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My thoughts on the matchmaking test result
I just saw the explanation for the matchmaking tests. First of all I would like to thank you for the transparency, this is something that could be done more often.
Then I would like to share my thoughts again in an own post, especially my tjoughts about one special day.
Everyone is allowed to see it differently than I do, I don't want to make the post to argue. We are all different individuals and have the right to feel differently. :)
So ... I joined the game as a new player when sbmm was already established.
And I have to say that !!! April 12th !!! (with the old system before sbmm) was the most fun I've had since owning the game. Usually in solo survivor queue you get stomped like there's no tomorrow and the killers feel way too strong for our general solo lobby skill, so matches don´t last long and you are really lucky if you can get at least 8-10K BP. It's a torture.
But on April 12th it was like playing a new game. Survivors and killers felt evenly matched. There was no tunneling, no camping, no slugging. All matches had a good duration, everyone had a chance to earn a decent amount of BP and all 5 players were relaxed. We also had great and friendly post game chat conversations that day. The matches were 50/50 for survivors and killers, half of the matches 3 or 4 of us escaped, half of the matches killer got a 3 or 4k. Exactly how it should feel. After the matchmaking test was over and sbmm resumed, solo queue was just as frustrating as before. I haven't played survivor in days since then.
I also play killer, but I have a relaxed mindset as a killer. I don't need 3k or 4k in every match, so I don't have to sweat and that's why playing killer never bothered me that much before the tests BUT even as a killer the very last matchmaking tests felt more balanced than with sbmm.
So for me as a newer player this means that I now deeply regret not having bought the game before sbmm and that the old grade or rank based matchmaking feels way better and more fun to me than the current one.
I hope you will find a good solution for your players and PLEASE do something about the massive grind. You keep releasing new characters with new perks and the grind becomes more and more and it´s just not fun anymore.
Have a nice day everyone :)
Comments
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What Grades were you on April 12th - out of curiosity?
I just want to add to this, as my best day for matchmaking was actually the 11th of April (so grad-based matchmaking) as well and I played before skill-based match-making (and was actually OK with the old system, I never really had any issues or complaints).
I find it very interesting as I was an Iridescent IV killer both days that they reverted to Grad-based matchmaking. April 11th was my best day of the whole tests - very varied matches and survivors that brought a range of perks, even had a few people with Balanced Landing, Babysitter, Souldguard etc (none of these are bad btw, just not the perks I will usually see). April 12th was an utter sweatfest with (on average) 2 COH, 2, BT and 3-4 DH per match. My grade did not change at all and that shows it's super random with the grades and really luck-based in the higher grades. In my experience this was also the case in the past and to be completely honest with you: That was OK with me. I liked being able to go into a match not knowing what would happen. 😄
Having said that, both days were miserable for me as survivor, got matches with extremely new players (both killers and teammates) and it makes sense as I didn't play survivor much that month so I was still in Ash/Bronze. This should not be happening, I don't really feel like it was fun for anyone involved as the disparity in skill was quite obvious. However, this was also the case in the old matchmaking system. You were not reset all the way on the 13th but only by one bracket and I was fine as long as I made sure I would dip below what was then called yellow ranks (now: Silver).
Absolutely agree on the grind... I am 900 hours (!) in and still working on the grind. I currently have 3 survivors and 1 killer left to purchase and level to 50 (let's not even think about prestige & maxing out perks!) 😲
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I'm glad you had your fun but i'll have to disagree about the effectivness of the old mmr. It's basically very random and therefore has very polarizing results, for a lot of people it was the best test day but for a lot of others it was the absolute worst. Yes you'll get easier games but you'll also have streaks of 20 games where the killer is much better than you while your teammates are clearly newbies.
I think a lot of people want to go back to the old mmr system because of the occasional breaks the randomness would provide, however for every game that's easy and fun for one side there's a game that's unfun and unfair for the other side (and for you). Yes the new mmr definitely has its problems but overall it's better than the old one simply because it limits the number of really hard/awful games as much as it limits the number of really easy/fun games (which yes is unfortunate, but we can't have it all).
