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As a survivor main

I believe the nerfs to killers are absolutely awful. The meta changes to killer perks have been nothing but unmitigated nerfs while our perks have been all-around buffed. NOED and Ruin in particularly, which were already pretty crappy perks due to being hexes and therefore liable to be cleansed within the first 20 seconds, have been completely gutted.

It really makes me fear that our queues will become longer and longer as less and less people simply give up playing killer altogether. In the meantime our role, which was already unchallenging as it was, has just become completely dumbed down.

I it think I can safely say I speak for the majority of survivor mains here when I say really hope BHVR wakes up and buff those killer perks before PTB is done.

Comments

  • Raccoon
    Raccoon Member Posts: 7,734

    I think the only really crazy one is PGTW, but I'm willing to give it a whirl....Ruin is bad, but still easy to get value from (ironically, you'll get the most value out of slugging instead of killing).

    I'm actually pleased with the Corrupt Intervention change, as it usually lead to either boring (immersed) starts or total wipes right off the bat, depending on the killer used/spawns.

  • FrostyEyesSusie
    FrostyEyesSusie Member Posts: 421

    How about BBQ, Pop, and NOED? Meanwhile we survivors got basekit BT and Off The h*cking Records. Nuff said isn't it?

  • Brokenbones
    Brokenbones Member Posts: 5,211

    NOED is barely any different

    Ruin/Pop are a bit dead in the water tho

  • StarLost
    StarLost Member Posts: 8,077
    edited June 2022

    Pop and NOED are still fantastic perks. Pop - you need to think of it in addition to the gen nerfs and NOED will still be strong.

    BBQ - a bit more niche, but I'll still be running it on Artist and Dredge for sure.

    There is literally no way OTR will go live as is.

  • Gylfie
    Gylfie Member Posts: 644

    I honestly don't understand how you can read these patch notes and think survivors came out ahead. I read them without bias to either side, as I play both, and my first thoughts were 'oh my god solo queue is going to be a disaster'.

  • StarLost
    StarLost Member Posts: 8,077

    Knockout.

    They buffed Knockout.

    That is all.

    Ruin, yes.

    Pop - think of it as still being very good in a pinch, combined with the 2.5% base regression on a kick.

    Nah.

    Baseline pseudo-BT is going to make unhooks a million times safer, and if you combine it with actual BT, you may even be able to trade evenly with a Bubba.

    Those are 4 big buffs, OTR in particular will have to be nerfed.

  • FrostyEyesSusie
    FrostyEyesSusie Member Posts: 421

    I exclusively play solo and the only conclusion I've come upon reading the notes was that my games are going to get even easier now, to the point I might start to go perkless just to have a little bit of challenge. NOED being gutted like that gives us survivors even less of an incentive to do bones and just smash gens instead. Nobody is going to use BBQ now, so we don't have to even worry about leaving our gens and hiding in a locker to evade the aura reading. We have a second chance perk basekit now and DH has become even more reliable.

  • FrostyEyesSusie
    FrostyEyesSusie Member Posts: 421
  • Marik1987
    Marik1987 Member Posts: 1,700
    edited June 2022

    I will let everyone out when I play killer. All that counts are kills for BHVR, so I will not have any of them, just max. 2 hooks per surv.

    Its time for Baby-MMR to have fun playing killer. High MMR u can be happy if u get 3 hooks.

    Its a mess, I cant understand people who says the opposite


    ITS BROKEN!!!

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940
    edited June 2022

    Same. If you're a good killer and play meta builds you can already 3-4k more than half of your games, can you escape as consistently in solo Q ? I don't think so it's random, I don't see why they want higher kill rates, the lowest is nurse at 50% right ?

  • Marik1987
    Marik1987 Member Posts: 1,700
  • Icaurs
    Icaurs Member Posts: 542

    BBQ How is removing blood points bonus from a perk a nerf... that has no effect on gameplay... I don't think you understand what the word Nerf means.

    POP is about the same TBH. Maybe a little weaker as it gets it most value with gens at least over 25% but if you using pop before 25% then you weren't getting that much value form it.

    As for NOED... 95% of matches it is used to secure one kill. This will change very little.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Eh? Even tho some killer perks are gone now, the base buffs are very nice, thana was even overbuffed.

    As for survivors, we get some good new perks but plenty of others were overnerfed into uselessness

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    As a nothing main, stop being a main.

    You come to silly conclusions like this.

  • FrostyEyesSusie
    FrostyEyesSusie Member Posts: 421

    BBQ How is removing blood points bonus from a perk a nerf... that has no effect on gameplay... I don't think you understand what the word Nerf means.

    It was used because of the BP bonus, it's no longer going to be used now that the BP bonus has been removed. You can be pedantic all you want but it is a nerf in how useful it is and it is going to disappear from the game now that it is essentially useless.

    POP is about the same TBH. Maybe a little weaker as it gets it most value with gens at least over 25% but if you using pop before 25% then you weren't getting that much value form it.

    It was a strict nerf. No two ways about it. Why are you doing double back flips and handstands trying to pretend it wasn't?

    As for NOED... 95% of matches it is used to secure one kill. This will change very little.

    So you're saying is that an already very weak perk has become even weaker for no reason? That's exactly what I said so I'm unsure why you're arguing.