nurse nerf? why?
ok lets be real yes she still is strong and her add ons can make her old power come back so it seems counter productive... but why nerf her? lets be real even decent nurse wont win every match and you can have counterplay, double back, if she teleports in your face then just change the plan and keep running, ive done that mid match and then the nurse couldnt get me because she was used to catching survs who would only double back. its a 1v1 so you have to realize that if she knows what youre gonna do then do what she doesnt think youll do and when she sees you do that find out how long it takes her to realize and change her style. if she doesnt adjust she is a bad nurse, if she does adjust then you know you have to constantly switch and be unpredictable.
i digress, nurse is fine, because although she is way too strong at the highest level, its not because its easy. she is easy to pick up, but at the end of the day if you dont have great intuition or lets say gamer sense and can switch playstyles at an instant for every survivor, then you cant reach that level. that level is also rare. most people just dont know what to do against nurse at a somewhat higher level, as soon as a nurse can hit blinks and mindgames survivors scramble. she isnt like old spirit where a good headset could make you great. she requires real skill and most people just dont have that skill. nurse could always be tweaked but not nerfed
Comments
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Anyone who can't recognize that Nurse is bonkers busted OP has no right to complain about SWF. Both are extremes and should be adjusted to better fit the current state of the game.
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i mean true in a way. but i still think nurse is fine being strong, you cant really compare her to anything and even swf arent all that until the highest level. i do think everything should be adjusted i just dont know how much.
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Because she's a broken, buggy, overpowered mess of a killer from a bygone era of DbD.
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She was the strongest killer when BNPs were still instant, infinites existed, insta heals were around, double pallets on jungle gyms, larger and stronger loops on most maps, insta blinds existed, DS was still on first down, borrowed time protected both people, exhaustion went down in chase, and despite all of that being gone she is unchanged besides an add-on pass, she is absolutely busted.
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but why does no busted nurse exist anymore? they are all gone or doing tournaments ORRR at the highest mmr. btw i guarantee you and I are not the best survivors so we dont go against busted nurse. we go against nurses who practice to kill us and we can easily outplay if we actually try and read her plays. nurse is fine at every level except the highest level and high level somewhat because her blinks recharge a little too fast. plus how could you change her?
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This is a really short hill to die on.
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tfw a killer can make a major mistake and still capitalize on it
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And despite all of those things being removed, high level survivor is bonkers busted and 99% of the cast can't win if the survivors know what they are doing.
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Yeah, but is she really comparable to SWF?
Devs themselves said, that the stats show that SWF have a 15% higher escape rate. The stats we have access to, show that nurse has the lowest kill rate of all killers.
If nurse is op, because a handful of their players plays on tournament level. Then what about the SWF tournament squads? Because the 15% higher escape rate, doesn't come from them. It comes from the players that want a chill match with their friends.
Shouldn't SWF then be nerfed and nerfed hard?
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You're allowed to be wrong 🤷
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You can't nerf SWF.
You can buff everyone else to be on their level though.
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I don't get why in 2022 a killer who don't give a fk about main killer counters (pallet and windows), being superb in map pressure and a power which synergize with a lot of good perks is not considered ridiculously OP by some people.
The old excuse of being "hard to use and need practice" is a nonsense.
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Stop saying “ if you have a good headset, You’ve mastered Spirit “ it’s literally cringeworthy….what even is that logic? If you’ve Played against really good survivors consistently as “ Old “ spirir you’d know a “ good “ headset only helps when you’re close to a survivor , seeing as good survivors will make that first hit as hard for you to get as possible and also not to mention most of these survivors if not all run IW
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Complaining about how a ghost acts in a horror-like game… Is like complaining about pepperoni on a pepperoni pizza…
DBD has multiple killers with “ghost” powers. The devs broke the powers into separate killers instead of one superpowered ghost. Wraith can turn invisible like a ghost. Spirit can phase out like a ghost, but she still has to move around physical things. Nurse is a true ghost like in the films. Phasing through whatever objects you try to use. “Real” ghosts don’t care about walls, doors, or whatever you try to use.
Nurse is amongst the only killers that provides the game with the feeling it should. Filling survivors (Players) with dread and hopelessness. That’s why her learning curve makes up for how OP she CAN be. People complain about good Nurses because they wanna brag about escaping/outplaying them more often. You aren’t meant to escape really good nurses. It’s a freaking ghost!! It’ll get everyone.
