Is the Dredge OP?
Comments
-
Yes.
Maybe not totally Over-Powered, but I can see him being tuned down a bit in the future.
As it is, he isn't particularly powerful in the hands of incapable killers. But with the right perk combinations with his abilities - he can be extremely difficult to play against, which may illicit some tweaks in a few months time.
0 -
No.
His anti-loop has a built in countermeasure to it
He's so slow when using it, meaning it's easier to use it in filler tiles but much harder to skillfully use it at big tiles like jungle gyms and there are ways survivors can play around it - leaving tiles, baiting the teleport then dropping a pallet or vaulting a window, doubling back etc
It's more of a 50/50 than a lose lose situation like many other anti-loop killers create
His mobility is great but has the limitation of lockers which creates mobility deadzones. Granted this isn't super likely but it can happen.
6 -
No.
Not at all. Playing against this killer has been a blast for me even in the matches I didn't escape against him. Not knowing when and where he may jump out of a locker at you and the random nightfall ability makes every match exciting to play.
2 -
No.
Dredge is fine, it probably even needs a buff to be an A tier Killer
2 -
No.
I'd even buff him, not even remotely OP.
1 -
No.
Dredge is fine
2 -
No.
Just hold W and keep in mind the lockers
1 -
No.
No, if you lock every locker you see, the Dredge will have to stop to break them.
1 -
No.
Pretty much like every killer. If you are good enough with any of them you are almost unbeatable.
1 -
Yes.
Not at all the truth.
Some killers are certainly and clearly superior options to others.
To suggest 'All killers are like that' is to suggest that there is no passive 'tier list' and that Shape, Onyro, and Legion are all just as strong of options as Nurse, Spirit, or Blight.
2 -
No.
Yeah, well, seems like you have never seen any god legions on rank 1 before the Buff, because I have, and it is as lethal as a nurse with long blinks or a Spirit with ring.
1 -
Yes.
There's a massive difference between skill ceilings, my friend.
Playing against bad survivors and/or being skilled in general does not mean that each and every killer shares the same ceiling.
If you want to make the argument that a good player can make Legion work well - no arguments from me.
But if you're trying to suggest that the best Legion play is just as potent as the best Nurse/Spirit/Dredge plat - it is to speak against the conventional knowledge garnered by millions of aggregate hours of experience accrued by experts and veterans.
0 -
No.
Those experta and veteranos are the ones Who do those epic legion plays, my dude.
0 -
Yes.
My oh my, it's not as if content creators with amazing Legion plays also have a consensus on what killers are strongest or weakest.
Otzdarva has a 50 4k streak on Shape, but openly places Shape in D tier and proclaims that He's the weakest in the game.
The existence of good plays and good players does not prove or even indicate the absence of skill ceilings.
0 -
No.
I can not emphasize this enough.
NO.
End of Thread.
1 -
No.
Dredge's strength is at a nice spot that killers in general should be in the first place. He has good tools available to him, but none of them are too strong for what they do.
1 -
Yes.
No killer should be able to teleport that much, especially not through lockers. The Dredge should have been left on the cutting room floor. Seriously overpowered.
0 -
Yes.
Lost 100% of my matches against dredge (about 10+ now), none even remotely close (yeah, I'm at the lower end of ratings). Locking cabinets does nothing but waste survivor time as he still blasts out of them in a second or gets you grabbed when you try to lock them. He completely destroys all stealth gameplay, which I know the pros don't bother with, but stealth is pretty critical for those of us on the low end who can't loop more than 10-20 seconds without being hit. Spreading out does nothing because he teleports faster than survivor can even get back across map to unhook.
0 -
No.
But tier lists are based on personal oppinions of those Who do them. They provide arguments, true, but it is on a general point of view. In last instance, it is the playera the one who makes a killer good or bad, and you cannot deny that.
0 -
Yes.
You cannot deny that the Shape is a statistically and fundamentally weaker killer than the Nurse when played at maximum efficiency.
You cannot deny that given the same parameters and setup - an Oni or Artist will have a much easier time winning a match than an Onryo or Trapper.
I may not be able to deny that player skill is a major contributing factor to efficacy, but I don't intend to.
But you must concede that there are fundamental logical and mechanical limitations imposed by the unique attributes of each killer.
(All of this ignoring the part where you basically are saying that you know more about the game than all of the professional players)
0 -
No.
