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Why is hook suicide still in the game?
Seriously, Why is this mechanic still in the game? A survivor should not have the option to struggle and then miss two skill checks to leave asap. It ruins the game for the other survivors because they are forced to face the basement camping bubba and waste time or the survivor will just leave. Damned if you do, damned if you don't.
If the survivor wants out then they can take a nifty 5 minute penalty or sit on that hook for the full duration. It's mind boggling that this has not been removed since the solution is to smash gens and out, but you can't because of this!!
Comments
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What would be the alternatives? Taking all decisions anx interactivity away and just make ot a timer? That's even more boring either way, and the occasional missed skill check during the struggle phase can be fun.
Giving no penalty for self ubhooking tries? Yeah cool, then everyone equips slippery meat and get 6 free chances without repercussions.
On the contrary, killers have no easy way out should they face a bully squad, that they either got to suck it up, eat the 5min DC penalty, deal with it, or sulk in a corner till it's over.
I still think that a catch up mechanic would be healthy for the game. Nowadays most often one side it totally dominating and snowballing on its success, but what if you got a speed buff or short aurareadings or plus genrepair and healing speed buffs if the ratio of hooks to gen progression is too unfavorable for your side?
I kniw that people don't like it, because "they get punished for being good", but right now you see so many people giving up when things go south and I can't blame either side.
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Why do my teammates let me enter the second stage of a hook even though sometimes the killer isn't camping?
These are questions we'll never know the answers.
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The same could be said about camping too.
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Sit there and watch youtube until the timer runs out.
Or you know... change the hook mechanic so camping is almost impossible and make it work like pyramid cages.
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I am not convinced about the first part, but the Pyramid Head cage thing could work. That wouldn't make getting hooked or caged any more engaging, though.
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Unfortunately you can’t force people to try. Go ahead and take away hook suicides and you’ll just have AFK teammates that will make your miserable match last longer. Personally I would prefer a shorter match if my teammates aren’t going to try, and the hook suicide mechanic facilitates shorter matches.
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An afk survivor is more of a distraction than mr tug and out.
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3 genning is a major part of high level gameplay, what you guys suggest would destroy any strategic hooking of people inside a 3 gen to continue to pressure the team. Sending your hooked downs across map is sometimes the worst thing you could do, forcing this on killers would destroy the game imo.
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Its the official way to quit a game. If someone has to go, or isn't having fun, or doesn't want to deal with BS from the killer or other survivors being dumb, then they should get to leave.
Oh ######### well.
Get what BP/Challenges you can and move on.
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True. I didn't give it zero thought and just went with my gut feeling "oh yeah, that sounds nice".
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If I can't give up on hook I'll just AFK. Forcing survivors to be trapped on hook isn't going to solve your situation whatsoever. I will gladly take my headphones off and play a few games of Uno on my phone until the game is finally over.
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Survivors would just go afk which would have the same effect on the match
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It's there because it's impossible to divorce from its underlying mechanics. From a mechanical standpoint, you can't distinguish the action of ragequitting via hook from people utilizing options or making mistakes that are part of the game (attempting to wiggle off, missing skillchecks legitimately, or even speeding up one's own death in hopes that another player has time to get hatch) Make struggling on hook free of penalty? Every survivor gets free kobe attempts. And when it comes to second stage, you can't fix the ability to die early without removing skill checks or mashing space bar or what have you.
But ultimately, the issue behind hook suicides is that it's impossible to force someone to play when they want to quit. I'm not saying bailing is right, or should go unpunished, but if Meg can't hook suicide, then she just tabs out instead, and someone goes and unhooks and heals up her prone body before realizing that player isn't gonna do anything.
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Still happy that we can commit suicide, nobody likes to play with a big draw of a killer who camp. But bhvr doesn't care about its players because it allows this ultra toxic style of play. You just have the big bad killer who has fun taking the game hostage while the 4 survivors who suffer without having fun (result a lot stop the game definitively because of the camp).
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Kind of funny you put it that way, because players hook suiciding is a huge boon to the killer. The players who are suffering from your decision are the other three survivors.
