The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Pyramid Head Add Ons, but good?

prion11
prion11 Member Posts: 361
edited May 2022 in Feedback and Suggestions

They suck! I've been maining him for quite a while and here are the ones I would straight up delete.

-Yellow, Leopard print fabric

-Green, Misty day, remains of judgment

-Purple, Whichever egg increases killer instinct duration


I would rework all 3 of these to simply do the following in increments: When a survivor steps on a trail, you receive aura reading instead of killer instinct on them for x/x/x seconds.


Then you have his iridescents, some of the worst in the entire game. I would change them to:


Iridescent seal of metatron:

The executioner can see cages of atonement. The sacrifice process is accelerated by 33% in a cage. Survivors will know that this is the case through a debuff icon if they or a teammate is caged. The anti-camping teleport zone around cages of atonement is increased from 5 to 30 meters.


Obsidian goblet:

When sending a survivor to a cage of atonement, all other tormented survivors scream, and are exposed for 50 seconds.


What do you think? Would this make it worth using anything but range add ons + tablet of the oppressor?

Post edited by Rizzo on

Comments

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,028

    I dont like the idea of Seal of Metatron. He is already a tunneling machine. I don't want the part of his power that allows this to be buffed. even with an iri addon

  • Impalpable
    Impalpable Member Posts: 152
    edited May 2022

    You are way to generous with what you want to keep but its a beginning sure.

    From my experience only 2 addons have a justified addon value with an effect that matters in a game. With a possible stretch to maximal 8 addons which could remain if there will be others which make them more useful in connection.

    Now Aura Reading is a great effect for an addon rework, his playstyle does often include wallshots therefore people run aura reading perks, its fun and doesnt buff his tunneling potential. Perfect Fit.

    Now to the Iridescent: In his addon pass it has to be made sure that his tunneling potential isnt noticeable buffed. Which means accelerated sacrifice speed is not an effect i could support. But your right in the case that some of his flaws could be addressed in an addon pass because caging isnt interesting most of the time since its a straight up loss of pressure.

    The following weaknesses could be addressed in my opinion:

    • - Making PotD more Lethal while in Loop / Less Dodgeable
    • - Making tormenting people more reliable / Making the trails of torment usable as a distinct way of gameplay
    • - Making Caging People more Interesting without to buff tunneling
    • - Making Wallshots more reliable by adding some aura reading
    • - Making Stealth a tool since the devs designed his perks and addon this way via a deafend effect
    • - Enabeling "Flicks" per Addon without to rely on an FPS exploit

    An Interesting way to make caging more interesting without to buff his tunneling potential is to either slow down the rescue phase or debuff the caged survivor after he was rescued and make him less efficient. This way not all pressure is lost and the pyramid head isnt baited towards the cage either.

    Last Point: Exposed after sending someone off. I disagree here, his punishement of the damned attack should be his main weapon for chase i wouldnt like to see a pyramid head running around the map and M1 everyone, he has cool powers and his addons should make use of them. If you like the insta down idea, you could as well bind it to his PotD but it needs to have the right conditions and downsides.

  • Regulus47
    Regulus47 Member Posts: 450

    I don't think an A tier killer who can tunnel you out of the game in a minute needs busted addons. He's already got 3 range addons, a haemorrhage addon, an oblivious addon, a wallhack addon, 3 goop duration addons... that's 9/20 addons that are good. We don't want another nurse or blight where the base killer is busted and the addons make them unstoppable.

  • egg_
    egg_ Member Posts: 1,933
  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Same, the devs gotta be consistent, they can't leave 3/20 Add-Ons remain good when the remaining Add-Ons are bad

  • Plsfix369
    Plsfix369 Member Posts: 566

    He's too powerful though with relatively low skill floor, on par with Spirit but more Tunnel-y, give him a strong add on and he's going to be more powerful than Spirit(w/ mother daughter ring and purple amulet), which would just be plain terrible to deal with. (with spirit you can drop pallet and predict movement, but with PH you won't even get to that pallet.)

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    You can dodge his POTD pretty easily if you just look at the floor, unless you outpositioned yourself and tried to loop PH at a T&L wall

  • Plsfix369
    Plsfix369 Member Posts: 566

    It's not on the survivor if they can or cannot drop the pallet, its on Pyramid Head, once you go through that pallet or window you're already in a good position to get hit and if you try to circle around he'll just catch up. Pressing W and leaving the loop is the only good answer.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    So just ShiftW, he's not near Spirit in terms of strength, he's just a good low A tier Killer

  • Plsfix369
    Plsfix369 Member Posts: 566
  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    110% with a Power that increases her movement speed and makes her invisible.

    PH is 115% with a Power that isn't hard to dodge and that is about on par with Demogorgon's (I'd say it's worse)

  • Plsfix369
    Plsfix369 Member Posts: 566

    Ah, of course.

    An anti-loop killer with 115% speed, a ranged attack that can penetrate walls and survivors, a low cooldown (unlike the artist), and tunneling abilities, hmm...

    Meanwhile, Spirit who only have one power, which is negated by pallets, windows, and Iron will.

    Yes, spirit is undeniably stronger (not).

     

  • anarchy753
    anarchy753 Member Posts: 4,212

    I just can't see why he doesn't have an iridescent like "hitting a survivor with Rites of Judgement will inflict them with Torment."

