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You guys gotta do something about the bloodweb

You guys gotta do something about the bloodweb, the current click-hold-unlock system is annoying. It's pointless and a waste of time. You guys really need to make it faster.

I heard a theory said the "hold to unlock" allow you to change your mind in the last second. but actually I have eyes, I can see the icon and read the description, I know what I am going to get before I click-hold, plus even I click it wrong, It's not much bloodpoints, so it's not a big deal. But the annoying feeling is real. Everytime I click-hold, I image saying NICE words to the DEV team, to you guys, NICE words like F-someting, S-something.

I have 2 solutions for this.

1.make it just one click to unlock, no need to hold. Or at least make one-click an option, if someone likes hold, then fine he can hold. Add a one-click-unlock to the setting, so other people who like to click without hold can choose that one-click-unlock option.

2.make it smarter. For example there are 4 nodes, 1→2→3→4, if I want to get 4, I have to click-hold 1, then click-hold 2, then 3, then 4. Why not I just click-hold 4 it unlocks 1234 directly when I got enough bloodpoints? Surely there might be other path to 4, then make it random, unlock a random path, I don't care, I got enough bloodpoints, I want 4. And this moment the click-hold could be useful, if the path is not what I want, I will release then try again.

With the 6th anniversary, you guys make the prestige unlimited, that means you want more player get more prestige levels, then more players are gonna spent more time on bloodweb. If you didn't do something to the bloodweb and make it more faster and smarter, you can expect more complains. More complains on your forum on your twitter on your youtube on your comment, Why does it have to be that way?

Comments

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    I... Um... There are hundreds of things I would prefer they address over this and I am one of the people who does NOT believe the game is on fire. Rofl.