We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!

Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1

Is Iron Grasp op? (Thoughts)

Hey so looking at all of the perks (survivor and killer), it seems like a lot of survivors hate NOED and killers seem to equally dislike Boil Over (as well as Boons). I feel that I always need to point this out but I'm a 50/50 (killer/survivor). Personally, I don't care if a survivor is using BO or even DS for that matter because dropping/ not picking up is always an option that still allows you to proxy the area. Boons aren't an issue either simply because I understand what it's like for survivor teams that have one or two "challenged" players (specifically two survivors that aren't doing gens, healing, unhooking, etc. I've had the displeasure of matching with a lot of these survivor teams on both ends).

Two perks that I really dislike (yes, even more than NOED) are Agitation and Iron Grasp. One of them is bad enough but lately, I'm seeing more killers run one or both of these perks and it's even worse than when a survivor is using DS or BO. Iron Grasp on it's own pretty much guarantees a hook so I probably have more of a dislike for this perk from a survivor standpoint. As for my killer view, I mean there are hooks all over as it is and it just seems pointless to run Iron Grasp. It's still possible to wiggle out (I've done it myself) but only because I run Boil Over, Flip-Flop, Tenacity, and Power Struggle. The problem is the original issue that I addressed earlier about bad teammates. Unless someone is willing to cover you or you fall in a specific spot, it's going to be difficult in terms of survival.

I'm just wondering what everyone else's thoughts are. Personally, I think IG should get a rework as 75% seems a bit high but maybe I'm not looking at this clearly.

Comments

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336
  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    Alright I can see that. I was curious because my random matches have been terrible lately. Rarely do teams seem to work together and more 3-man teams are starting to ignore the 4th member.

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    Okay one sec, so survivors aren't supposed to wiggle out? Wouldn't that make the game pointless? I don't think that a hook or wiggling out should be guaranteed, but are you suggesting that survivors shouldn't have a chance? I never walk into a match expecting a 4k.

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    I mean some would argue that Lightborn is OP but I always run it simply because I don't want to be bothered and some people are way too comfortable with their flashlights. Personally, I prefer sabbing hooks.

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    Ahh I didn't know that. I mean I'm not a fan of NOED even though I run it but the thing is that NOED can be countered by finding the totem. Iron Grasp on the other hand is more of a permanent nuisance unless you have atleast one survivor backing up their teammates.

  • GoshJosh
    GoshJosh Member Posts: 4,992

    Escaping the killer’s grasp almost always requires at least one other survivor to help, if not more. That’s how it’s supposed to be. Even running an entire anti-carry build will not guarantee the survivor wiggles off.

  • WeenieDog
    WeenieDog Member Posts: 2,184

    Not really. Most of the time, there are hooks every where, so it feels like a waste of perk slot unless you're specifically running the backpack build and that's more of a meme then a serious strategy.

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    True. Flip-Flop definitely helps but only if the killer doesn't pick you up right away. Maybe I should have focused this topic on uncooperative survivor teams. That's more what I was aiming at.

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    Agreed. I don't run it because I don't see any reason to.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,110

    Not at all. If anything it needs a buff.

  • Bladeisbest
    Bladeisbest Member Posts: 308

    No it isn't even close to being too strong. Even if it was buffed "decrease wiggle effects from 75% to 100% (which I would) it STILL wouldn't be strong in the grand scheme.

  • Chordyceps
    Chordyceps Member Posts: 1,715

    Iron Grasp is really only useful in a few specific scenarios; People bodyblocking hook, basement builds, or hook sabotage situations.

  • Aurelle
    Aurelle Member Posts: 3,611

    Iron Grasp is fine. It's a perk that has to be paired with other mobility perks to be considered useful.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    No.

  • Nathan13
    Nathan13 Member Posts: 6,740

    Imagine thinking Iron Grasp is OP

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,030

    Wiggling out of the killer's grasp is something that should only really ever happen if they killer gets super greedy, or your team really does a good job body blocking. So pretty rarely. I think having the expectation that you have a legit shot of wiggling off every time you are picked up is unreasonable.

    As others have said, the mechanic is really only even there to prevent the killer from just carrying you wherever or for however long they want to.

    If anything, Iron Grasp is slightly underpowered, for taking up a perk slot. The only times I run it are when I have a "hook in the basement" challenge, or recently when Boil Over was busted. And even then you have to run it with Agitation to get even marginal value, which is two slots for little return.

