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Dredge QoL - Suggestions

Dredge enjoyer here!

I make it quick

--> Upon pressing the power button for "The glooming", the power charges to the full end, after hitting like 90% of the bar.

I see a lot of players trying to teleport as fast as they can, but they end up interrupting the teleport by pressing the "Teleport button" // Give his power the Billy treatment, where it charges to the very end by its own

Teleport logic

--> Locking only one of the "two-pair" lockers forces the Dredge to ALWAYS teleport to the locked one... Unnecessary pain for the killer IMO

--> Give teleportation powers a little dot in the center of the screen and where the dot is, the killer teleports.

( Freddy, Sakado, Demo etc included )

On Sanctum of Wrath (the newest Yamaoka Estate map ) it's very unpleasant to teleport into the shack because of all the lockers you have to "doge" to get the one you like to go to ( The RED highlighting on a white locker on a black background isn't that is to differentiate, especially while in chase )


Let me guys know what you think about my ideas :)


And please buff (SAD)ako