Can't wait for dead hard to be a fair perk
There's a reason I only play killer for rifts and dailys. I'd say this perk needs to be obliterated like yesterday but it's more like 4 years ago
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Unless you know how/if its changing, then you might be waiting another 6 years.
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I can't wait for them to focus on what is actually making the game imbalanced: SWF (brokenly OP) and solo queue (super bad) power difference, top tier killers (nurse, Blight with top addons) being brokenly OP, terribly made maps with super random structures that can basically decide the game for one side right as the game starts, skilless camp/tunneling the first hook being the strongest strategy for killers, rather than chases.
But hey, yeah, Dead hard is the problem...
However Dead hard changes, and it seems that it will, it won't solve your problems as killer. You will still camp/tunnel first hook and moan about not getting a 4k every game.
While all the survivors switch to sprint burst, Nurse players will win yet again.
It's just so short-sighted, all these people whining about Dead hard when both weaker sides (solo queue survivor and low-mid tier killers) are so much weaker than both stronger sides (OP nurse/Blight, and SWF).
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completely agreed here. i also believe dead hard is just complained about more because people haven't seen what camaraderie, sprint burst, and some other perks, are capable of, and losing to dead hard feels more obvious and worse
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