Man, they all say that their tier lists are based on their oppinion. Of course I do not know more than them. The killer's performance always depends on the players, those who control them an those they are against. The perks also contribute a lot. And I am saying that a legion can do as well as a nurse if played well enough. It is not the usual thing, but It can happen. And this is simply to show that Dredge needs no nerf, as It can be quite weak against certain mindgames. No killer is OP, only good players make them OP. The limitations you mention also come with advantages, and those used well and paired with addons and perks can erase those limitations, and the player determines those.
(And if you don't mind, I prefer to end this discussion with your inevitable next post, so pls do not hold back anything, because you could be convincing me and maybe I have to correct my way thinking.)
0 -
Yes.
You are not incorrect in saying that a good player determines the viability of a killer in overall results (A good legion will 4k, a good nurse will 4k)
However, we are speaking of even terms with optimal plays.
The best Nurse player with the best attachments can end the game in a matter of seconds if the survivors misplay their hand.
The best Legion player with the best attachments can do good, but not as good as the former.
If you put the best Huntress player with the best Huntress attachments on the best Huntress Map.
Then you put the best Shape player with the best Shape attachments on the best Shape Map.
The Huntress will provide a much more challenging opposition to the survivors each and every time.
A master Nemesis player with good perks and attachments can do well in a match.
But a master Blight with good perks and attachments can do much better given the same ideal circumstances.
Cannibal is deadly - it is true. He is lethal in the hands of newer players as well as veterans.
But the Cannibal, even when played to its best ability with the best perks, will still have a harder time at higher levels because of the nature of his ability. While an Artist player who has mastered the Artist will be able to utilize the more nebulous and utilitarian nature of her kit to greater effect as survivors use better perks and play more skillfully.
The Cannibal has one trick - it's a good trick, but once survivors learn when to throw pallets and how to safely vault windows, there's precious little a Cannibal player can do even without going into Tantrum.
The Artist has information, incredible Anti-Loop, and can use attachments to bestow oppressive status effects on survivors. A good Artist can turn a safe loop into certain death, and cut off any means of escape.
The greatest Nightmare player in the world can make their teleports and snares count the most and heap pressure on survivors through the game.
But the greatest Dredge player in the world can teleport more efficiently, shut down loops more handily, and has more incredible stealth to leverage.
While the two are invariably strong when played to their fullest potential, when the killer's kit is pushed by a master, its limits begin to show as survivors learn how to play around them.
2 -
No.
he's pretty weak against decent survivors. has a lot of maps where lockers are very badly placed around the map. even have many deadzones where u can't teleport because no locker. he's fun to play against but he's weak.
1 -
No.
Teleport always prioritising locked lockers and the fact that locking a locker takes half of a second (you can literally do this mid-chase) make him joke of a killer. Survivors can effectively keep lockers locked for two chases (most of them spawn in pairs).
Op? Lmao xD. Bottom of mid-tier. At best.
1 -
No.
No. He's balanced. Definitely on the stronger end of killers for sure.
0 -
Yes.
Hear me out.
With all the right perks and in capable hands, Dredge's stock abilities put other killers to shame and can/is be extremely oppressive.
Nothing needs removing but the combination needs toning down a little... Dredge has as base kit...
- Literal blindness (Yes, if Nightfall was applied to a real human, that person would be legally defined as blind). I am here to play a game, not simulate a disability and get a headache.
- Literal deafness/tinnitus. The screams drown out most other sounds... simulating tinnitus.
- Instant teleport.
- Oblivious/Undetectable.
- Antiloop.
- Normal base speed.
- Dredges stock abilities also counter more survivor perks than your average killer, locker and pallet perks (A lot of them) are of very little use against a dredge.
Other killers have a restricted one or two of those abilities... not straight up all of them.
Also i am not a fan of turning this game into Disabled By Daylight...
0 -
No.
I’d say he’s A Tier in large part because of his great map mobility. That alone puts him in B Tier, then combined with his Nightfall giving him decent stealth for long periods and his occasional ability to use the Remnant for a bit of anti-loop and I think he’s a good 4/5 stars. If his anti-loop was slightly stronger he could be up there with Blight, but as it is he’s really just only a bit better than a basic attack killer in chases so he really does need go rely on using a solid macro game to win.
0 -
No.
No, mediocre anti-loop, not useful teleport, plays like a weak m1 killer vulnerable to survivor crutches and sweaty tactics like predropping, holding w and, again, the typical braindead survivor perks, C tier, nightfall is the best part of him but not enough
1