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Not really. Camping is a cheesy tactic that allow without any skill wipe casual players. If players not casual, and skill is not existant, you will hear crying "gen-rush, SWF, DH" and all of that.
Here is more like "I don't like something, I go to the next, I dont care about other 3 people", blatant ruining the game for others. Imagine if half of football players in one team said "nah, not today, we go home". It's just unpunishable way to be a scumbag, putting last nail in SoloQ casket (because 4 SWF won't kill themselves, obviously). DCs and suicides is EVERY SECOND GAME in the last 3-4 days. Is it some kind of riot or what?
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Still happy that we can commit suicide, nobody likes to play with a big draw of a killer who camp. But bhvr doesn't care about its players because it allows this ultra toxic style of play. You just have the big noob killer who has fun taking the game hostage while the 4 survivors who suffer without having fun (result a lot stop the game definitively because of the camp).
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not gonna lie, sometimes I fake camp survs like you who ragequit on hook, if I see them atteming to suicide....Ill double back, raise chainsaw to their face as they struggle to encourage hook suicide, it works.... thanks for the easy match.
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Well those buff should be very small ones so like if survivors are being stomped at 5-4 gens so then suddenly they can repair all gens very fast and heal would not be fine. Also if killer plays fairly hooking everyone twice this could punish him a lot as he has 8 hooks but no kills. Whereas tunneler has only 3 hooks but a kill already at that point.
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Got a solution to the problem that isn't just another weapon for survivors to abuse? Don't forget to give a way to slow the game down to compensate for the free unhooks.
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Actually, when there is a facecamper and I'm on hook, I'll make sure to drag out the moments of my death, nail every single skillcheck. I hope he enjoys the view and his 1k, while the gens are popping like poppcorn in a hot pan.
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nah sometimes suicide is usefull when there is only one other survivor and you want to give them a chance to get the hatch, yesterday i was playing with friends and a rando just decided to dc at the very start of the game so all 3 of us just decided to kill ourselves on hook to move on as soon as possible.
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Not really, the devs could hypothetically just take out the ability to self-escape from a hook to prevent people from immediately killing themselves on the first hook (they’d have to wait the first minute at least). It’s not as obvious how or why you would “stop camping” which is just another word for “zone defense”.
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Obviously you slow the gens down as compensation.
stuff 3 genning.. I have had games go for 40 minutes + because the killer refuses to leave their little cluster they sat on from the second the game started. Nobody goes down because of boons, and the gens slowly, and painfully get completed because the killer can't stop it. Waste of everyone's time.
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Strongly severe sanctions on camping because you have more people who have stopped the game definitively than you have of camp killer (letting this practice of camping is not financially profitable).
Other information you win + points on 3 hooks on the same survivor than 1 single hook + death but hey you're too stupid to understand the mechanics of the game since you don't know how to play the game (full camp mode like a big noob).
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no... no buffs. Survivors already do gens way to quickly when they double up. Buffing on death would also punish good killers because well.. survivors are eventually going to die, and by that time there should only be one or two gens left.
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Not sure what you trying to say, but I said I bait out hook suicides, its hilarious. Bro, if I wanted to camp you, I would camp you. I like messing with survivors, and if you gonna try to suicide on hook, I am gonna try to get you do it faster.
Its called playing smart, you already made your decision, quit trying to fault me for capitalizing on it.
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Well, its not instant death on 2nd stage anymore so you could pull them off and force them to play or get down again.
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I think it's ironic you're accusing someone of 'being too stupid to understand how the game works', when they are in fact profiting off the fact that you don't understand how the game works and very knowledgeably benefitting off your ragequit psychology. The player you're accusing isn't even camping; they just like to look like they're camping to see if they can get the survivor to give up. Camping would not work half as well as it does when survivors get mad and kill themselves instead of sitting there on hook for the whole two minutes and buying their team ample time to do gens.
If you're bailing whenever a killer camps, you're the reason your team is losing. Besides, there's only one killer whom survivors genuinely can't rescue against. Camping is a pretty weak tactic on most of the roster unless you can camp a hook and defend a totem or a contested gen at the same time.
