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Solo Queue Grumbling...And What People Always Forget.

StarLost
StarLost Member Posts: 8,077

Yeah, solo queue can be annoying.

People always remember the Claudette that hid for half the match and left someone on their first hook to die against a non camping killer in order to escape.

They remember the Dwight that missed the pallet save and got two people hooked.

They remember the Ash that missed a skill check and then cable pulled, and the Jake that spent the entire game cleansing dull totems.

However...

People neglect to mention that you also get some quietly amazing people in solo.

They forget the Kate that ran the killer for 3 gens and flashy saved them on their death hook in order to escape.

They forget the Adam that FTP'd them at the perfect time.

They forget the duo that bodyblocked for them and the Feng that lured the tunneling killer off them and went down instead.

Solo queue isn't always bad, it's just inconsistent. You get some potato teammates and some that hard carry. At the end of the day, you get what you get - and what you get can be pretty incredible sometimes.

Comments

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    Remember when an Elodie in solo que flashlight saves me and then got tombstoned by a Myers. I escaped because of her🥲

  • ad19970
    ad19970 Member Posts: 6,464

    I am still hoping for those survivor icons on the HUD to let everyone know what they are doing. It would be really helpful, especially when it comes to unhooks.

    Though I still believe that matchmaking is the biggest source of frustration for solo survivor, and that the information that swf survivors have over solo survivors is sometimes a bit overvalued. Of course SWF's have noticeable advantages, no doubt. But I don't always feel like they are as huge as some people make them out to be.

    Honestly, I have had days where solo survivor was frustrating way too many times, but in general, I still enjoy my time as solo survivor. Just as I generally enjoy my time with killer.

  • FeelsBadMan
    FeelsBadMan Member Posts: 570

    Had an amazing match today against a Dredge on Thompson House. In endgame he camped a hooked Jill. I manged to unhook her with BT but went down in exchange. Mikaela came running in, used her Syringe on me and baited the killer to follow her. I got back up and she went down in a pallet. I managed to get that pallet save on her so all three of us managed to escape, was such a fun match!

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    And people are saying Mikaela is Meg with boons... They are not. Most of Mikaelas i faced were skilled players.

    Good game btw.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    I will never forget the Jill who pulled off a brilliant play and saved my life in the last few seconds of EGC at the cost of her own.


    Just wish all the people who forgot to put on BT would get out of her way.

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    The Jill’s I get are usually very good tho they might dc sometimes lmao.

  • Persephone_
    Persephone_ Member Posts: 157

    Actually, for me those are so far and few that from hundreds of games Im much more likely to remember the good ones rather than all the bad ones. 😅 But you do have a point, solo queue isn't so horrible when you play with people that know what they're doing, have some sort of game sense and at least try to get everyone our. Most people in low MMR don't and bringing Kindred doesn't change that. I'm not sure how solo queue can be buffed unless players change or there is a way in which you can do it all yourself.

    As a killer main in higher (medium?) MMR I see how Dead Hard and gen speeds are broken. As a solo queue survivor in low MMR I worry about gen speeds being nerfed and having to run the killer even longer without Dead Hard because gens already take forever if I'm not doing them and my teammates go down in ten seconds...

  • Bwsted
    Bwsted Member Posts: 3,452

    People neglect to mention?

    Is it confirmation bias, or is it the fact that the ratio is really overwhelmingly skewed toward the Claudette/Dwight/Ash bots of the first part of your example?

    Food for thought.

  • Mooks
    Mooks Member Posts: 14,846

    I don’t really think people are forgetting good soloq players. It’s just way more common to get bad teammates or rather selfish ones and those matches will obviously be focused on/complained about more…

    and.. well.. why should people complain about matches that are going well? it’s not like those matches are balancing out the bad ones as they are rare. And in many cases eg FTP it can happen without you realizing what they were going for (for something like this to work better, Either perks should be displayed for teammates in lobby or some perks need to be displayed under certain situations eg FTP when you are down and a mate of yours has FTP nearby you)

  • StarLost
    StarLost Member Posts: 8,077

    From my experience - it's about 50/50.

