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Non-Meta Builds for Survivor that are actually fun pls ๐
Please list them below. ๐
Comments
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Anything with pebble and flashbang
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I heard a rumor that Head On and Deception are a TON of fun together. ๐
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No mither and deliverance so you can kobe in front of the survivor who wanted to come and save you. Since you're broken they'll never know the truth until the end screen hahaha.
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Blastmine and Flashbang together to just constantly blind the killer is pretty fun. I also like using Iron Will and hiding behind random objects during a chase to confuse the killer; that one might not count though because Iron Will is pretty meta.
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Yeah I'll give it a shot let's see how it goes.
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Two 'fun' builds I used to run are field medic Jake and Dumpster Diver David.
Field medic: Self-care, Botany, Desperate Measures, Bite the Bullet. Enormous healing speed, silent heals, efficient self-healing.
Dumpster Diver: Plunderer's Instinct, Ace in the Hole, Appraisal, Streetwise/Built to Last. Absolutely terrible winrate since items aren't worth the wasted time, but you can dish out items like candy to your teammates.
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That's my favorite Emoji ๐
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I use this 80% of my games amazing when you get Twins too.
But you have to be good at looping basically. otherwise you are only running with a 1 time use Unbreakable
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Breakout - Saboteur - Mettle of Man - CoH.
Love this build and play it 90% of the time!
You can take 2 hits under hook for a sabo and a save, you usually go down but you gain stacks for MoM, next time you do it you won't go down and you can get another save for free!
You can also bring styptic agent almost guarantee 3 stacks of MoM on the first hook sabo... Lots of possibilities!
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Any build revolving around Mettle Of Man is a fun build
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Red herring is a pretty fun perk.
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Object of obsession is insane with mettle of man if you can activate it
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I use this most of the time:
Overcome - It's actually saved my ass a lot of times.
Blast Mine - I put this on for a blind/stun challenge once and have never taken it off, so satisfying haha.
Counterforce - Best totem locator perk i find, especially handy nowadays when NOED or Devour is around.
Inner Healing - Goes hand in hand with Counterforce for reliable heals.
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I like to pair red herring and blast mine. bait them then blind them. Usually add in the heal bonus after unhooking and a speed boost but now I'm thinking of adding pebble.
it would be nice to be able to save builds in game
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I like Alert, Windows of opportunity, Object of Obsession and WGLF
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Open Handed with Bond and Kindred
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Vault builds:
- Lithe | Quick & Quiet | Dance with Me | Iron will or Windows of opportunity => vault to disappear
- Lithe | Spine chill | Resilience | Windows of opportunity => fast vaults
Locker builds:
- Head On | Quick & Quiet | Deception | Dance with me => locker mindgames
- Head On | Inner strengh | Iron will | Quick & Quiet => jump in lockers & heal mid-chase
Stun & Blind builds:
- Flashbang | Blast Mine | Head On | perk of your choice => Gens, Blinds & Stuns
- Blast Mine | Red Herring | Quick & Quiet | Head On => Blast Mine into Head On
Alstruistic builds:
- Empathy | Autodidact / We'll make it| We're gonna live forever | Botany knowledge / perk of your choice => Healer build
- Empathy | Saboteur | Breakout | We're gonna live forever => No hooks build
"Where'd they go?" builds:
- Iron will | Lucky break | Overcome | Self-care / perk of your choice + medkit => Get hit and disappear
- Bite the Bullet | Self-care | Botany knowledge | perk of your choice => Heal and disappear
One trick pony builds:
- Tenacity | Unbreakable | Soul Guard | We're gonna live forever => Anti-slug build
- Blast Mine | Repressed alliance | Spine chill / Resilience | Rookie Spirit / perk of your choice => Finishing gens in the killer's face
- Distortion | Diversion | Red Herring | Boon: Shadow Step / Off the record => Invisible build
Meme builds:
- Fixated | Urban evasion | Hope | Tenacity => I'm fast as f* boii
- Fixated | Spine Chill | Urban evasion | No Mither => Hide & seek (but if you're found you die)
- No Mither | Nothing | Nothing | Nothing => No Mither.
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Mettle of Man, Empathy, CoH or Self Care, WGLF. Tons of fun and a BP gaining machine. When the Killer is chasing someone weave in, take a protection hit and weave out to heal up and repeat. Your chances of escaping just took a nose dive but your sacrifice may help others escape.
Decisive Strike, Head On, Flashbang, Blast Mine. Extra points if the Killer is a Wraith. If used effectively, you'll probably get face camped but it's also great for completing Blind/Stun challenges.
Plunderer's, Ace in the Hole, Appraisal and free fourth pick. Be the Secret Santa for your team.
Mettle of Man, Object Of Obsession, Sole Survivor and free fourth pick. Sole Survivor may not come into play as you just increased your odds of being the first to go but MoM and OoO makes it worth it.
Botany Knowledge, Desperate Measures, Empathy/Empathic Connection and possibly Self Care or Auto Didact. Medic build.
Lithe, Windows of Opportunity, Quick and Quiet and Dance With Me. Become a parkour ninja.
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I've found a fun chase-escape combination. Bite the Bullet, Overcome, Lucky Break, and a decent medkit. Get hit, sprint away into a hiding spot, and immediately start healing. When the Killer comes looking for you, they won't be able to hear you or see any blood/scratch marks. Maybe add a Diversion in there, just for maximum confusion.
You can also use a different Exhaustion perk, if you don't have Overcome, as long as you're able to use it on command and gain enough distance to lose line of sight.
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Super hero: Any Means Necessary, Adrenaline, For The People, Repressed Alliance
Alternative perks: Fixated, Deliverance
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Mettle of Man. Object of Obsession. Head On. Resilience. Item: Emergency Med-Kit / Ranger Med Kit. Adds: Gel Dressing. Whatever you want.
If you activate MoM you can always see the killerโs aura. Head On is there to save you from tunneling. Theyโll always see you enter a locker as they approach. Theyโll stall trying to bait, or get stunned. They often leave you alone when they see your aura enter a locker again after being stunned earlier. Resilience stacks with OoO. Keep yourself at 1 tap with the kit.
Personal Build (Pharmacy Tech): Pharmacy. Ace in the Hole. Botany Knowledge. Built to Last.
Become a healing machine. Itโs lot more fun that it sounds. The emergency kit works wonders with Botany Knowledge. Basically Weโll Make It for the trial. If you get a Styptic Agent you can turn the match around. You walk in empty handed so killers wonโt be quick to run Franklinโs.
Personal Build (Track Runner): Head On. Deception. Lithe. Windows of Opportunity.
Knowing where the pallets are is essential. Baiting killers to break a dropped pallet gives you the distance to trigger your deceptions more effectively. Head On is when you want to land a blow. Lithe is to dust killers at loops. Doing one before the other also psyches a killer out very often. Making them waste more time.
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I've been using a healing build of Empathic Connection, Empathy, Autodidact, and Renewal. You can swap the last two to your liking, but the ease of getting heals helps with Renewal value and Autodidact stacks. I've also used Bite the Bullet and Botany Knowledge.
The key is the Empathy combo, since it basically acts as a constant Aftercare, meaning even against Killers who limit healing like Plague you can get some value.
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