Why is there even a complaint about NOED?

AcelynnBen
AcelynnBen Member Posts: 1,012

seriously its an end game perk

doesn't help you early or mid game, and it can be easily countered by doing bones

which can be revealed by Detective's hunch and Small game

like honestly if i as a killer could cleanse a hex that gave survivors dead hard i would do it every game, screw killing survivors i will roam the whole map looking for it just so i can get one kill without having to deal with bs

and even with noed a killer can lose, because you know, DS exists and unbreakable and flashlights too

so please for the love of the entity stop f*cking complaining about it, when you as a survivor is running the most toxic build in existence and yet SOMEHOW u still think that killers having ONE clutch perk that works END GAME not middle not early, END GAME, compared to what, boons, dead hard, ds, that can be triggered at ANY TIME is very unfun and unbalanced

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Comments

  • Marc_123
    Marc_123 Member Posts: 3,593

    Right.

    And also they don´t care about totems as it is a timewaste (but they have enough time - see boons). If NOED hits they suddenly think - hmpf why haven´t i done totems... it is completely their fault.

    But as you don´t want to admit that the killer is cheap.

  • humanbeing1704
    humanbeing1704 Member Posts: 8,994

    It's pretty annoying to be hit by because usually people don't bother searching for the totem in endgame and you are guaranteed a death

  • humanbeing1704
    humanbeing1704 Member Posts: 8,994

    Destroying all 5 totems is usually not something I can do unless I use small game because I usually think eh my teammates do totems

  • TheArbiter
    TheArbiter Member Posts: 2,586
    edited April 2022

    It may not be a good perk, but unlike many perks I think it's fair to say that it 99% guarantees at least 1 kill, or at least it does for me

  • jesterkind
    jesterkind Member Posts: 7,733

    Replace "kill" with "down" and I agree. A lot of the time survivors won't bother to cleanse and save, so that down can translate to a kill, but it's not a guarantee.

    That's all it does, though. One down, and then in my experience, it's countered and you're left to try and leverage that single down for more pressure- which is only really possible if you've performed well throughout the match.

  • Pulsar
    Pulsar Member Posts: 20,775
    edited April 2022

    Disagree.

    Even if I know I'm about to go against a 4 DH, CoH, UB, DS ect squad, the knowledge alone doesn't convince me that the situation I find myself in is fair nor will it stop me from feeling frustrated.


    Even if something is strong, if it has reasonable and achievable counterplay, people are less likely to be so upset. It's why DH and NOED have ALWAYS been such hot topics. Their counterplay just isn't reasonable against even average players.

    I'm sure cognitive dissonance does play a role, but I highly doubt it's the main contributing factor.

  • toastcrusher
    toastcrusher Member Posts: 110

    i love noed......when that pops, it means i actualy got to play the game....i mostly die but i did get to do gens.

  • NekoGamerX
    NekoGamerX Member Posts: 5,288

    I use it on low not good killer as back up because how fast gen go when playing not OP killers

    which boom on the rise noed great perk but can be taken out just as easy tho when it pops I try down them near the totem they missed funny some still try save when it still up.

    also remember the killer did the whole match with only 3 perks

    almost want noed to be basekit that way you most do totems

  • Veinslay
    Veinslay Member Posts: 1,959

    The devs are balancing the game in such a manner that the gens should be done in the majority of games. It makes sense to run NOED as an endgame perk to plan for the inevitable. It's pretty difficult to stop all five gens from being done unless the killer is mismatched with the survivors and way stronger. NOED is almost always guaranteed to proc since survivors do not bother doing totems at all at higher MMR and just push gens.

  • MetaBuildSurvivor
    MetaBuildSurvivor Member Posts: 61

    Because devour hope exist. A perk that "REWARDS" the killer for playing well. NOED doesn't reward you in anyway. It secures your 1 kill mostly.

  • scenekiller
    scenekiller Member Posts: 890

    It's a loss for those survivors, not the remaining one.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Yes it is. Survivor is a team role. If over half the team is dead, the team lost

  • scenekiller
    scenekiller Member Posts: 890

    Not quite. If a survivor is alive, they individually have not lost.

  • MetaBuildSurvivor
    MetaBuildSurvivor Member Posts: 61

    wrong. The survivor who got out through exist gates "wins". Their MMR increases. There's no "team role" in DBD's MMR system. So depends how you view it.

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    Not another noed thread. Also no one was complaining about until you brought it up lmao

  • Pulsar
    Pulsar Member Posts: 20,775

    Alternatively, it took BHVR 5 years to do anything about Iri Head despite it being blatantly overpowered.

  • dictep
    dictep Member Posts: 1,333
    edited April 2022

    Well, create a perk that marks 5 lockers and if the killer don’t touch every locker at egc survs move faster and the killer needs 3 hits to put them in diying state. You’ll see if the perk would be meta or not

  • dictep
    dictep Member Posts: 1,333

    I have 5.000 hours as surv and I play against killers with 30 hours that make 0 hooks before egc. How do you think this is possible? Of course at the end they have noed

  • JaviiMii
    JaviiMii Member Posts: 286

    I used to have a NOED-trauma and used to dislike the perk so much its presence alone could ruin a game for me. It got to the point where I ran detectives hunch every match and took a map with me whenever I could, just to make sure I could definitely get the goddamn NOED. It was the only thing that would put me at ease. If NOED still happened I at least didn't blame NOED or the killer.

