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Will BHVR ever make the game less stressful for killers?

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Comments

  • Zeidoktor
    Zeidoktor Member Posts: 2,065

    I always feel like the odd man out in these threads because I find Killer generally the less stressful role to play. Or, perhaps, it's more accurate to say I play Survivor much more seriously than Killer.

    That said, I do sometimes feel more of a "dread", for lack of a better word, to play Killer than to play Survivor.

    I mostly like doing it during events like the Bloodhunts since (a) even a bad game can become worthwhile, and (b) with people playing killer to be sweaty griefers during events, I can at least be sure one person isn't.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    No, why would they?

  • Munqaxus
    Munqaxus Member Posts: 2,752

    You wouldn't want to make it less stressful to Killers because that's why Killers are playing DBD. It's the gameplay that keeps bringing Killers back, so why make it less stressful?

  • Phantom_
    Phantom_ Member Posts: 1,375

    I personally don't think that playing as killer is so stressful. Yes, sometimes it does depend on what killer you're playing/your perk build. But overall it's nice! Though I don't care if I 4k every game, if the survivors are just having fun then I'm down with it. And facing a toxic SWF is just one game out of the many, so I just shrug it off.

    Try playing a couple of games of soloq and you'll want to uninstall the game. Currently, I switch to killer to relax because as a survivor I'm getting hard-tunneled or farmed 9/10 games, with the killer literally eyeballing other survivors right next to the hook or next to me yet still they decide to tunnel. So yeah, fun times!

  • Bran
    Bran Member Posts: 2,096

    Probably not

  • Mister_xD
    Mister_xD Member Posts: 7,669

    I know I am late to the party (apologies for that), but I'll drop you a link to a discussion I made about this around the time this originally came out - it goes into great detail on why the game is as it is right now, reasons for decisions made by the Devs that seem unlogical, as well as presenting a (possible) way to fix this issue.

    It's a long read, though I think it'll be worth your time.

    TL;DR: Gens are the big issue. Unfun Survivor objecive = Devs balancing around sthg else (that being chases) = imbalanced game with Killers barely standing a chance.

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    Meh, I play strictly killer and I hardly find it stressful. The game is what you make of it. Sure, I'll run super sweaty aiming for those 4k 32kbp games, but I'll also chill out and see if I can entice some survivors to play Shooting Gallery with Slinger while their buddies hit the gens if I want a break. Or pick one survivor and chase them around the map for lulz and let them wiggle off when I down them so I can do it again. Let em all escape at the end for entertaining me. I can come up with all sorts of stupid games to entertain myself if I'm not feeling up to the sweaty play. Most of the time the survivors have a blast and it's all good vibes.

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited May 2022

    Judging by the the map design still mostly favoring survivors and breaking totems being a perk and not basekit, nope.

    Post edited by MrPenguin on
  • RenDesune
    RenDesune Member Posts: 246

    I hear so many people say this.

    "If you're stressed, stop playing. If you're stressed, don't play Killer. If you're stressed, it's not for you."

    But like, that doesn't solve the issue here. So many threads and so many players have expressed how bad killer can feel sometimes. There is a problem in killer gameplay, hopefully it will be fixed with the perk rehaul. Honestly I feel like too many second chance perks have made killer feel so... sweaty?

  • Tiufal
    Tiufal Member Posts: 1,252

    Its a 1vs4. That's how this genre works . I don't know why people won't accept that basic fact.