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Totem rework (potential idea)
xBlitzAce1989x
Member Posts: 336
Hey, so I'm seeing a lot of videos and critiquing regarding totems (boons and hexes alike.) Both Survivors and Killers seem to be equally annoyed regarding spawning locations and how predictable they've become. One of the ideas that I came up with is to have active boons/ hexes teleport to different locations around the map (maybe every 60-180 seconds or so.) This would prevent Survivors from breaking a hex from the get-go and it would help Killers avoid running into a "Safe-Zone" (Exponential, etc.) Regardless, the totem spawn locations really need some kind of a rework. Thoughts?
Post edited by EQWashu on
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