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🎉DBD Quality of Life Changes🎉

Zewolf
Zewolf Member Posts: 12

Just some minor things to add.

When a survivor readys up they get a 10 % bonus Bloodpoints in all Categories.

When a killer readys up they get 15 % bonus Bloodpoints in all Categories.

For each empty perk space you get 25 or 50 % bonus Bloodpoints in all Categories.

Accessories and clothing should offer Bonus blood points.

Basic grey clothing would offer 0 bonus. Prestige 5%. Bright and rare 5%.

Same goes for glowing and rare charms.

This would also help with the blood web grind.

Just suggestions. What do you guys think?

Comments

  • Underwear_Model
    Underwear_Model Member Posts: 98

    Most are great ideas, but I shouldn't be forced to wear certain clothes or have certain charms for BP benefit. If I like base skin Nea, that's fine lol. I will say since they are revealing their next chapter, Anniversary Event and game improvements on the 17th of May, if I were betting, I'd say they will have a statement on a permanent fix to the BP grind. It has to be able to be effective no matter however many new survivors and killers enter the game. They also spoke on giving a bonus to people who play whatever role is lacking (which will likely always be killer).

  • DrVonKrumm
    DrVonKrumm Member Posts: 59

    I really like the idea of bloodpoint bonuses for each empty perk slot, I'd be interested to see how many players would play with fewer or no perks if it was brought it.

    Not really a fan of the idea of extra bloodpoints for cosmetics and charms, while I'm sure it's a well meaning idea, it could look like they were trying to coerce players into spending money to avoid the grind.

    Although, I hope they do have something substantial planned for reducing the grind, it can get pretty frustrating right now