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All kinds of bugs going on killer right now

It's a fun time to play killer or survivor right now, you never know what you might get,


For instance you load in survivor and get a Sadako capable of playing Microsoft flight simulator,


Or you load in as DS and every time you attempt to raise your gun, you can no longer do any action,


Or of you're really lucky, you load in as a demanifested Sadako that can hit people while demanifested (pretty fair buff, ngl)


What kinds of fun bugs are you guys seeing out there?

Comments

  • Bloodwebs
    Bloodwebs Member Posts: 273

    Yeah i was in a hag game literally obliterating the survivors then i went to place a trap down and got stuck in the trap animation. Couldn't move at all.


    Also rubberbanding is really intense lately not sure if you've noticed.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    I've had it occur here and there,it sucks because I'm on ps4 and already have a ton of issues with my controllers deadzones. If I move the joystick at certain angles I get slowed down bad

  • Chaos999
    Chaos999 Member Posts: 869

    Sacrificing survivors in second hook. That's just really sad.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    I think that one is a visual glitch from what I've seen, at least on killer side. I had a couple games last night where survivor was definitely was second stage, but it showed the red bar as if they were about to start second stage again, only to get sacrificed.


    I'll have to pay attention to it the next time I play in a SWF, maybe it's both ways?

  • Chaos999
    Chaos999 Member Posts: 869

    I read that too, that it was a visual glitch, but I'm 101% certain this time it wasn't because I was keeping tabs on everyones status, because I was trying to complete a challenge that required me to sacrifice all 4 survivors in the basement in one game.

    The bill was hooked once, then he was rescued almost immediately, because I let them, way before reaching stage 2.

    A while later, find him again, hook him in my scourge hook and he just dies. I'm positive of this.

    I mean it sucked that I failed my challenge, but it must have sucked more for him.

  • jinx3d
    jinx3d Member Posts: 519

    Rancor is broken, cant mori the obsession when last gen pops

    killer (specifically ghostface from what ive seen, might be wrong) has very stuttery camera movements when looking left/right, sorta like rubber banding but for the camera

  • Hoodied
    Hoodied Member Posts: 13,024

    At this point DBD's code is so bad that you could change 1 number on legion and it would delete 3 killers from the game, make Oni start with his power, make trapper unable to untrap himself from his traps, make wraith be able to attack while inside cloak, Nurse moving at a permanent 300% movement speed after blinking, and finally Sadako getting stuck in her TVs

  • Basement_Bubba420
    Basement_Bubba420 Member Posts: 397

    BHvR has done a pretty good job so far.

  • katoptris
    katoptris Member Posts: 3,231

    It wouldn't be dbd without bugs

  • katoptris
    katoptris Member Posts: 3,231

    Myers new buff(bug) will allow him to instant mori without tombstone.

  • TAG
    TAG Member Posts: 12,871

    I had two games in a row where a Survivor was definitely sacrificed on second stage.

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,067

    I think theres 2 versions, one where it is graphical, but I've seen 2 cases where they were no doubt saved first hook, then died second without ever entering second stage.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    That's crazy, so I guess it does happen both ways. No telling if it's been fixed because I didnt see it mentioned, but I'll be looking out for it tonight

  • Khelendrose2020
    Khelendrose2020 Member Posts: 207
    edited May 2022

    You guys are focused on the wrong thing. David is LGBTQ+, so who cares about bugs. The devs are clearly concerned with bigger issues than gameplay.

    It's not like they can focus on both......silly players and their bugs.

    Oooh! Is that a new costume for Meg!?

    Priorities........

    Caveat: I have zero problems with the David development. Just wish devs would focus on fixing the dang game before worrying about things that jave absolutely no impact on gameplay.

  • Valik
    Valik Member Posts: 1,294

    I had this weird bug the other day where I played against a survivor that didn't have Dead Hard.


    Bonus bug:

    I had a match a little bit ago where the killer was this weird guy with a cringe fedora and a striped vest. I think it was a bugged Saduko because they teleported sometimes, but were otherwise a useless M1 killer with no stealth. Has anyone else encountered this obviously unintended graphical error?

  • Seanzu
    Seanzu Member Posts: 7,525

    This comment is the cringiest most misunderstood comment of all time.


    The writers writing the lore are not the ones focusing on improving the game, and the artists making outfits are also not the same ones focusing on improving the game, sure the devs could just fire all their lore and art creators but things will still be fixed at the same pace, and adding more Devs doesn't fix anything if you understand the saying "too many cooks spoils the broth".

  • Khelendrose2020
    Khelendrose2020 Member Posts: 207
    edited May 2022

    Wrong. It is not cringe at all. It is an example of you falling for distractions. They have proven time and again they can't walk and chew bubblegum. They pump out non-stop shiny objects intentionally because it distracts and gets buy-in. Meantime they invest nothing into the game to improve gameplay and QoL.

    Just because you are easily distracted does not mean the rest of us are. If we stopped buying the latest cosmetic or gimmic item and told them to fix the game before we buy anymore junk, the game would suddenly get the attention it needs.

    EDIT

    Before we get into the whole issue of understanding the graphics, lore and gameplay are different departments, think of how each is funded. BHVR made the decision to invest significantly into their costume design and lore hiring at the cost of hiring devs who could fix the gameplay and constant bugs. That was intentional. They count on lore and new shiny things to distract from the horrible game management. Some of us would like to see tgis game, which is a unique concept, fixed before it dies.