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Is it just me or is failing skillchecks because you let go happening way more often now?
I don’t hear the notification, I don’t see the skillcheck, but whenever I run off of a gen or a survivor runs off of me healing them I fail the skillcheck that literally didn’t even have a warning, am I missing something here cause I know if you cancel a gen or heal when the skillcheck notification goes off you will miss the skillcheck sometimes but why is it happening without the skillcheck warning even happening now?
Comments
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Not sure about gens, but I'm pretty sure Sloppy will fail an invisible skill heck if you let go now basically.
It's superannoying when a survivor moves a centimeter repeatedly...
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I feel like they programmed there to be a missed skill check anytime you stop working on a gen. I've tested it with tapping a gen and it happens.
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I don’t think so as I have gotten off of a gen a few times this update without it blowing up, its just I somehow get off of the gen without hearing the skillcheck at all sometimes, it blows up, then I get the warning, its even worse for healing as it fails the heal and a skillcheck sound won’t even happen, you just fail a skillcheck that never existed and it feels horrible
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I feel like I lag and rubberband a lot more since I returned to play regularly, compared to 6 months ago. I'm not sure if it's all on my end or not though, or if that effects this particular problem happening to me more as well.
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Rubberband issues is known and is being looked into as its affecting everyone
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Not in ur head bud. Rubberbanding has become more frequent for me as well. I just don’t understand why but it is annoying as hell
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Not just on your end, rubberbanding has been happening for +/- 2 months now.
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I hope one day they eventually add in some system where those skillchecks are voided
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I couldn't say for sure, as I dare not invoke their forbidden name, 'lest I gain their attention again.
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Thanks to you three for the confirmation. I'd hazard a guess that is effecting this thread's topic then.
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I've definitely been having an issue where cancelling a heal leads to the failed skill check animation, even if there was no skill check on screen. It's not consistent, though.
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