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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Killer Shadows
emetSdidnothingwrong
Member Posts: 337
This has bugged me for a while, I realize it's not a huge issue or anything but why do the shadows for Killer's always look extremely deformed from the Killer's POV? Is this intended, if not will it be fixed?
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Comments
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I'm pretty sure the shadow you see are the models used for your first person camera. So, demo has his hands up high so you can see them in your camera and they reflect that in the shadows.
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Basically this.
From the Killers PoV, the model is actually very deformed in order to get the hands and such in a good spot, while having the body be visible to the player when they look down. For MOST Killers, this means their head is stretched several feet behind their head (which ensures their head model doesn't clip with the camera).
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