Survivor totem noise.

Why do survivor Boon totems make sound so it's easy for the killer to find, but killer hex totems don't?

There's a lot of discussion about balance in the game and here is another example.

Comments

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Because Boons are infinitely usable and Hexes die.

  • Crowman
    Crowman Member Posts: 9,511

    Survivors have access to perks that can help locate totems and have maps which can locate them as well. Killers do not.

    The survivors are a team of 4 who have time to spare to search for totems whereas killers do not.

    Also hexes do have a distinct noise and I've found a few hexes by hearing then on the otherside of a wall.

  • Valik
    Valik Member Posts: 1,274

    IMO they should make it so that boon totems can be extinguished perminantly and have a very, very faint audio cue that is nondirectional. Something soft that an attentive killer would deduce 'hmmm... I'm in a boon radius'.


    A survivor spends 26 seconds running around looking for a Hex, finds it - and spends 14 seconds cleansing it. The survivor has spent 40 seconds to eliminate the Hex totem FOREVER.

    A killer takes 5 seconds to walk over to a boon, snuffs it, and walks back.

    The killer has already wasted MORE relative time than the survivor - because the 11-12 seconds a killer spends is over 40 seconds of survivor up-time.


    If a killer takes 26 seconds to find a boon totem, it is the equivalent of giving each of the 4 survivors 26 seconds of breathing time... which grants all survivors over 100 seconds. A killer that uses 26 seconds to sus out a Boon just handed the survivors enough time to complete a generator and co-op 2 health states.