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The Nurse has the lowest kill rate and most agree there are a lot of bad Nurses and a handful of good ones. (Survivors who are winning often are probably going against a good one from time to time.)
She is so hard to use that it requires a lot of effort and skill to use her effectively. Something most players apparently don't want or are unable to do.
Which means survivors losing against her are losing against someone who had put a lot more effort in it than what they are ready to do.
I find that more than acceptable. Any survivor training even a fraction of what a good Nurse player had to endure would have no issue against her.
Losing against someone better who trains harder should feel normal to everyone. If anything, the real issue here is all the other killers weak players don't complain about.
Instead of complaining, survivors should play her and watch how decent survivors are cleaning the floor with them. They may even start to understand how to play against her themselves.
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That would also mean, that the devs need to buff all killers in return. Like heavily, to compensate the now even wider gap.
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It's almost like we're playing a versus multiplayer game where sides are meant to be given a fair shot at winning.
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Not all Killers.
Nurse and Blight can deal with SWF just fine.
Ghostface, Myers, Trapper, ect ect? They'd need major buffs.
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The point of The Killer is to create the experience that you’re up against a specific monster. In the case with the Nurse you experience what’s it’s like to deal with a “real” ghost. Appealing to the fickle multiplayer experience is always second. So no there won’t be any “fairness” against any “real” ghost. She’ll always be broken and unbalanced because ghosts break all the known laws that we have to apply. 😂
You don’t face nurses every day. On top of that you don’t face really good nurses every day. When you face a Nurse we either escape because the player is laughably bad, or we all die swiftly because the player is insanely good. People just wanna win more against the best ones as to brag.
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Except for the fact that she is not too strong at a high level; otherwise, it would be 4K against any expert survivor team; I agree.
If you say that, then you don't know how to play against it, you've never played with it, and your only perspective is that of a survivor.
Most of the guys who come crying on the forums like "The ugly nurse is too strong, help!" are just survivors who may be good against other killers, but are otherwise incompetent at playing AGAINST the nurse.
As a result, they can't accept (hurt in their pride? Maybe...) the fact that if the nurse is "too strong", it's just that THEY are not good enough.
But it's so much easier to complain than to try to improve. Typical.
In fact, saying "She's hard to control so it's okay that she's so strong" is not entirely true.
The reason "she's so strong" is mainly because most survivors do NOT know how to play against her.
And that's actually normal, from a technical point of view.
The game has 28 killers.
Of those 28 killers, 27 are walkers.
This means that the game is over 96% filled with killers on which the classic techniques (loop shack, jungle gym, fake pallets, connecting loops, etc.) work.
In other words, the survivors learn much faster how to counter the so-called "classic" killers, since that's almost all they encounter (from a purely statistical point of view).
So, necessarily, when they come across the nurse, or more exactly when they come across the only killer that has to be countered by OTHER THINGS than these basic mechanics, they have less inexperience.
And that's normal.
The problem is that most survivors imagine that having 3000 hours of play and running into a classic killer should mean that it should be the same with the nurse.
And out of pride and hubris, they refuse to question themselves.
The other day I was playing the nurse. I ran into a streamer who had 3500+ hours under his belt.
On his other streams, he is pretty good against other killers.
I folded him in 10s with my nurse. Not because I was particularly "OP", but because the guy did NO double-back, almost always went straight, and was 150% predictable.
Guys do NOT know how to play against the nurse.
That's it.
"If anything, the real issue here is all the other killers weak players don't complain about."
Exactly. However, why don't the survivors complain about the weak killers and only about the nurse?
Simply because "weak" killers are good for them, for the survivors, because it makes them feel superior; it is important that these killers do not become a "threat" to the survivors who are so full of themselves.
On the other hand, the nurse, well yes, let's see, she can be better than them, so yes, she must be completely nerfed, let's see, it's logical.
Post edited by Little_Kitten on1 -
Okay, I'm glad the only reason anyone has played this game for over 10 hours is your second priority.
