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Thoughts on this easy way to nerf nurse?

I personally think Nurse would be MUCH more balanced if her blink attacks weren’t M1s, similar to blight with his Rushes. Literally every nurse runs exposed builds and it’s getting so tiring. So if Nurses Blinks weren’t basic attacks and survivors don’t get instadowned. This way it keeps her strong by not touching anything else at all, thoughts?

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Comments

  • legacycolt
    legacycolt Member Posts: 1,684

    Yes good idea!!

  • Blueberry
    Blueberry Member Posts: 13,671
    edited May 2022

    That would kinda hurt her perk flexibility though.

    Honestly I would rather her post-blink lunge just be a tad shorter. I feel like it's extremely forgiving. Like covering an entire DH distance worth of forgiveness. It currently feels like it compensates too much for blinks that were aimed incorrectly.

    That all said, Nurse in generally is fine on most players, it's only the very rare god tier Nurses where it feels like you can't do much and as stated, those are very rare. It feels a bit weird to give a nerf to a killer that is only too oppressive in rare cases. This is kind of similar to the "absolute monster that is Twins at high mmr". We shouldn't have nerfed Twins for the same reason I'm hesitant to nerf Nurse, the problem cases are just statistically irrelevant on the grand scale of things.

  • QwQw
    QwQw Member Posts: 4,531
    edited May 2022

    I think she just needs a complete rework, but at least this change wouldn't limit perk design because Nurse felt like existing.

  • tenoresax
    tenoresax Member Posts: 797

    Would you rather all Nurses just stack slowdowns every game then?

  • Blueberry
    Blueberry Member Posts: 13,671

    Well I didn't necessarily mean 50% as the Comb applies. I also wouldn't even mind the removal of the token system they nerfed on her base kit a while back.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,115

    I'd say the token system was made so that nurses would not be able to slug as effectively with infectious fright and it gives survivors a bit of head-start in term of hold-w distance upon getting hit/missing a hit. it means you need to land medium to long distance blinks that have decent mindgame potential.

    Of course there are survivor that do not utilize blink token cooldown system fully from poor movement, though dbd shouldn't balance around bad survivors even though it does(with like twin's example).

  • AGM
    AGM Member Posts: 806

    I honestly wonder how Nurse would perform if she was 4.4 m/s but only had one blink.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    All of a sudden I would be capable of playing her against decent survivors. Lol. So, yeah, it would be a pretty massive performance jump at the low end. Obviously I imagine quite a hit at high mmr. Balance.

  • GannTM
    GannTM Member Posts: 10,894

    Delete her

  • bjorksnas
    bjorksnas Member Posts: 5,701
    edited May 2022

    Heres the problem with that, nurse has no addons and effects that expose survivors, or other perks that synergize with her besides information perks and gen perks, if you take away one of nurses perk pools that she can actually use that means an increase in slowdown perks on nurse, would you want to play against nurses that have another slowdown perk or two instead of have a perk or two like stastruck or haunted grounds

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Not possible. Because Nurse is slower than survivors, so she can not take m1 hits if we do that. And this means she can not use so much perks. This does not look fair for her.

  • AGM
    AGM Member Posts: 806

    Oh look, it's head pop fetish guy that keeps spreading misinformation because he's salty that they buffed pig's traps' stalling ability but reduced the likelihood of survivors dying to the traps.

    Interesting how some people just throw out random accusations of others doing the gaslighting when that's exactly what they're doing. Major red flag.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Great Nurse buff, now she can realistically only use slowdown Perks

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    I don’t think Nurse needs exposed hits either. The developers look like they’re up to something with stacking slowdowns so that may not be the threat (stacking them) we think it is.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    I was saying to make her after blink hits a special hits long time before. But many people didnt like it then

  • GoshJosh
    GoshJosh Member Posts: 4,992

    For all intents and purposes, Nurse’s blink attack is a basic attack. You don't actually expect a base movement speed 96.25% killer to land attacks without their ability.. do you?

    Why aren't Wraith's lunges coming out of cloak considered special attacks? Hag's phantasm attacks? Spirit coming out of phase? Heck, even Deathslinger's ranged special attack is not treated this way. So, you need to be consistent with all killers if you're going to suggest this.

  • jajay119
    jajay119 Member Posts: 1,095

    To me locking her blink trajectory would be better. I think it used to be linked this, but now it seems like whichever direction you run in to evade she can get you.

