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Is Iron Grasp op? (Thoughts)
Hey so looking at all of the perks (survivor and killer), it seems like a lot of survivors hate NOED and killers seem to equally dislike Boil Over (as well as Boons). I feel that I always need to point this out but I'm a 50/50 (killer/survivor). Personally, I don't care if a survivor is using BO or even DS for that matter because dropping/ not picking up is always an option that still allows you to proxy the area. Boons aren't an issue either simply because I understand what it's like for survivor teams that have one or two "challenged" players (specifically two survivors that aren't doing gens, healing, unhooking, etc. I've had the displeasure of matching with a lot of these survivor teams on both ends).
Two perks that I really dislike (yes, even more than NOED) are Agitation and Iron Grasp. One of them is bad enough but lately, I'm seeing more killers run one or both of these perks and it's even worse than when a survivor is using DS or BO. Iron Grasp on it's own pretty much guarantees a hook so I probably have more of a dislike for this perk from a survivor standpoint. As for my killer view, I mean there are hooks all over as it is and it just seems pointless to run Iron Grasp. It's still possible to wiggle out (I've done it myself) but only because I run Boil Over, Flip-Flop, Tenacity, and Power Struggle. The problem is the original issue that I addressed earlier about bad teammates. Unless someone is willing to cover you or you fall in a specific spot, it's going to be difficult in terms of survival.
I'm just wondering what everyone else's thoughts are. Personally, I think IG should get a rework as 75% seems a bit high but maybe I'm not looking at this clearly.
Comments
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Oh god...
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It doesn't slow down gens or help in chase, so no. It's not op.
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Honest inquiry. Share your thoughts and reasoning.
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Of all things...
Iron Grasp is pure utility. It hard-counters 1 particular strategy that is unreliable as-is.
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You aren't supposed to wiggle out.
The wiggle mechanic is designed to prevent Killers from basement hooking on every down. Iron Grasp + Agitation just extends that range.
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Alright I can see that. I was curious because my random matches have been terrible lately. Rarely do teams seem to work together and more 3-man teams are starting to ignore the 4th member.
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We've come full circle iron grasp is now too op
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Okay one sec, so survivors aren't supposed to wiggle out? Wouldn't that make the game pointless? I don't think that a hook or wiggling out should be guaranteed, but are you suggesting that survivors shouldn't have a chance? I never walk into a match expecting a 4k.
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Had to look it up on the wiki to realize it’s already been nerfed before. The perk is perfectly fine. It adds less than two seconds to the wiggle timer. If a killer wants to dedicate perks that only affect the carrying function, then they better be worthwhile.
Not to mention killers are given Rift challenges associated with basement hooks, and might need the extra support from perks from time to time.
I would rather face Agitation, Iron Grasp - and yes, even both - before NOED. You’re crazy!
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I mean some would argue that Lightborn is OP but I always run it simply because I don't want to be bothered and some people are way too comfortable with their flashlights. Personally, I prefer sabbing hooks.
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Ahh I didn't know that. I mean I'm not a fan of NOED even though I run it but the thing is that NOED can be countered by finding the totem. Iron Grasp on the other hand is more of a permanent nuisance unless you have atleast one survivor backing up their teammates.
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Escaping the killer’s grasp almost always requires at least one other survivor to help, if not more. That’s how it’s supposed to be. Even running an entire anti-carry build will not guarantee the survivor wiggles off.
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Wiggling out is supposed to be difficult by default. The game is not designed around Survivors being able to reliably do it because hooks are supposed to be how Killers gain pressure.
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Not really. Most of the time, there are hooks every where, so it feels like a waste of perk slot unless you're specifically running the backpack build and that's more of a meme then a serious strategy.
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True. Flip-Flop definitely helps but only if the killer doesn't pick you up right away. Maybe I should have focused this topic on uncooperative survivor teams. That's more what I was aiming at.
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Agreed. I don't run it because I don't see any reason to.
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Not at all. If anything it needs a buff.
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No it isn't even close to being too strong. Even if it was buffed "decrease wiggle effects from 75% to 100% (which I would) it STILL wouldn't be strong in the grand scheme.
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No, you aren't supposed to wiggle out unless the Killer gets greedy or your team bodyblocks.
The wiggle mechanic is really only here to punish greedy Killers and allow for coordinated teams to bodyblock hooks. The game isn't pointless if you can't wiggle out, you just get hooked. I'm not really sure where you're getting the suggestion that Survivors shouldn't have a chance
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Iron Grasp is really only useful in a few specific scenarios; People bodyblocking hook, basement builds, or hook sabotage situations.
