. Very welcome.

  • Member Posts: 1,063

    They have no faith in what they create anymore the meta will always stay the same unless they are willing to stick with what they put out vhs can not get back soon enough this game Is so stale

  • Member Posts: 1,243

    At least those people cry about things that make sense instead of crying why a perk like coh gets a well deserved nerf.

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