Survivor Perks Overhaul [FAN CONCEPT]
Autodidact- Added: Guaranteed Skillcheck every 60% of healing (the perk would charge like Flashbang, so you could do a bit here and a bit there and you would get it). Easier to stack it up.
Blast Mine- Changed: Wording to charge up quicker when co-oping generator (currently it works like that only for flashbang). Aura Colour changed to White.
Blood Pact-Added: 10% Healing speed for a obsession.
Buckle Up-Added: Haste.
Corrective Action- Now works on any survivor near not only on survivors cooping on a gen with you (would trigger whilst you are being healed by someone etc.)
Distortion- Added a way to gain tokens.
Kinship- This perk being on demand without second stage restriction would be much better. Additionaly the perk would show up to other survivors as blue little buff icon (similar to Kindred)
Lightweight- New effect. Easier to escape the killer.
No Mither: Buffed: Grunts of Pain reduction, Perk activates after you escape from a chase (could be hard to activate sometimes)
No Mither ver.2 Buffed: Grunts of Pain reduction, Activation of the perk is delayed for the 20 seconds after the first hit.
Poised- Completely new effect
Premonition- Buff: added Aura reading.
Self-Preservation- No range restriction, now activates everytime someone is hit.
Situational Awareness- Buff: you reveal Aura to everyone not only within 32m. The colour of the Aura is now White.
Sole Survivor- New effect.
Solidarity- Slower healing speed while you are injured but you are healing two people at the same time (20s for two Health States). Perk would be reusable everytime you are injured but it will be disabled when you are healthy (so you only suffer from lower healing speed if you are injured yourself)
Technician- Now stack-based and there is no penalty for missing.
This Is Not Happening- New effect.
Visionary- Removed cool-down after a gen is completed
WGLF- Added New Way of gaining stacks (we were promised something like a year ago and still nothing) you gain a stack for healing a survivor from any state.
Comments
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I really like the we're gonna live forever change. actively makes you use its secondary effect (Dying state healing)
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