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Iron Grasp is fine. It's a perk that has to be paired with other mobility perks to be considered useful.
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No.
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Imagine thinking Iron Grasp is OP
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Wiggling out of the killer's grasp is something that should only really ever happen if they killer gets super greedy, or your team really does a good job body blocking. So pretty rarely. I think having the expectation that you have a legit shot of wiggling off every time you are picked up is unreasonable.
As others have said, the mechanic is really only even there to prevent the killer from just carrying you wherever or for however long they want to.
If anything, Iron Grasp is slightly underpowered, for taking up a perk slot. The only times I run it are when I have a "hook in the basement" challenge, or recently when Boil Over was busted. And even then you have to run it with Agitation to get even marginal value, which is two slots for little return.
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Iron grasp sucks
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...
Honestly, not sure if this is a serious post.
Agitation is a decent perk, but incredibly circumstantial.
Iron Grasp is borderline useless.
Seeing both of these together...you should probably auto win, because the killer is either memeing or has no idea what they are doing.
But let me guess - you were trying some shenanigans on Eyrie with Boil Over, got blind countered and are now upset?
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Iron Grasp has been pretty much one of the absolute worst perks in the game since late 2016/early 2017.
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If survivors would be able to wiggle out on almost every occasion, then killers wouldn't bother picking them up and slug everyone.
Just like it happened at peak Boil over performance.
No one wants that.
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IG should not be nerfed but prevent dropping a survivor on a pallet stun if your carrying one. i think you guys sometimes forget that killers are no longer in the power roll
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Okay since you put it directly into words here i am just going to quote this comment.
No iron grasp isn't even remotely op as other have pointed out.
And since your real point is that some things are frustrating when your teammates suck:
You can't balance for that. If the worst case is taken as the metric for balance then the best case becomes unimaginable broken.
4 people swf on comms already have a 15% higher escape rate than the rest. (Sadly they never said what the average is, like is it 50->65% or 35->50% or anything in between)
If any killer had that kind of lead in kill rates compared to the rest of the cast, they would get the nerf hammer immediately.
What i want to say is, you can't measure any performance, killer character or perk, with the worst case of survivors in mind.
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It's one of the most useless Perks in the game
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Yes I had a nice rpd match the other day and thanks to boil over I just didn't manage to get the downed survivor from the armory to a hook(I'm pretty sure a better killer had done it) and thx to exponentiall that was in a floor above me I couldn't even let her bleed out
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Ok so you're crying over iron grasp because you had a bad match and you blame a perk that helps the killer to achieve his objective.
1. It isn't that op, it just increased the range of wiggling.
2. Some map have very bad hook spawns (I'm looking at you midwitch!)
3. Some swf not a lot would bring hook offerings and a bad map with awful hook placements.
4. You're not supposed to wiggle out for free.
Besides some people like playing basement killer, there's even past rift challenges where you need to hook a survivor in the basement and the best perks for that would be iron grasp, agitation, and mad grit. I'm sorry but what you are saying is that you don't have very high MMR as killer. Here's some advice play as killer or get better at the game
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IG needs a buff or a rework if anything else. The perk is pathetically weak and gets outclassed by agitation.
If we look at the pure numbers behind it, it essentially adds like 1 second to the wiggle timer. Yes you basically don't get moved around by the wiggle but eh.
At the end of the day a killer will get a million times more millage out of just running a tracking or gen slowdown perk. Even if killers faced a sabo meta; IG is so bad at what it does, it still would be super weak.
Agitation sees play with starstruck or pain res because both of its effects have synergy. The whole wiggling prevention is just a nice bonus on it at this point.
So a nerf to IG to make it add like 0.5 seconds to the wiggle timer or to make it stop you swaying by 25% instead of 75 is not warranted and it may as well be deleted from the game at that point.
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Dear God don't start those arguments up in here my heart can't take another Lightborn tangent.....but back to the point at hand ahem......No IG is not op, in this current age of DbD with Hook spawns being irregular, Savo squads still a viable threat, body blocking in general, IG is a must needed perk that works about 50% of the time (50% coming from facing a full sweat squad).
Does IG guarantee a hook....not all the time, there are times I lost a survivor because of a sabo body block squad and I even had IG with Agi.
Posts like this sadly add to the Us vs Them mentality and brings out all the toxic Survivor Mains and toxic Killer Mains to have a nice "chill" discussion about the issue on both sides.....
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Lol no, it is not
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If they nerf iron grasp, again, I’m officially done with behavior.
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