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It’s not an excuse. It’s the reality of what the devs want. The players winning constantly have hundreds, possibly thousands of hours of gameplay. Even against really good Nurses. If a player decimates as Nurse it’s because they’re pretty good. Meaning you’re complaining about someone being good at the game. 😂
One trick is playing Nurse, not mastering Nurse. That’s what I did. Learn the basics of her blinks. If you play her consistently enough you’ll notice survivors always take you to specific locations where you might blink through the ground, or where you lunge into fire barrels. From there you learn how to deal with all of that, or give up playing her. As survivor I simply incorporated that knowledge the best way I can to escape chases with Nurses. There’s plenty of videos to watch to learn counter play as well.
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The problem is her potential. A decent nurse player is fun to go against; a 3000 hour Nurse main is borderline impossible to play against.
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But nurse obviously gets nerfed for the very same reason SWF doesn´t get touched. After that, the threads about Blight only matches will arise. You are aware of that, are you?
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I use to agree with your sentiment for years, but in 2022 it’s no longer fun to vs. a nurse in her current state. More and more players have mastered her, and are very proficient with her. So much in fact, I agree with the argument that the average player can not do anything against her. Hell, I’m not even convinced a lot of advance players stand a chance. They probably can put up a good fight if they’re in a team, but if they’re solo they’ll most likely fall victim to her at some point of the match. It’s like delaying the inevitable. Just a couple of days ago I typed in someone’s thread that she’s fine and to leave her alone. It’s now been 48 hours later, and idk no any more. I’m leaning in favor of her getting nerfed.
‘Too many Nurse players know how to limit your options for misdirection, so that when they blink, they can literally cover all your escape routes with the second blink and guarantee a hit. It’s TRULY amazing. And I would be one of those crying “Hax!,” had I not seen some of these Nurse players call out where the survivor was going next on live stream. I can literally feel my eyes open wide like “HOW THE HELL DID HE KNOW THE SURVIOR WAS GOING TO DO THAT??” The same survivor could look back, not look back, zig zag, run straight, stand still around corners, break line of sight, hide crouched down, hide in lockers, stand still, tea bag, give up-it didn’t matter. A hit every single f’n time. I;m seeing this for myself and I STILL can’t believe how skilled these nurse players are. Pair that up with matchmaking sending these players to low-mid MMR with disgusting builds (Starstruck Infectious Fright Nurse) and a tryhard mentality, then it’s no wonder the player base is calling for a nerf.
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What?
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It’s impossible to balance the experience of dealing with specific monsters/perks while appealing to the multiplayer’s satisfaction of winning/losing. Not without ruining the whole thing. Poorly designed monsters will always fall short, and will not be used. Nurse is a well-designed monster despite the bugs. That’s what all killers in DBD should be. Potential based where someone who is dedicated to the killer will win all the time due to practice. Not just some technically designed monster in which everyone can get free kills with very little practice. Imo Spirit and Blight are worse. They’re just as strong, but easier to learn. Even their add ons are typical more powerful.
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Huh? where did they confirmed that she gets a nerf?
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Simply because the players who play the nurse train relentlessly, instead of asking for the surviving bad guys to be nerfed.
What you are describing is simply nurse playing their characters seriously.
To the survivors to do the same.
And ... yes, it's a little more complicated to win against a nurse than it is to win against Caleb in Lery ... the Survivors are going to have to figure that out at some point ...
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"Not very good players calling nerfs for matching against good killer with good skill", yeah no wonder that happens, but then there is no reason to hear that.
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Sorry can you rephrase- I don’t understand.
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Basically, you've stated people asking for nerfs because of their own skill issue.
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But that’s just the thing- you’ll never get casual players/the average player to compete on that level. And they’re the majority in every videogame. I’m not saying it’s right or even fair to those who put in the time, but unfortunately the highly skilled will always be the minority. And game developers usually cater to the masses when it comes to an outpour for a change.
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I played many other games where there is always a character/faction...that have super high skill cap. To new players its always frustrated to play as. But once they master them, there is mostly nothing you can do. Eventually they have to nerf it down to similar with others.
Nurse is in this exact spot
Her basekit is fine (still a pain in the hands of great players), but with addon and perks that instant down related (because for some reason 32m distance blink attack counted as basic attack)...
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"People just wanna win more against the best ones as to brag"
Really? Because it really looks like it's the opposite to me. Nurse is not as difficult as people make her to be, and stacking a couple of slowdowns and her strongest add-ons is basically a free win in most matches. It really feels like people play her like this because they want to pretend they're better players than they actually are, you know, to brag.
