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Worst Designed Killer In The Game?

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Comments

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    Twins. Is this even a contest?

  • Avilgus
    Avilgus Member Posts: 1,261

    Trickster, the most lazy and uninspired power.

    Luckily for him, he is carry by the k-pop "hype".

  • MetaBuildSurvivor
    MetaBuildSurvivor Member Posts: 61

    Not really the killer designs fault, but map designs fault. So Trapper. Ignoring that the worst designed killer is Nurse, as she can ignore all mechanics in the game basically.

  • MB666
    MB666 Member Posts: 968

    1) Artist ---> Hold w to counter

    2) Twins -----> the only way to win with twins is camping really hard

    3) Trickster----> like Old legion if is played correctly you just eventually get a down no matter what (only counters: taller loops or indoor maps)

    HONORABLE MENTION:

    4) Nurse is still allowed to ignore all loops and has been S tier for ages, i think the devs fear to change her to a more appropiate Killer.

  • AverageKateMain
    AverageKateMain Member Posts: 949

    In my opinion, the 2 really poorly designed killers are Trickster and Clown. Both are anti loop killers with no map presence or gen patrol via ability, both have an ability that's so inconsistent (Trickster more inconsistent depending on tiles), and both encourage the more sweaty gameplay to reliably get kills

  • ReikoMori
    ReikoMori Member Posts: 3,333

    aesthetically its probably Trapper. Functionally, might be Clown.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,200

    Twins. A killer that promotes camping and slugging as the best way to play them is a terrible idea. I can't think of a killer I hate going against more than Twins

  • BubbaDredge
    BubbaDredge Member Posts: 815

    I was with ya, then you disrespected Bubba. It makes me question our friendship.

    If not for Bubba, there would be much less to fear in DBD. Bubba makes being hooked something to fear, that makes it more exciting.

    Survivors can counter camping Bubba if they choose to, they just can't do it by bodyblocking. You've got to either bait out a chainsaw so he has to let it recharge, bait a real chase and just lead him away, or do gens.

    It's that simple.

  • Bennett_They1Them
    Bennett_They1Them Member Posts: 2,513

    honestly.

    they just need qol.

    and for people to realize the way to beat a killer with a numbers advantage is to balance out the numbers a bit with teamwork.

  • Salvador578
    Salvador578 Member Posts: 79

    In my opinion, The Cannibal has to be the worst designed due to the fact they didn't take into the account the fact that he can just face-camp and have a guaranteed kill unless someone wants to do a trade or The Cannibal player simply isn't that bright all things considered. I think The Onyro is a pleasant switch-up in the killer pool, because it's the first non-anti-loop killer we've gotten in nearly 3 years (The last was Ghostface)

  • Marc_123
    Marc_123 Member Posts: 3,694
    edited April 2022

    Nurse is not the worst but maybe the best designed killer atm as she completely alters the gameplay.

    Every other killer struggles with the current system - only Nurse can still succeed. Blight and Spirit to a degree.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,035

    Yeah, the Cannibal's main problem is that it just screams at the player to camp. On the rare occasion I do use him, I have to fight the urge to do that, simply because it's the path of least resistance, especially against altruistic teams. That said, you don't have to play that way, and he can be decently effective used otherwise.

    There's nothing wrong with the Onryo that can't be helped with simple tweaks.

    Again, when I think of "bad" design, I think of killers with fundamental problems, like Legion. Their power is completely dependent on being able to string together hits in a short time, with no lethality. Even with the recent buff, it's a tall order to string together the necessary hits, and the counterplay remains the same: split up, and you neuter their power. And even halfway decent survs will immediately spit up at the beginning of a match anyway, so pretty much every game with them is an uphill battle.

    Twins demand that you slug, good luck if you don't.

  • MikeyBoi
    MikeyBoi Member Posts: 543

    I think killers that hold down m2 to get free zoning on survivors is an unhealthy design eg: Nemesis, Pyramid head, Deathslinger, demo holding his shred, huntress holding her hatchets etc..

  • Valik
    Valik Member Posts: 1,294

    Disagree with Cannibal. Problem isn't his design, it's with the way camping currently works - which needs to be worked around.


    Shape is probably the worst.


    Tier 1 is frustratingly horrible. Can literally be countered by a big tree or a rock.

    Tier 2 is just a boring M1 killer that encourages players to lose chases.

    Tier 3 is both frustratingly horrible as a survivor - but also mediocre for a killer. You become 'super M1 killer' for a short while. Problem is that your power is nearly useless against injured prey, making it redundant.


    Fun theming, to a degree, but a general pain to play as or against.