Please add a way for Survivors to Communicate.
The Killer Meta is changing recently the amount of camping and tunneling killers are just increasing, please give SoloQ survivors a way to Communicate with each other so that it gives us ease knowing that we're not just playing a Single player "Survival" game with Self Aware Bots, who couldn't sit on the gens for 5 seconds.
Also the game is getting stale at this point, SoloQ gameplay can never be called "competitive ranked" until a Decent Communication Tool have been introduced among SoloQ Survivors. We're grasping at straws here but we hope you understand our frustrations.
Thank you for your hardwork.
Comments
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yes, with balance focus high SWF from devs, it's getting harder and harder to have even reasonable matches in SoloQ.
I had already made a similar suggestion, if you want to support:
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Game voice chat
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Thank you! that's a well thought out suggestion, I hope you get a lot support with your idea.
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They will add it, it is in the 2022 road map.
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This should be the number one priority along with the grind.
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Killers would benefit from this as well because they can load into a match and expect the same results regardless of whether it's swf or solo queue.
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proximity voice chat maybe? make it just a taaaaad bit more difficult for survivors, too much communication would sway the game in the survivors side, that way the killer still has a bit of a chance.
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The ideal would be a very complete ping system where survivors can interact and give relevant information about the match, not just basic stuff that would only be useful for beginners.
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I totally stand behind that even as a killer main because I know there is no chance for real good balance because if we get balanced to face swf solo would die
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We still have the left and right button free on controller.
Just add two more gestures.
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I'm not so sure if they "will" add it or if it's really in the roadmap now. The parts of the post I would have underlined were "please keep in mind that it may change or even be scrapped entirely" (because that's what I expect to happen) and "this is a very early preview- so early that we’re still discussing this internally". Since they consider a "free" remaining totem counter that's not tied to a perk to be OP already, this would be even stronger than a totem counter.
And I'm not even sure if that proposal would help with one of the main issues I have with my teammates these days: they work hard towards 3 gen situations, and they actively run the killer towards gens being made or towards/around hooks that someone is hooked on.
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I think the biggest issue where swf is better is I can communicate “I’m being chased by the killer” so everyone else can work gens or “im being face camped”.
if there was a way to convey this in solo q it would make things a lot less sweaty
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proximity voice chat would be the most fun like in other games.
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They've already talked about adding objective icons to the survivor portraits, so this is something that's on their radar. Just depends on if it will be officially roadmapped or not
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The one thing they've floated as a possibility is a good sign here, at least- it means they understand what the problem is and won't do a half-baked lazy "fix" like adding in voice comms; rather, they're looking to make sure the information is conveyed properly to all players regardless of context, and that's a good sign.
For my money, their action-portrait idea and being able to see your teammate's loadouts would do absolute wonders for improving the state of SoloQ.
(Also, just wanted to mention this even though it's only a passing comment, but SoloQ will never be considered "competitive ranked" until the devs, like... add in a ranked mode, which the game doesn't currently have? Making it "competitive ranked" is very much not the goal here.)
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