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Would any one like to see a Replay system, Match History, and Team Blood-points.

shinyhero850
shinyhero850 Member Posts: 2
edited June 2022 in Feedback and Suggestions

Hello everyone,

I have spent time brainstorming on a few ideas that could improve the Dead by Daylight experience post-trial overall. The points below are a few things the Dev team should consider...

  1. Replay system. (Ability to go back and rewatch matches)
  2. Match History (Ability to track how many times you escaped, died, and your score)
  3. Blood-point break down for Team (Ability to see Team survivors score in all 4 categories at end of trial)

These three improvements are just a suggestion and I think most of the community would appreciate the quality of life improvements after the trial is over.

Kind regards,

Laurie Strode ;)

Post edited by shinyhero850 on

Comments

  • Triplehoo
    Triplehoo Member Posts: 819

    I want Replay system implemented.

  • dugman
    dugman Member Posts: 9,714

    It’s unfortunate but the devs have shot down a replay system for technical reasons, even though it’s something they clearly would like to include at this point. Not just for people to enjoy watching their matches but also because a replay system would allow them to automatically attach replay files to support tickets rather than require the players to manually record their games using third party software and attach the ticket on the web.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited June 2022

    I just want playtime on each killer, how many matches on killers etc,...

    People brag about their hours in the game, but its mostly lobby time, I wanna know if I spent 500 hours on Bubba playing not sitting in a lobby. Trying put 500 hours into Bubba, right now Im counting the matches, and using 10 minute match as average so need like 3000 matches

  • Bot_Salvo88
    Bot_Salvo88 Member Posts: 1,230

    Your devotion level can technically say how much you played the game. Higher the devotion, higher the experience

  • dugman
    dugman Member Posts: 9,714

    For customer service ticket purposes it would obviously be way better if the ingame ticket application just put the associated replay file in automatically. That prevent all kinds of problems with user errors attaching bad files or not attaching files or not attaching files to the right tickets, etc. Basically it takes the onus off the players, who are mostly just ordinary people who aren’t necessarily tech savvy enough to know how to set up games to record, and just makes it so you put in the ticket and you’re done.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited June 2022

    I want per killer stats and I think had over 1k hour before devotion even came to the game, I am devotion 11 about to be 12 I think and at 3k hours now

  • Deferlo
    Deferlo Member Posts: 131

    I would also like the same post-game as Evil Dead: the game, where you can see the number of rescue, time on objective, time chased of everyone, i'm always curious how other player that i didn't really see did during the game, were they useless? Were they the hidden gen jockey that secretly carried us? Did one get chased for 3 gens?

  • DBDVulture
    DBDVulture Member Posts: 2,437

    Replay system would prevent a lot of cheaters from not getting caught.

  • shinyhero850
    shinyhero850 Member Posts: 2

    That is true you can save video clips through the consoles, but even games like Overwatch have their own replay system which allows you to see multiple perspectives whereas on the console you only see your own perspective

    Kind regards,

    Laurie Strode ;)

  • Zeidoktor
    Zeidoktor Member Posts: 2,091

    I honestly misunderstood at first what you meant by Team Blood-points.

    My thought was Survivor Bloodpoints being more team based than individual.

    Initial thought that came to by mind is all Survivors' total Bloodpoints are averaged after the trial ends. If you score above the average, nothing happens. If you scored below, you get the difference.

    So one survivor has a perfect game while one, for the sake of easy numbers, gets zero. The average would be ~16,000. Survivors who scored below that get 16k minus whatever they actually scored. Survivors who scored above 16k don't get anything extra (or maybe extra experience or something to reward above average play)

  • dugman
    dugman Member Posts: 9,714

    Yeah, if it was just a way to watch your replays for fun I wouldn't really care either way personally.

  • X36
    X36 Member Posts: 15

    Sometime ago in one of their q&a streams, they did actually stated that the `Replay System` would be tremendously difficult to implement, and would iirc, take an extremely long time to do so.

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,245

    1. Sadly the Devs already said that this would need them to rewrite the whole game from scratch and they won't do it. (I still don't understand why, because games like PUBG implemented it afterwards too and it worked. Maybe it's an engine thing or spaghetto code.... )

    2. Since they have the data anyway I would love to see this. Also add random stuff like totems cleansed, chests searched, playtime etc. So that every player has a dbd profile in game that you can visit (right now this is steam only as far as I know).

    3. This would tone down the "you only have 12k, you did nothing" salt (but certainly create another one). I heard complaints because I only had about 10k, but looped the killer for ages.