    Since then things have changed. I don't usually take detectives with me anymore and neither do i take a map. I also don't mind NOED anymore if it shows up. And that's the key point: *if it shows up*. It used to be present in 9/10 matches and in half of those it was part of some kind of extreme tunnel-and-camp-strategy after the last gen popped. - Now it's in, I dunno, half the matches at best and it matters in maybe half the matches where the killer has it equipped. Either because we got killed before it even got activated - or because we had plenty of room to breathe to just leave or to go find and break it and then go for the save. Very rarely am I forced into the "have to leave/be left behind cause no rescue is possible" situation that ruins the fun aspect of any mstch for me - regardless of whether i lived or died.

    That the unfun aspect of NOED wasn't omnipresent made all the difference for me. (and on a side note: personally, I'm convinced DH is very similar in that omnipresence aspect; thst alone takes a lot of fun out of matches, regardless of how much or little or what kind of value people get out of dh)

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    But which is it? You said earlier its a perk that carries bad killers but at the same time you can clear all 5 bones vs bad killers....so which is it? Cause people being inconsistent with their complaints about this perk don't make any sense.

    Either its a perk that carries noobs and you can easily do bones vs noobs.

    Or its a perk that doesn't carry good killers and you can't do bones vs good killers.

    ^ Which is it....

    I'll tell you what it is. Its an excuse people give for being salty about getting hemmed up by an end game expose....An expose which btw is overshadowed by actual threats at end game like ranchor which will not only expose you but kill you. So people feel salty that as soon as NoED activates they instantly lose a health state....WHO CARES??!?!

    You literally have a dozen ways to escape and get second chances as well as extra health states after an exposed KD anyway. You can DH, you can BT, you can MoM, you can unbreakable, you can counterforce, you can deliverance, you can detectives hunch, you can boon and prevent hex activation to begin with, you can run small game, you can run wake up and just open the gate and leave like you had jet boots, and thats not even touching the other perks and mechanics that can prevent you from even reaching a hook to begin with along with sabos and flip flops. So, thats perks that let you find totems, disable totems, turn the totems to your own side, prevent KD's, get you back up from a KD, destroy hooks, get you out of a carry to a hook, give you an extra health state that ignores exposed, What else do you need?!?!

    No seriously what else do yall need? How much more hand holding is needed to get over 1 perk which on a good day will grant you 1 kill? Serious question.

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    Thats half the problem with this game though, people dunno if they wanna be in a team game as a survivor or play the whole match out solo and only count their own contribution to a match instead of assist others. Its actually cracked.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited April 2022

    No Ed just feels cheap to me.

    Not like I “won” something through my own knowledge and skill. More like a “gotcha” perk.

    Which is why it is deemed as cheap. You will always be able to tell if someone has No Ed based on the way they play.

  • Veinslay
    Veinslay Member Posts: 1,959

    All the base perks for new killer players are trash why wouldn't you use NOED if you're brand new lol. It's okay for the killer player to have ONE second chance perk. It's not the end of the world. Survivors have a billion 2nd chance perks

  • AngyKiller
    AngyKiller Member Posts: 1,838

    But don't you know? Survivors get 16 second-chance perks per match. Killers can't even have one. 😏

    Also; Survivors claim 'just do bones' is not fair, but they can re-boon CoH 500 times a match without complaint. 🙃

  • Pulsar
    Pulsar Member Posts: 20,775

    I actually specified average players, as I am an average Survivor myself.



    Also, man really said to use METTLE OF MAN as a counter to NOED. The reach.

  • dugman
    dugman Member Posts: 9,713

    And you also probably face killers without NOED that get 0 hooks, what’s your point? Other than that NOED is a universal perk available to all killers on their bloodwebs without needing dlc?

  • Bladeisbest
    Bladeisbest Member Posts: 308

    Not sure. I'd make NOED and Corrupt Intervention base kit. I bet people would do Totems then.

  • dugman
    dugman Member Posts: 9,713

    Sure, but they did eventually nerf it, along with a lot of other things like keys and moris and a bunch of other things that came on long after NOED complaints have been around. If NOED was that bad it would have been higher in the pipeline than, say, Iri Head or Pinky Finger, etc.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,192

    "doing Bones" is still not a good counter at all against a Perk which makes a lot of loops laughable and gives an Instadown for a Killer who might have not achieved anything during the game (or was just camping the first Survivor they found).

    If you spend time searching and cleansing 5 Totems, you might not even reach Endgame, which makes it obsolete whether the Killer has NOED or not.

  • AngyKiller
    AngyKiller Member Posts: 1,838

    If you spend time searching and cleansing 5 Totems, you might not even reach Endgame, which makes it obsolete whether the Killer has NOED or not.

    Literally the point of NoED.

    If NoED gave away it existed; Survivors would either always cleanse bones (and thus it would never proc), or slam gens when it's not in play.

  • GamerEzra
    GamerEzra Member Posts: 941

    Killers have 1 second chance perk which can even be prevented from activating. Survivors have tons of second chance perks. please leave NOED alone...

  • dictep
    dictep Member Posts: 1,333

    My point is sbmm put a very bad killer against a surv with 4.700 more hours than him only because he gets free kills with noed

  • Pulsar
    Pulsar Member Posts: 20,775

    Dead Hard still exists.

    My point is that just because it hasn't been addressed yet doesn't mean it isn't an issue.

    BHVR usually moves very slowly.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    If the Killer was bad, wouldn't you have time to cleanse Totems?

  • Kurri
    Kurri Member Posts: 1,599

    What's NOED? I don't think I ever see that perk in the game.

    I hope this doesn't fly over your head.

  • Pulsar
    Pulsar Member Posts: 20,775

    If NOED is weak, we can change it into a new perk to be more impactful.

    Everyone wins.