    There are as many potatoes as gods.

    The problem comes in where a good player just gets outplayed, or is unlucky, or makes a simple mistake and this is immediately taken internally as evidence of 'yeah, I'm a great player but I keep getting terrible teammates'.

    Dunnig Kreuger is alive and well on cyberspace.

  • Lekitzul
    Lekitzul Member Posts: 495

    Solo does suck sometimes, incredibly. But only when I really need to get a hard objective. XD Otherwise, you need to have good perks to be able to survive by yourself. Honestly, if I'm SWF, my perkset is different.

  • StarLost
    StarLost Member Posts: 8,077

    Apples and oranges. Also - how on earth did you make this about killer? There was nothing at all regarding balance in my OP.

    What you're describing is 'sometimes bad people also run good perks'. That's neither here nor there.

  • Marigoria
    Marigoria Member Posts: 6,090

    It was a comparison that works perfectly in this scenario, you just didnt see the connection.

    What I read from your post is "solo q is bad? but what about that other time...."

  • KA149108
    KA149108 Member Posts: 378

    You do have some amazing moments and that's what keeps me playing but I have now decided I'm not touching soloque again. I'm only playing in a squad when I play survivor. I can't tell you how many times I've run the killer and people are just not doing the objective I actually find myself asking "why do I even boot up this game?" Its honestly alot more enjoyable playing in a team and even if I die I know that we were actually working towards something rather than trying to do a gen and getting ratted out and then the other survivor getting the hatch because they can pointed at you.

  • TheMadCat
    TheMadCat Member Posts: 2,203

    I do remember the ones who have made heroic things for me. That Kate who came back to get me up while the Killer slugged me to find her. She opened the door, I was expecting her to leave. I was on the other side of the map plus...

    She went back for me. We both escaped.

    Or that another Kate who risked her life to unhook me from a camping Clown in the basement. I don't even know how we managed to get out together. The memory is kind of blurry, but I remember sending love in the end game chat.

    Because of players like that I'm trying my best to save my teammates. I wanna be the legend from the stories we tell to kids.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    Wackiest teammate I ever encountered was this Meg who I spawn in with. Immediately sees she has no mither, I'm obviously not delighted about that. She immediately sprint bursts off into the distance to find and harass the killer, which she manages to do without going down, for a long while. Doubly impressive as she doesn't have dead hard (again, sprint burst. Maybe it truly -is- better)

    She would've escaped at endgame with the rest of us but decided to go down taking a protection hit for another survivor who wasn't injured (there was no noed or anything like that)

  • _VTK_
    _VTK_ Member Posts: 383

    I do remember the good soloQ games, about 20-30% of them. When I manage to escape somehow. But in 70% of all games everyone just dies.

  • StarLost
    StarLost Member Posts: 8,077

    No, I don't see any connection. You're talking about balance, I'm talking about psychology.

    I had an absolutely bizarre Ash this morning.

    Starts off AFK, gets a crow. Goes down, hooked. Is back online when we unhook him - and proceeds to completely own the game. Pallet saves, flashlight saves out of nowhere, loops like an absolute monster.

    Eventually goes down again and...suicides on hook. We all get out.

    Postgame: 'ASH?'

    Ash: 'seeing how far I can get my grade down' (I'm guessing he meant smurfing his MMR).

    On one hand - dammit, but that carried us. We'd have been destroyed if not.

    On the other hand...I'm now paranoid when I see an Ash in the lobby as a killer.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 942

    Yes but multiple bad games in a row is more common, sometimes game wants to ruin your day you play against the sweatiest nurse, blight and huntress for hours, it's just random luck both your teammates and killers

  • meatisadelicacy
    meatisadelicacy Member Posts: 1,920

    In solo queue, the overwhelming majority of my deaths come from teammates who are flat out unwilling to play. I had two games in a row where all three teammates were alive, all three had BT, and two of them hadn't been hooked once the entire game. I was life to die on my first hook. But sure, once in maybe 20 or so games, I get a skilled teammate.