"uh oh I'm such a good nurse, the MOST DIFFICULT killer btw, and i get so many 4ks. Actual god nurse here"
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Mmmm not quite, but sorta. A highly skilled killer with trapper won’t dominate and steam roll like he would if he had Nurse. Technically he could in some ways, but at least with Trapper the survivors could see clear as day it’s a skill level thing and they were simply outclassed and outplayed, as opposed to Nurse- who leaves you feeling like you had absolutely NO CONTROL, WHATSOEVER.
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I mean, even against trapper survivors can think like "we had absolutely no chance he is FASTER and I CAN NOT do anything to defeat him! I don't think there is ANY way to control the match!!!"
So yes but no, that's nothing special on nurse, it happens on literally every PvP games no matter what.
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Same goes for survivors though, even against nurse it's nowhere near difficult as people insist.
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Respectfully disagree with you there. We are talking about the majority of the player base. Not one, two, or a few scenarios. This is exactly why players are calling for a nerf against Nurse and NOT trapper. The player base does not feel helpless against him. You don’t see nerf trapper threads on here. 🤣 She is the deemed the inescapable (exaggeration) oppressor.
‘I’m just calling it how I see it. I get their frustration. Whenever I go against a god like nurse, I always think 0f these forums and say to myself- “they may be on to something/they may be right.” No other killer in the game makes me feel helpless. No matter how dominate or skilled the player killer is. I always felt like I could have done something better or made better decisions. With Nurse, it feels like she knows your next move before you do. And that’s some scary ######### when you are going off the cuff trying to be unpredictable.
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I wouldn't be salty if her blink attack didn't count for insta-downs. She'd still be fun and very strong. Blight is S-tier and his rush attack works that way so I don't even think that nerf on Nurse would drop her down to A-tier, Blight might edge her out on the tier-list though.
I don't agree with people who argue that good killers should be nerfed just because their good, in fact I think a lot of killers should be buffed to be able to counter SWFs, and I think solo queue survivors should be buffed to have similar info as a SWF.
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You can't talk about "majority" because you have no real statistical data backing up it, and on top of that how majority "feel" is not exactly relevant when it comes to balancing.
Like, most skillful survivors will not feel helpless against nurse.
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With Nurses you are outskilled, and outplayed. As it’s not just a skill thing. It’s a design thing. Good design + Good Skill = Truth. There’s a difference in a well designed monster and a poorly designed monster. In this case you have a well designed monster where you time your blinks well to deal any damage for the monster is too slow without the power to just catch any player normally. This requires lots of practice by the way. Then you have poorly designed monsters like Trapper where injured players can literally Dead Hard over Trapper’s one power. Rendering him completely useless as everyone uses DH. A million hours won’t change that. Killers like Trapper and Clown have “NO CONTROL WHATSOEVER” as you put it. For that reason they aren’t used often. The Killers are supposed have a sense of control in which the survivors can seize from them if they try. The best killers will slam survivors the way survivors mains slam gens.
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Sigh. Let’s just agree to disagree. I take comfort in knowing how both sides feel. Like I said in my original post , up until earlier this week I was an advocate for Nurse to be left alone. Now I’m not so sure, and I’m starting to see why others feel that way. Have a good one.
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I don't know if I've ever seen someone more biased towards one side.
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Yeah, understanding reason for feelings is nice, but asking for balancing just because of feeling is just bad way to balance game.
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Could be fake. Too early to tell.
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Because, people were complaining again.
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1.) This killer moves too slow to catch players normally.
2.) The ONLY way to catch players is to learn how to use the powers effectively.
3.) The powers are glitchy. They can/will mess up no matter how good you get with the power.
Lastly Nurse players are in full control. What I mean is if a nurse misses a blink, and it wasn’t because of some glitch, it’s their fault. This is the same sense that survivors are in full control. If they get caught it’s really their fault. They lacked of knowledge/awareness of where vaults are, pallets are, totems are, etc. They don’t know counter plays to killers.
Nurse is a killer based equivalent of survivor players… Where you have complete control of an outcome. If you dedicate lots of time playing while using meta perks you’ll surely win all the time. The player spent thousands of hours mastering blinks. That’s all there is Nurse so you can’t argue/complain about that… The only time Nurse is “overdoing” anything is when she is wearing Infectious, Agitation, and Starstruck. That is just insanity.
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To be fair,how often do people REALLY verse a god nurse?
Same thing with these death squad swfs.
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Eh, good point.
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