Dredge QoL - Suggestions
Dredge enjoyer here!
I make it quick
--> Upon pressing the power button for "The glooming", the power charges to the full end, after hitting like 90% of the bar.
I see a lot of players trying to teleport as fast as they can, but they end up interrupting the teleport by pressing the "Teleport button" // Give his power the Billy treatment, where it charges to the very end by its own
Teleport logic
--> Locking only one of the "two-pair" lockers forces the Dredge to ALWAYS teleport to the locked one... Unnecessary pain for the killer IMO
--> Give teleportation powers a little dot in the center of the screen and where the dot is, the killer teleports.
( Freddy, Sakado, Demo etc included )
On Sanctum of Wrath (the newest Yamaoka Estate map ) it's very unpleasant to teleport into the shack because of all the lockers you have to "doge" to get the one you like to go to ( The RED highlighting on a white locker on a black background isn't that is to differentiate, especially while in chase )
Let me guys know what you think about my ideas :)
And please buff (SAD)ako