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    PH doesn't have mobility, and his tunneling capabilities are usually only available if Survivors make mistakes

  • Freddy96
    Freddy96 Member Posts: 767

    Pyramid head is completely fine, just because he doesn't have dumb and gamebreaking addons it doesn't mean he's weak

  • Freddy96
    Freddy96 Member Posts: 767

    @Impalpable 400dpi 60fps there's no fps exploit just learn the timing

    https://streamable.com/5uot0u

  • prion11
    prion11 Member Posts: 361

    how can you say punishment is worse than shred? that just makes no sense to me. can shred pass through walls?

  • prion11
    prion11 Member Posts: 361

    He is strong, I just think his add ons are weak and uninteresting.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Shred has a faster charge time, there's no slowdown when canceling it and has a longer range

  • Harold_Shipman
    Harold_Shipman Member Posts: 737

    I just want a cosmetic that replaces the pyramid with a traffic cone personally.

  • Sandwich_Jesus
    Sandwich_Jesus Member Posts: 266

    shh, otherwise they'll look at his addons and end up nerfing his range addons because of their usage.

  • prion11
    prion11 Member Posts: 361

    I mean of course, I would pay at least 30 dollars for a traffic cone hat

  • prion11
    prion11 Member Posts: 361

    I always ask other PH enjoyers, do we have the worst add ons in the game as a whole? The only one I can see being argued as worse is Nemesis

  • ad19970
    ad19970 Member Posts: 6,405

    That's not quite true. As long as the loop isn't too big, not dropping the pallet and PH canceling his power resulting in a 1 second slowdown is enough for the survivor to get around the loop another time. Similar to Huntress, just generally more dangerous.

    Or you can try and go for a stun by faking not dropping the pallet, but that's hard to pull off.

  • Sandwich_Jesus
    Sandwich_Jesus Member Posts: 266

    that is true, indeed, but i dont exactly have much faith in the devs, improving the addons as a whole, and id rather have 3 good addons rather than no good addons. yes there is a possibility if they did go a addon rework, it could result in a net gain for us, however always a possibility for it to get worse.

  • prion11
    prion11 Member Posts: 361

    at the end of the day it would be the devs throwing more love at an already strong, fun, and overall complex killer. so I guess I can’t really complain since I love PH. But it would be nice

  • Impalpable
    Impalpable Member Posts: 152


    I have to disagree. Peak strenght wise hes fine but thats shortsightend seen as a whole product hes not. He needs an addon rework and people widely agree on this. Its okay if you dont care because you dont play him but for people who bought him its an issue that only 2 addons can be used in a match.

    Im know your talking about his strength level, but be aware that his Tier is meassured by his peak gameplaystyle - tunneling. If he doesnt do that hes B-Tier because low mobility and no map pressure is breaking his neck. So in order to adress both problems its logical to rework the addons and opening new ways of gameplay for variety reasons without to buff his peak gameplay tunneling.


    I am familiar with the attack - i call it an exploit because i couldnt imagine that the devs have designed his attack this way but they might rather messed up the turning rate lock.

    Currently the attack seems to be bound to specific fps and dpi you get different results with 30 or 120 fps [ You can flick with Pyramid Head — Dead By Daylight ] - so it has restrictions which keeps player away from using it. I think the flick attacks are cool enough to be acknowledged and be suggested for players via addon (many also dont know about this play) without to rely on fps and dpi as much and they might could even tweak it to make it less clunky.

    This would be one way to rework one of his useless addons without to buff him in any way because its already available and dont worry there are still more then enough useless addons left for more important ideas.

  • prion11
    prion11 Member Posts: 361
    edited May 2022

    I get that tunneling is a good chunk of why he’s A tier, but I think to say it’s the whole reason would be wrong. He simply ignores terrain, windows, and pallets within the range of punishment, which makes up for his lack of mobility. Punishment is basically a better Nemesis tentacle

  • Impalpable
    Impalpable Member Posts: 152
    edited May 2022

    The exact place he ends up in the tier list doesnt really matter for the arguement, its just important to realize the gap to make it easier to symbolize what an addon rework would be focused on. Imagine these pillars as ways of gameplay, blue is the most effective tunneling which defines his current strength level on the tier list. Since people are fine with his current power level (20) we are able to buff different ways of gameplay b,c,d up to an theoretical maximal amount of 20 as well. This is the basic idea - more gameplay variety through the addons instead of higher peak strenght.

    Now its important to realize that these pillars are all made up by the same building blocks (his powers), so each time we buff green with the addons we have to give a downside to blue if blue gets affected noticeable. Thats how you maintain balance.


  • Freddy96
    Freddy96 Member Posts: 767

    I play pyramid head on daily basis as he is one of the few killers that i main, i play very often vs configurationn who is the strongest pyramid in EU with 3rd global caged survivors. He is strong, he's one of the strongest killers in the rooster. Asking to buff a killer for personal skill matters is not a good meter to balance the game.

    It's not an exploit as it's not an exploit for both billy and blight, i do it even by binding turn to q and e just like with billy.

    Ignorance isn't a good reason to nerf a killer just because 100hrs players are unaware of some game mechanics

  • Impalpable
    Impalpable Member Posts: 152
    edited May 2022

    I dont ask to buff a killers basekit and this request has nothing to do with increasing the peak strength level of pyramid head. Strenght wise i could play him addonless until i quit this game one day. Once again i ask to convert unnoticeable addons into gameplay options for variety reasons which can be used among the full spectrum of players while including downsides for the reworked addons that make sure his peak strenght wont rise. And because im not a totally selfish person who only cares about my own needs and winrate i try to include possibilites for beginners and other players as well.

    Post edited by Impalpable on