http://dbd.game/killswitch
"they want more variety"
Ok, i agreee but, MMR is really problem? Guys, people still the same, perks still the same, so everyone will use samethings, this not change, every time we will go see DH,BT,DS,UN,COH....its simples, people and perks still be the same. if you can other perks, matches and other things more fun, you need nerf survivor and killer perks for make their more useless. the deep problem may not be the MMR system and be the perks, so much better than others, its not change.
Comments
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To clarify, when we use variety in this sense, we're talking about variety in opponents. I.e. Some tougher matches, some more laid back matches. Variety in perks & Killers is a different beast and not something that can, or should, be addressed with matchmaking changes. We're looking into those separately.
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Oh ok, that's interesting!
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Thanks for answer, for me, at least, the main problem is the same builds ever, i thinks this should change, some perks shouldnt much more advantages than other, more balance. I apreciatte your mmr tests and your tentative of to change that, because now is unfun. for both sides, especially killer and Solo Survivor. Thanks
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Buffing Nurse and Blight while nerfing Clown, Twins and Pinhead sure was gonna help that killer variety, heh?
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"The numbers, Mason! What do they mean? "
"...nerf Twinsand and Nemesis?"
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It's less variety of what you face, to variety of matches.
Would you rather face 5-8 back to back sweaty 4 man swf on comms only sharing information "Delta 1-9, we got a licker no tail in the cherry beth apple pie, I repeat licker no tail in the cherry beth apple pie".
Or would you rather have a few easy matches, a few fair matches, and like 1 sweaty match?
I'd take the latter.
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I do not think I care about facing same or similar players. I thought when they were talking about variety from survivor perceptive. they were talking about facing different killers.
Thanks for clarification Peanits!
@Norhc post is closer to what made more sense in my head regarding killer variety.
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