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Mini Corrupt Intervention should be basekit so we don't have to run it

wisdomwielder
Member Posts: 348
At higher skill games, this perk is basically glued to your build so that you can have a leg up on first chase without having to worry about generators popping. Even with all of the newly announced changes, I still don't see this perk coming off of my build because I still need it for that early game pressure and to force survivors deeper into the map.
I think a mini corrupt intervention should be implemented into the base game which lasts about 20 to 30 seconds. This will provide the same protections in the early game as Corrupt but not be as impactful as the original perk.
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