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Omega Blink
To change with all that is wrong with this game...
How much longer are we supposed to wait before you decide to fix the problems with these ad-ons ? You disable the Nurse when the issues impact the killer player, but it doesn't seem to bother you too much when they're causing issues for the surviving players.
Comments
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1) These are NOT the same thing. The thing is that Killer players could get game breaking bug which would make them freez forever until Survivors were done.
2) I want her OP addons nerfed as well.
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It's not a nerf that's needed, it's a bug fix. I guess we'll have to wait 6 months, with BHVR.
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You're showing the wrong green addon.
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Omega Blink doesn't exist anymore.
You can always tell when someone is new when they call THIS omega blink. KEKW
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It's purple that you have to look at. The issue with this add-on has still not been resolved.
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There is no issue with the addon. Because Omega Blink isn't a thing in the game anymore. It hasn't been since 2019 when Nurse was reworked. It's like people complaining about "instasaw" before they chopped off Hillbilly's testicles, when they didn't know what real instasaw was.
However, if Omega Blink WAS still a thing, it would require BOTH range addons. Not just the purple one; and even then, it's not omega blink. We need to stop nerfing killers. There's already a killer shortage and killers don't need nerfs.
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So, we have to eat 10 Nurses in a row in Solo Q who almost all abuse an abusive modification on the speed of the TP (the killer is not strong enough at base, I suppose), but we have to pity the killers ?
Very funny.
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They don’t disable her since she isn’t gamebreaking atm. Although range add ons do need a nerf
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Using an addon is abusive now, apparently.
Try and ask yourself why there's 10 Nurses in a row? Nobody is pitying killers. That's the entire reason there's 10 Nurses in a row.
Also, the killer doesn't know if they're going against solo Q or SWF. So that's not an excuse.
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We know the song.
Why do you think you only have SWF ? SoloQ is even worse than the Killers situation. So, yeah, sorry. When you can only play an hour from time to time and you only meet Nurses, who moreover use add-ons bordering on doping, don't come and tell me that I have to pity the killers.
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That's not the fault of Nurse, or the killer player. Look at the devs, ask them to balance more killers to make them more enjoyable to play at high MMR, and you'll see less Nurse. Nerf Nurse or any of her addons, and you'll just end up without killers.
You lack forethought and coherent logic.
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It is sure that you have a better reflection.
"Agree to get crushed every game because, you know, we are sad, us killers :("
Go on, you'll find oil soon.
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I mean, when killers don't play Nurse or Blight, on most maps, it's more than likely they'll get crushed every game. Unless they camp and tunnel their way to a win, which is another argument all together.
You seem to be under the impression that you can win this argument. You can't.
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They should just killswitch the addons that are bugged. It's been like.. 2 months since the bug has been a thing? Not sure why it hasn't been done yet. Nurse is still a great killer without her range addons, we can deal with playing her without them temporarily. I don't understand why they added the ability to killswitch if it's not going to be used when we actually need it.
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The killer is already strong from base. It literally counters all of the Survivor's defenses. But no, of course, let's keep unbalanced add-ons.
Stop with that. Even Nurses and Blights camp/tunnel/slug. All the time. From 5 gens. You no longer know how to play without putting your life on the line.
I was the type to play fun builds. Now, if I want to last more than 3 minutes, I need DS/UB. But do you maintain that I must mourn you ? You're dreaming, buddy.
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TIL: A literal breaking bug which caused the killer's game to consistently freeze, and was exploitable by survivors to force this effect on the killer, forcing the killer to then DC and suffer ever increasing penalties... is exactly the same in terms of seriousness as a different bug that causes blinks to land ~0.5s faster... as if that's why you're getting hammered by Nurses 🙄
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The range addons are still bugged. Last time they fixed them, they only fixed part of the problem.
They're not asking for a nerf, they're asking for a proper bugfix.
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9 now ...
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I play soloQ and the biggest issue I have are teammates giving up on their first down and it has nothing to do with Nurse because I rarely see her. When I do see her, my team at least tries. It's other killers they constaintly throw against.
SoloQ would be much better if survivors actually played the game they queued for.
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Well, give me your MMR, because I only see this killer and I can't take it anymore.
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Sure, let me pull it up.... oh wait.
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All my friends ran away the game after a week of trying it.
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Step 1: Survivors are so used to facing M1 killers and/or killers who just walk around placidly that they forget that there is a nurse in the game.
Step 2: The survivors run into the nurse and get killed.
Step 3: The survivors come crying that the nurse is too strong / her add-ons are too strong / life is too unfair.
It's always the same thing: it's the ones who don't make an effort to improve themselves that come crying to make everything easier for them.
Conclusion? Instead of crying, learn the methods that work against her.
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Your thoughts are so narrow-minded. Honestly, I'm glad to know that SWF give you a really bad time. Considering how you treat the SoloQ, it's just a fair return.
"Do you complain about going up against the strongest killer in the game all the time, always with the same tryhard pattern? But that's because you suck!"
Sorry, not all of us have 7K hours to put into a game ; some have a life and other hobbies.