  • StarLost
    StarLost Member Posts: 8,077

    ...

    Honestly, not sure if this is a serious post.

    Agitation is a decent perk, but incredibly circumstantial.

    Iron Grasp is borderline useless.

    Seeing both of these together...you should probably auto win, because the killer is either memeing or has no idea what they are doing.

    But let me guess - you were trying some shenanigans on Eyrie with Boil Over, got blind countered and are now upset?

  • Haddix
    Haddix Member Posts: 1,048

    Iron Grasp has been pretty much one of the absolute worst perks in the game since late 2016/early 2017.

  • Tsulan
    Tsulan Member Posts: 15,095

    If survivors would be able to wiggle out on almost every occasion, then killers wouldn't bother picking them up and slug everyone.

    Just like it happened at peak Boil over performance.

    No one wants that.

  • GuyFawx
    GuyFawx Member Posts: 2,027

    IG should not be nerfed but prevent dropping a survivor on a pallet stun if your carrying one. i think you guys sometimes forget that killers are no longer in the power roll

  • burt0r
    burt0r Member Posts: 4,169

    Okay since you put it directly into words here i am just going to quote this comment.

    No iron grasp isn't even remotely op as other have pointed out.

    And since your real point is that some things are frustrating when your teammates suck:

    You can't balance for that. If the worst case is taken as the metric for balance then the best case becomes unimaginable broken.

    4 people swf on comms already have a 15% higher escape rate than the rest. (Sadly they never said what the average is, like is it 50->65% or 35->50% or anything in between)

    If any killer had that kind of lead in kill rates compared to the rest of the cast, they would get the nerf hammer immediately.

    What i want to say is, you can't measure any performance, killer character or perk, with the worst case of survivors in mind.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    It's one of the most useless Perks in the game

  • Starrseed
    Starrseed Member Posts: 1,774

    Yes I had a nice rpd match the other day and thanks to boil over I just didn't manage to get the downed survivor from the armory to a hook(I'm pretty sure a better killer had done it) and thx to exponentiall that was in a floor above me I couldn't even let her bleed out

  • jarjargist21
    jarjargist21 Member Posts: 444

    Ok so you're crying over iron grasp because you had a bad match and you blame a perk that helps the killer to achieve his objective.

    1. It isn't that op, it just increased the range of wiggling.

    2. Some map have very bad hook spawns (I'm looking at you midwitch!)

    3. Some swf not a lot would bring hook offerings and a bad map with awful hook placements.

    4. You're not supposed to wiggle out for free.

    Besides some people like playing basement killer, there's even past rift challenges where you need to hook a survivor in the basement and the best perks for that would be iron grasp, agitation, and mad grit. I'm sorry but what you are saying is that you don't have very high MMR as killer. Here's some advice play as killer or get better at the game

  • Whoudini
    Whoudini Member Posts: 309

    IG needs a buff or a rework if anything else. The perk is pathetically weak and gets outclassed by agitation.

    If we look at the pure numbers behind it, it essentially adds like 1 second to the wiggle timer. Yes you basically don't get moved around by the wiggle but eh.

    At the end of the day a killer will get a million times more millage out of just running a tracking or gen slowdown perk. Even if killers faced a sabo meta; IG is so bad at what it does, it still would be super weak.

    Agitation sees play with starstruck or pain res because both of its effects have synergy. The whole wiggling prevention is just a nice bonus on it at this point.

    So a nerf to IG to make it add like 0.5 seconds to the wiggle timer or to make it stop you swaying by 25% instead of 75 is not warranted and it may as well be deleted from the game at that point.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    Dear God don't start those arguments up in here my heart can't take another Lightborn tangent.....but back to the point at hand ahem......No IG is not op, in this current age of DbD with Hook spawns being irregular, Savo squads still a viable threat, body blocking in general, IG is a must needed perk that works about 50% of the time (50% coming from facing a full sweat squad).

    Does IG guarantee a hook....not all the time, there are times I lost a survivor because of a sabo body block squad and I even had IG with Agi.

    Posts like this sadly add to the Us vs Them mentality and brings out all the toxic Survivor Mains and toxic Killer Mains to have a nice "chill" discussion about the issue on both sides.....

  • Marigoria
    Marigoria Member Posts: 6,090

    Lol no, it is not

  • If they nerf iron grasp, again, I’m officially done with behavior.