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Map Balancing Needs Addressing.

Maybe it's just me, but as I play Killer I get more and more annoyed. I could play perfectly, but some maps just make it so I can't do anything.

An amazing example is The Game. Especially after it's rework; the amount of safe pallets in it is ######### atrociously bad. Compare it to a map like Shelter Woods, which has half the pallets in general, and we already have a glaring issue.

Sanctum of Wrath has so many pallets so close to each other, it just infuriates me as a Killer. Love watching someone running from 1 dropped pallet to another immediately isn't fun, but hey-ho. Same goes for the Eyrie of Crows; my main issue with that is how many safe loops are in it + how fun it is to loop in the main building!!

You can all call me bad, but I think a balance check on maps would go a long way xx

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