More adjustable audio channels

There really needs to be separate adjustable audio channels for things like chase music and sound effects (maybe even a separate menu SFX and match SFX; the bloodweb sounds in particular are incredibly loud).

I was playing yesterday with headphones, initially with the headphone setting on, and the chase music was so loud I couldn't hear my friend talking at all (comms volume was at max). I turned off the headphone setting, which made a very slight difference. Even after lowering the main volume, the music was still incredibly loud. And of course lowering the volume in turn makes the match sound effects harder to hear, especially with the chase music overshadowing it.

Comments

  • GrafSchalke
    GrafSchalke Member Posts: 29
    edited May 2022

    i have a very quiet headset and a laptop with weak (low) audio output. It´s still plenty loud at 75% volume. So if your friend is not audible over DbD, at least one of those things needs to be done:


    • increase his microphone sensitivity / gain / volume on his computer,
    • learn how to use a microphone, put it closer to the source (mouth),
    • lower DbD volume a bit, keep voice at max, increase your overall headphone volume


    Usually i have people talking at 70-100% volume, occasionally someone needs to be at 150 tops