  • egg_
    egg_ Member Posts: 1,933
    edited May 2022

    Agree on the M2 thing, also rework her range add-ons and rework the base game into a point system for perks and give nurse the least amount of expendable points. Kinda tired of stacked slowdown nurses

    Also rework jolt to work on m2s

    Also please people stop using the "god nurse", god nurses aren't a thing

  • jesterkind
    jesterkind Member Posts: 7,970

    I think that if we want to nerf Nurse, that's one of the best ways to do it. The common objection that she can't get M1 hits since she moves so slowly kinda misses the point? Like, yes, the goal is to stop her from getting those hits because Exposed combined with the ability to blink through walls multiple times is very strong. All you're saying is that it would work, lol.

    Additionally, I think that nerfing Nurse is going to become more and more of a viable idea as the meta changes to something healthier for killers. She may be balanced now - I'm not convinced either way - but her current level of power is going to get unbalanced if the rest of the game is brought down to something more manageable for the majority of the cast. So, if and when nerfing Nurse becomes a good idea, I think removing her synergy with Exposed perks would be a pretty solid direction to look in.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,020

    I agree. Do that and revisit her addons and I honestly think she would be fine after that.

  • Viktor1853
    Viktor1853 Member Posts: 944

    Nurse dont need a nerf

  • dictep
    dictep Member Posts: 1,333

    Make nurse can’t teleport through downed pallets. It’s not a big help for survs, but it’s something. You can use them to block her in his second blink

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,020

    I don’t agree with that, but I wouldn’t be against her having a longer stun if pallet stunned while blinking (like wraith stun in cloak). Basically it’d be like the old stun + fatigue she used to have, but less awkward looking.

  • Brokenbones
    Brokenbones Member Posts: 5,223

    Thing is

    I don't mind Nurse's M1 applying to stuff like sloppy butcher and the like since she HAS to use her power to get hits, unlike Blight

    But at the same time I'm not happy that her M1 works with exposed - making her the best user of Haunted Grounds, Starstruck and so on


    Starstruck Nurse is one of the worst experiences to go against imo

  • lav3
    lav3 Member Posts: 775

    Although I am not on side of "Nurse need nerfs", that doesn't change much.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,020

    That’s fair.

    I don’t mind it for sloppy butcher either, and the last couple days I’ve also been doing dark devotion nurse for memes. It doesn’t work every game but when it does it’s funny.

    But I don’t think she should be allowed to get an instadown with her power, ever.

  • alpaca_boyyy
    alpaca_boyyy Member Posts: 191
  • GoshJosh
    GoshJosh Member Posts: 4,992

    True, but their powers can be just as devastating with exposed abilities/STBFL which was my point. STBFL actually does nothing on blink attacks though, whereas it does for all those killers. Nurse is fine.

  • legacycolt
    legacycolt Member Posts: 1,684

    Nurse doesn’t need a one shot build to make it fair. her power is strong enough and the OPs idea should be implemented asap!

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    That's a sure good way to make every starstruck nurse go to 4 slowdowns yesyes.

    Please nerf range before anything else.

  • alpaca_boyyy
    alpaca_boyyy Member Posts: 191

    Range ain’t a problem compared to small loops and your exposed…

  • Nathan13
    Nathan13 Member Posts: 6,721

    I think Nurse’s basekit is fine but her add ons do need addressing.

  • MilManson
    MilManson Member Posts: 939
    edited May 2022

    Only survivor mains are saying that.

    And their point is invalid.

    No one else spews stuff like this.

    PS: Nurse is fine, if survivors can play.

  • Thr_ust
    Thr_ust Member Posts: 481

    This would kill any form of build diversity on all nurses at all levels of skill . Unless you enjoy playing against 4 slowdown perks. This is a bad idea.

  • Zozzy
    Zozzy Member Posts: 4,759

    Whats with all the sudden Nurse hate? Are killers getting sick of playing trash that gets nerfed for no reason or something?

  • Zozzy
    Zozzy Member Posts: 4,759
  • SpaghettiYOLO
    SpaghettiYOLO Member Posts: 234

    What do you mean by that? Because if you're saying nerf her addons, that's just a big bowl of LOL. Most of her addons are for meme builds. I'm sure not what the devs intended, but that's how they played out. Even her iri third blink isn't that great. The recharge is so slow even with the 20% faster recharge.


    Her best addons are the recharges, range, and my own personal fav, Jenner's Last Breath, which allows her to blink back to her original position, which is great against people that double back. Other than that, the rest are a good luck with that type of mood.

  • CaulDrohn
    CaulDrohn Member Posts: 1,596

    I'm all in for this nerf. That would allow to buff some perks without having to mind what it would mean with Nurse. E.g. removing the cooldown of Surge / Jolt.