Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Boon explosion notification and changes
So a lot of my games when i am having massive pressure i get the same problem where a boon appear, and the entire team is reseting and i have no idea where to go because they are hidden in some godam corner of the map.
And i asked myself why dont boons give an explosion notification like hex's and fast actions? Does it solve the CoH pressure extermination effect?
Not really but i think its a nice way to help killers in a sense that we can eitheir push people into the boons to try and diminish the lack of needing to walk to it later or at least know where the team is planning to reset so i can eitheir stop it or minimize its outcome.
The boon changes i tough for CoH are the following:
-Make circle of healing a timed effect and further uses will need to waste more time rekindle it again(and reverse the changes that are gonna happen in PTB for CoH)
-Make circle of healing have charges in similar way to a medkit (i propose 2 heals for it maybe 3 heals at max in a sense to insentivise to use it wisely) and similar to change i previously suggested where it gonna need to be rekindled again or maybe add a timer where after x amount of time a heal charge get return to the totem
Comments
-
It shouldn’t always have a notification bubble telling you where it is, but if it overwrites a hex totem then it should.
1