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Can Someone Give me Permission to be Selfish?

RiskyKara
RiskyKara Member Posts: 804

I know that's a weird thread title. Since clearly I shouldn't care what other people think.

I have been playing solo queue survivor for a while now and it's a very painful experience. People throwing, disconnections, playing poorly, or just suicide the second things go bad. That's not to mention the people who just don't seem to know what a generator is and would rather watch me do a generator from behind a rock while there is no terror radius.

I still try to play really altruistically and as everyone knows, altruism is the true killer. I keep finding myself trying to get people off the hook even if they're being face camped. I keep trying to do last minute rescue plays with noed in play. I keep trying to be conscious of others game experience at my detriment, even if there's a significantly high chance that it will backfire for me. I feel like I should be able to just say 'Okay you know what, I'm going to play for my escape. I'm sorry I can't do more for you.'

I see lots of other people do that. The second the gate can be powered they don't hang out, they just get gone. When we're down to two survivors others will hide in a locker and just wait me out until I get killed. On one hand it's like 'Yo really? We totally could've done this if we worked together.' but on the other hand I get it, and I'm a little jealous that they feel comfortable to say 'Whelp you did good but it's time for me to win.' without trying to do more.

I get it, solo queue isn't a 4v1. It's a 5 man FFA with 4 people having roughly the same objective. We're not supposed to be allies or team mates, our needs simply overlap.

I still can't stop feeling responsible for everyone else though and it kind of sucks.

So with that in mind the point of this thread, I was kind of hoping people can tell me that it's fine to just get gone. That I don't need to do the super risky plays that get me dead again, and again, and again. Thank you.

Comments

  • foxsansbox
    foxsansbox Member Posts: 2,209
    edited May 2022

    The other survivors are your tentative allies until the gates are powered. After that, save yourself and get gone. You don't owe them anything - just like they don't owe you anything.

    This is the reality of solo queue, do not let it live rent-free in your thoughts.

    Edit: There is absolutely a community here that is willing to SWF with you if you're a likeminded player who wants to actually play well and survive. SWF'ing doesn't just give you communication, it eliminates the bad eggs that come around in solo queue.

  • Brokenbones
    Brokenbones Member Posts: 5,223

    If your game sense tells you that it's a bad idea to stay, then just leave

    That's how I do it - If I've played well and I think I'll die if I try to pull off something risky like idk saving against a insta-down killer or something then I'll just take the escape and hope my teammates do the same.

    There's nothing wrong with it, it's the smart play. It's just the smart play is also kinda boring sometimes. Going for risky plays is fun, rewarding if you can pull it off and gives you a sweet dopamine hit.

    So honestly, don't feel bad no matter what you do.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817

    Oh no, absolutely not. Dbd is a team game, however your own escape is still important if you deem it so.

    I don't care if I die so long as I had a long, fun trial. I'll happily suicide to help others at the cost of my own life. Not everyone plays like this, nor do they want to.

    So long as you don't actively screw over your team by triggering an early EGC when waiting another 20 seconds wouldn't endanger you at all and would allow everyone to escape safely too, then there shouldn't be a problem at all.

  • Mozic
    Mozic Member Posts: 601

    You've got my permission! If you want to leave, get on outta there!

    That said, when I play solo survivor I wouldn't trade the raw feeling of power I get when I successfully rescue someone from death's door for anything.