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Killer FOV is abysmal.
The simple task of landing a basic hit on a survivor has been an absolute chore because of how awful the fov is. So many times where I don’t even see a survivor simply because they crouch right next to me. So many chases that go on for way too long because they make a slight turn right in my face and disorient me.
I’m honestly tired of it. I already cranked up my sensitivity as high as I can handle. I refuse to run shadowborn solely because it takes up an otherwise useful perk slot.
If they ever do change shadowborn, make it’s effect completely different, and just make the fov increase basekit for ALL killers.
Comments
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I understand why they limited fov in the beginning, but I believe the game has outgrown it and they should just add an fov slider up to shadowborns level. If that's too much they could just make shadowborn basekit. It would go a long way for players who get motion sick or have vision problems as well.
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nah man gotta let survs cheese killers or game will die
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The only part that's... well broken in my eyes, is the fact that a survivor can crouch in front of you, and you still won't see them because they're below your FOV. That needs to be changed, even if it's just the very top of their head that is visible, it needs to be visible.
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If they gave an FOV slider that would absolutely make it really unfair and completely break the game. Not what you've said though, so if they just increased the FOV to a fair amount instead, it most likely still wouldn't help your situation.
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Yeah, this has always bothered me. Just in principle, it makes NO SENSE that moving closer to the killer would be the most effective way to dodge the killer.
If they don't want to change the FOV because they want people to be able to stealth, I think they should just give us aim assist and have M1 swings automatically connect if the survivor's within a certain range. It's dumb to swing and miss someone who's literally touching you, because their positioning somehow confuses your camera.
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