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Nurse is broken, in particular her addons, but tbh i want all killers on or around her level more than nurse and blight just getting squashed. theyre the only killers where competence will give you a huge reward and a relaxing game. I play billy a lot and i believe to be very competent, but even so, its a pain to play against great survs wether in SWF or not. With Nurse i just think nice play and move on to down them a few sec later. it's never as frustrating, and its also not impossible to win against at all, its the most 50/50 killer in the game at a high level, no wonder we see her all the time.
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I'm not complaining at all about a good team of survivors giving the nurse a hard time, quite the opposite 😋
Just like I totally agree that you can't blame anyone for spending little time on the game, you're totally right 😏
I was just pointing out, in an admittedly abrupt way, that the fact that the nurse sometimes gives the impression of being "so strong" is also due to the fact that most of the survivors are not used to playing against 😉
The nurse doesn't need to suffer any malus, the players just need to learn the strategies that work on her, and the results will be all the more positive ☺️
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These are the killers who spend all their games camp/tunnel/slug from 5 gens and play a killer who doesn't need a loop, who come to give lessons in "git gud".
LMAO.
Learn to play again and we'll talk about it.
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They use the kill switch for broken as in not playable scenarios or for map reworks. Like how you couldn't use CoH for the first week because it would crash peoples games. Or dead dawg with multiple uncleansable totem spots.
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Thank you, we see every other day "oh killers need to be brought up to a certain level, most need so much Lhelp, and in the same thread "Clown is OP with Pinky finger add-on, Mikey shouldn't be able to insta-kill with add-ons"
Meanwhile killers are outright ruined by COH, but you see threads saying "COH is going to be gutted unfairly, why don't survivors ever get meta perks?"
I don't care about the Us vs. Then but it's been years of seeing this kind of trend from certain voices. If nurse gets a "fix" before killers like Sadako, Mikey, or Pig get addressed then killer will be at an all time 0, I'm literally seeing instant killer ques regardless of time of day, week day or weekend. My variance has been wild after a ridiculous 2x XP weekend where every game was sweat. Am I the only killer player left on the West Coast or something, because it feels like it when I get Japanese players constantly in my games.
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I like how you can complain about 3 separate strategies for killer. They just can't do anything right in your eyes, huh?
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From 5 gens ? With killers as strong as Nurse or Blight ? Almost every game ? Against SoloQ ?
Yeah, sorry if your mom might die if you don't do 4K, but some people wish they could take 3 steps without spending 5 minutes on a hook with some idiot kicking and nodding "Yes". You're so confused you can't even tell the difference between a chill team and a tryhard team. You complain about DS/DH/BT/UB but you force us to use them so you can survive the first hook. Do not be surprised to come across only SWF with such a mentality.
And we should pity you, again.
Seriously ?
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What are you talking about ? (didn't understand at all)
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Devs doesn't even address these glitched addons.
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So here's a fair suggestion to change nurse that you will surely gladly agree with:
Her blink attacks are now special attacks. Upon coming out of a blink she has absolutely no aura reading.
Range and recharge addons are gone, as well as the rest of her addons because they largely useless and detrimental. We can come up with something to replace them later anyways.
...but she gets her old power back. 2 blinks, no recharge, at all times out of fatigue.
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I just want the speed/range add-ons issue fixed. But it's apparently too complicated for you to understand.
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So basically you're suggesting that they remove every possibility of variety in her builds (no auras, post blink is special attack so no effetcs of some perks) leaving almost only gen regression/stalling as an option of usable perks when THE problem is nurse with stacked gen regression perks?
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You people keep bringing up special attacks not realizing that Devour Hope doesn't proc on special attacks.
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It does. The only special attack that ignores devour hope is Plague's puke (and does it still ignore it? I'm not even sure). You're confusing yourself with noed
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Lol pity me? Am I the one making complaint threads about killers or survivors? Pleaser check my history if you must. Try again with empathy, maybe?
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At 3 tokens, if the attack does not insta down the survivor, DH will not alert. Only when you start the mori does the notification goes out.
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Basically it turns her into a regression monster that downs through pure skill and prediction at an insane rate to make people realize that the things they are complaining about aren't actually much of a big deal at all
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Not at all
"Unlike Hex: No One Escapes Death , Hex: Devour Hope will be revealed to the Survivors upon damaging a Survivor in any way, including Special Attacks."
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So stepping on a trap triggers DH?
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I honestly have no idea (I can't recall any game where I was against a trapper with DH). I know chainsaws trigger it, and plagues puke was supposedly the only power that didn't show the hex icon after damaging someone. I'd actually be curious to test it now, but in theory yes it triggers it too: if you step on a trap, everyone will become exposed with the cursed icon too
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Omega blink is the double range add-ons combo
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If you have to have those perks to have chance, you aren’t good at the game and shouldn’t be complaining.
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Same can be said about nurses that run 2/3/4 slowdowns 🥴
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Definitely not. Survivor perks are often far more impactful. Most of the good killer perks have to be earned (pop, bbq) or can be destroyed/ timed out. If both sides are competent and not running perks/addons, survivors will win. Base game mechanics are in the survivors’ favor.
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In a modern standard but does not reflect what Omega Blink actually was two years ago.
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Definitely yes. If someone feels the need to run multiple slowdown perks on the strongest killer in the game to win public matches then I'll just quote you and they "aren’t good at the game and shouldn’t be complaining"
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