Also I have no idea how much you play or how long ago you started, but as a solo q player i'm sorry to tell you solo q is currently the hardest and unfunniest role as its in the cross fire between the killer/swf balance and accidentaly gets nerfed in consequence. However once you power through the bunch of new killers who are sweating to reach high MMR quickly you'll have more fun! The high-medium is where it's at lol your teammates won't be too bad (most of the time) and you'll encounter less sweaty killers here :)
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I was in gold grades. :)
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What grade did you have as killer? The rank system matchmaking was a problem mostly for killers because raising the rank as killer were more easy than raising the rank as survivor, so you was put against better survivors than you most of the times. In fact in the old rank system I usually deranked to green ranks when I hit the purple grades because in purple grades I was getting put against sweatfests SWFs almost everytime and hitting the purple grades was ridiculously easy as killer, even the red ones.
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Yes, I also notice that some players say it was bad for them, too.
But if I look at the forum and look at the feedback from every single day, every single day there are people who say it's either the best day for them and others who say it's the worst day for them. Every single day. I've never seen a day where there was a majority that said it was good or bad.
During the ongoing tests, I asked myself very often how to get useful data from such mixed feedback.
For me pesonally April 12th was the best day, as described. The matches have all felt very chilled and usually they feel like torture.
I know that solo queue is the weakest role in the whole game, that's why I haven't played survivor for days. I prefer killer over solo survivor.
Even though Killer sucks at times, I find myself getting a lot more mad and stressed out if I'm playing survivor.
If I play Killer at least I can't get tunneled out of the match after 2 minutes with 2K BP and a minus pip, I can stay in the match until the end and have a chance to earn BP for the bad bad grind.
I don't need 3K or 4K in every match, I don't want to be in high mmr as Killer a at all , so I'm forced to play nurse and blight and forced to sweat every match or get bullied into the ground. I play relaxed as a killer, if I win it's nice and if I lose it's also nice because then I can stay away from high mmr. I just want to play casual and have fun, no sweat.
But if you're stuck in low mmr as a SURVIVOR, you can't get out of it and all matches are miserable and over after 3-4 minutes with hardly any BP. It's not even worth starting the game to play solo survivor in lower mmr.
That's why I feel more stress and anger as a survivor than as a killer. As a killer, I want to stay comfortably in mid mmr so my matches are chilled and not sweaty no matter how they turn out.
But as a survivor, I want to get out of low mmr because low mmr is cruel as a survivor.
But I can't get out of low mmr in solo queue with it´s RNG ( will killer tunnel me out at the beginning or camp , will my teammates will save me or let me die on first hook ? )
If the solo queue experience doesn't change, I'll probably become a complete killer main.
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Yes everyone's experience is different, that's why on top of the feedback they also take into account statistics from the tests, and they said they weren't good for the old mmr test.
Honestly I'm the same as you, I play chill as killer so i don't find it difficult or tedious but I like playing survivor better. I hate being tunneled out immediately but as I said it doesn't happen very often in medium mmr, killers can be sweaty but usually not that bad. It's really unfortunate that you picked up the game at a moment where tunneling and camping is basically killer's meta and is showcased by popular streamers so newer killers do this a lot even tho it's not needed in lower ranks. It happened a bit to me when I started playing but definitely not as much so I got out of low ranks way before it became the normal gaming experience.
If you don't want to give up on survivor you could try to play selfishly, it's sad for your teammates but you'd definitely get out of lower mmr quicker. You could also play in a swf (not necessarily on comms) with a "bodyguard" player who's job is to help you escape until you get out of this mess, but you'd need to find at least one person to do it. Also being in a swf with someone in higher mmr would match you against killers who probably aren't as sweaty as new players.
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11-12 was the best, sadly they don't care
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Thanks, this would only confirm my own experiences - that a form of rank/grad-based matchmaking is inherently more fun when you are at a rank where you somewhat "belong". My survivor experience in lower ranks being the outlier as in I don't "belong" there, I just played a lot less survivor this month due to random circumstances.
Having said that. I'm also aware that grade-based matches are very random - on the 12th I didn't have much time and the three killer matches I played were all super sweaty/survivors much, much better than I and I thought it might be tighter match-making on that day but turns out I was just a bit unlucky. But I could live with that, the 12th was actually not the worst day for me, the first three days of the tests were the worst ones. Unfortunately, they said the last two days didn't go well and will be ignored and the actual system will be more like the days that were the worst for me. I'm quite sad/disappointed but also surprised that apparently my experience was so different from everyone else's.
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11-12 was the best days for me as well and most people I talked to. The old grade based system was better than their mmr.
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Then we had the same experience.
For me, too, the first 3 days of the tests were an absolute disaster. I've never had such unbalanced, disastrous matches before.
If the matchmaking in the future looked like it did on the first 3 days, I would never touch the game again.
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