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If you make a mistake which even good players do (######### happens) and go down at 5 gens you take a look around to see your random teammates doing nothing and the killers is camping in whatever way their doing it.
Why not be able to move on to the next game? You're dead anyway. And I don't understand why killers complain about it anyway you got your kill.
It doesn't matter nothing is going to change anyway camping is going to be the go to strategy at five gens.
Just like suiciding on the hook will be when someone doesn't want to watch the killer circle around them for 2 minutes.
This is the DBD gameplay. It's never going to change
Killer camp, tunnel watch players give up on hook.
Survivor sit on gens and get them done as quick as possible to find out killer has NOed.
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Tunnelers should be punished but I think I said this could punish too much killers who play fairly so that should not happen.
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Because broken things still exist in the game that people don't want to verse; and DC penalties. You can't force anyone to play a video game.
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Or you could just be altruistic and give the killer that 1k they do desperately fight for :shrug: Seldom happens, though.
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your phone haze Uno?
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Yes it's a free app! Very fun, highly recommend. It has kept me company during long DBD queues.
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Because people sometimes want to leave the match without disconnecting and earning their points. You cant force anyone to stay in a match they don't want to play. A killer for example can stay afk and let the survivors repair the gens and you can open the exit gates (the equivalent to suicide in hook).
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I mean if they removed it how many perks would have to be reworked?
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That can only happen if the killer gives chase, and they never do.
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Grown adults are going to start acting like childish brats if they were forced to stay in a match they don't want to be in. And if you think they should get punished for suicide on hook, then I think that will cause issues too.
On that note, Its super frustrating when ur teammate does that 🙃 literally go play something else if you are going to do that. This why you should only swf guys..
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The only reason to leave is the first thing you mentioned, everything else suck it up for the team
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Then survivors would abuse this feature so much,
if you think about it.. if it changes while the killer is protecting hook if its getting swarmed, then he'll be tp'd to another hook, then all of a sudden..
He's unhooked by the other teammate whos closer to em, then that's just gg
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I understand the frustration, but there is nothing that can be done when it comes to people not wanting to play. If they can't suicide, they'll DC, if they don't want to eat the penalty, they'll go afk, or throw themselves at the killer until they're dead.
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That's the point... But they would need to change the survivors objective to take longer or be way more difficult.
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That's a terrible change imho,
It'd be even easier for survivors to A B U S E that against killers btw,
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Why would killers need to use it though if they have enough time to actually get chases in and clear up some pallets?
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No one owes anyone anything. I know a lot of people say when someone's being face-camped: "just hold out so that your team can get gens done" - that's fair enough, but time is precious and if someone doesn't want to spend minutes of their lives playing skill check simulator whilst being hit on the hook by a face-camping killer, they should be given the option to end the game for themselves.
Regarding people who do it because they've either had enough of the match they're in or don't like the killer they're against... I personally wouldn't do this, but again, no one owes any other player anything so it's ultimately their decision if they feel the game is a waste of their time or they're not enjoying it.
The biggest issue here is that the current game allows face camping to be a viable strategy, especially against killers with strong, insta-down abilities (T3 Myers, Bubba, etc.).
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Because if i have to defend MY hook against 3 survivors, especially in Endgame to where that literally stops me from securing a 1k if i got screwed by rng and they got alot of good pallets to not waste..
Again you ain't thinking about this in two ways, you're thinking about one side whereas the other side will suffer more than what you'd think..
Here's a idea.. Go play killer for a whole month without break, any killer you want even.. no gen slowdown and record your progress..
would love to see that,
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It's pretty entitled to assume a person will sit and w8 a full sacrifice while being unable to play the game so you and the other randoms can finish gens,sorry but they just wanna go next
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Killers can't leave when they feel like it.
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Entitled is joining a team game and screwing the others over because you are so self centred you feel entitled to leave when you want because YOUR fun is ruined.
I bet people that do this complain when other do it to them.
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