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Why did Thanatophobia get a buff?
Gens already have their repair times increased by 10 seconds so why did this perk get a buff? Can you imagine what playing vs a Legion with this perk will be like?
Gens now take 96 seconds when a Legion has everyone injured with thana, this will increase to 110 SECONDS. Does BHVR think survivors want to stare at their screen for almost 2 minutes while holding M1? Keep in mind this is also only 1 of their 4 perks so the gen times will increase even more when paired with other slowdown perks.
I already have had games that lasted 30 mins against a Legion because of thana and other slowdown perks so if this perk goes to the live servers like this, don't be surprised if survivors start suiciding on hook including me.
Comments
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Yeah idk. Thana was fine as it was imo
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This perk was useless on all killers, except Plague and Legion. So maybe they wanna make other killers use it too.
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Unless they rework the perk completely, as long as they only change the numbers, it will always be in one of two states:
- Useless on most killers, viable on Plague and Legion
- Somewhat viable on most killers, absolutely broken on Plague and Legion
some killers are better at using certain perks than others. I'm All Ears is a decent chase perk, not as good as the likes of Bamboozle or Spirit Fury on most killers, but you cannot buff it, otherwise it will be even more broken on Nurse.
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Indirect buff to Legion and Plague, haha.
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Time for Forever Legion and Plague
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Seeing more legion and plague would not be a bad thing.
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Thanatophobia was already a boring perk for both sides now they made it even more effective if you're playing Legion or Plague,which is stupid IMO.
It still won't do alot on killers that can't injure every survivors early and fast,but buffing a braindead perk and having more boring gen repair simulator gameplay is unhealthy for the game...
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Except neither of those killers are particularly high tier to begin with?
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