Huntress QOL change
Would be nice to have a rework or iri add-ons and the Huntress to be at 115% speed to be more viable on more maps rather than a select few.
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Sure we can do that, if huntress is reworked to injure people with 2 hatches instead of 1.
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QOL CHANGE
is changing her awful hatchet hitboxes , and giving her like 115% basekit if she had no hatchets left.
currently iri head is still strong but not broken as it used to be , and the 115% movement iri addon is Ok not insanely good but not bad either.
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Disagree Huntress is currently fine and needs no changes her add ons are fine expect the Soldier's Puttee which is worthless and needs to be changed.
All ranged/projectiles killers should move at 4.4m what you're asking is a huge buff to Huntress and she doesn't need any buffs she is the 2nd most played killer in the game and is a very strong killer overall not S tier but still viable and a popular pick.
Hatchets Hitboxes can be quite frustrating when you play as her or against her but that's another thing.
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You are suggesting a buff. Quality of life changes do not affect balance, they just make something less clunky. For example, the upcoming load out slots are a quality of life change.
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Yeah, this sounds like it would be a relatively healthy change both ways... which is why it would literally never happen.
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They did try it, a couple years ago. And Huntress was literally unplayable for a month until they reverted it. Survivor hitboxes are so bad and BHVR's netcode was so jank that hatchets just...stopped working. Survivors would be animation locked and hatchets would just fly thru people.
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Well, surely there is a middle ground between hatchets flying through people and hatchets hitting survivors 3 meters away?
I do not really care too much either way. You learn how to play around the projectile as is. Whether killer or survivor. I just feel that perhaps a compromise is possible.
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Okay. If you people are so clever then what would you change so she is not so map dependent? I honestly can’t see anything besides increasing to regular speed.
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Iri add-ons are 💩
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Okay, I stand corrected smartass. Maybe I should’ve been more specific.
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Actually, you should have been less specific.
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The hit boxes need to be fixed. I am on board with that. The rest of your statement just seems like survivor bias.
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Or less specific, Booba.
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If we apply this logic to other killers as well, they'd all need to be omega buffed to not be map dependent (blight on rpd or literally every m1 killer on the Gideon god pallet factory come to mind). Having bad maps is part of the game (I do wish they'd rework map offerings to exclude a realm from the map selection, but I'm getting off topic). She is 4.4 m/s for a reason. She has a huge projectile with no range cap that injures upon a successful hit without any other conditions attached to it. This is her chase tool. She doesn't need to be an m1 killer to get hits.
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The diameter of her hitboxes is the length of the hatchet. This is done because the survivor hitbox is still upright whether or not they are injured. Why? To make hits more fair (in practice). Ping and latency can make her hitboxes abhorrent.
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I didn't insult you. Relax.
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You said rework, you gave an inside, i gave a downside so its a rework and you know not a buff.
Alright alright here is another downside so its more fair. She moves at 115% speed but after every hatchet throw she is fatigued for 1 second.
There, its pretty fair now. What do you think?
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Huntress is perfecto right now. More killers need her addon treatment like Legion just got.
Like Billy.
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Freddy and Pyramid need add-on pass first. They both have worst killer add-ons.
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