Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Survivor Perks Overhaul [FAN CONCEPT]

Ketrab2703
Ketrab2703 Member Posts: 163
Autodidact.png

Autodidact- Added: Guaranteed Skillcheck every 60% of healing (the perk would charge like Flashbang, so you could do a bit here and a bit there and you would get it). Easier to stack it up.

Blast Mine.png

Blast Mine- Changed: Wording to charge up quicker when co-oping generator (currently it works like that only for flashbang). Aura Colour changed to White.

Blood Pact.png

Blood Pact-Added: 10% Healing speed for a obsession.

Buckle Up.png

Buckle Up-Added: Haste.

Corrective Action.png

Corrective Action- Now works on any survivor near not only on survivors cooping on a gen with you (would trigger whilst you are being healed by someone etc.)

Distortion.png

Distortion- Added a way to gain tokens.

Kinship.png

Kinship- This perk being on demand without second stage restriction would be much better. Additionaly the perk would show up to other survivors as blue little buff icon (similar to Kindred)

Lightweight.png

Lightweight- New effect. Easier to escape the killer.

No Mither.png

No Mither: Buffed: Grunts of Pain reduction, Perk activates after you escape from a chase (could be hard to activate sometimes)

No Mither2.png

No Mither ver.2 Buffed: Grunts of Pain reduction, Activation of the perk is delayed for the 20 seconds after the first hit.

Poised.png

Poised- Completely new effect

Premonition.png

Premonition- Buff: added Aura reading.

Self-Preservation.png

Self-Preservation- No range restriction, now activates everytime someone is hit.

Situational Awareness.png

Situational Awareness- Buff: you reveal Aura to everyone not only within 32m. The colour of the Aura is now White.

Sole Survivor.png

Sole Survivor- New effect.

Solidarity.png

Solidarity- Slower healing speed while you are injured but you are healing two people at the same time (20s for two Health States). Perk would be reusable everytime you are injured but it will be disabled when you are healthy (so you only suffer from lower healing speed if you are injured yourself)

Technician.png

Technician- Now stack-based and there is no penalty for missing.

This Is Not Happening.png

This Is Not Happening- New effect.

Visionary.png

Visionary- Removed cool-down after a gen is completed

We're Gonna Live Forever.png

WGLF- Added New Way of gaining stacks (we were promised something like a year ago and still nothing) you gain a stack for healing a survivor from any state.

Comments

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,183

    I really like the we're gonna live forever change. actively makes you use its secondary effect (Dying state healing)