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Survivor Perk that lets you unhook without the Loud Noise notification

dugman
dugman Member Posts: 9,713

I was just thinking it could be interesting if there were a survivor perk that made unhooks not trigger the Loud Noise notification explosions from the killer's perspective. Obviously the killer will notice someone is off a hook on the HUD if they're paying attention, but they won't be instantly loudly notified about it so if they're busy doing something else they might not realize it happened right away. The perk could be especially useful against killers like Hag or Dredge or Sadako or Blight, etc, who normally can leave a hook to, say, trigger Make Your Choice and then get back to it extremely quickly when there's an explosion.

It feels like there's potential for a useful survivor perk here, I'm just not sure where it lands. Is it too weak on its own? Too strong? Is there potential for something broken I'm overlooking?

Comments

  • Mozic
    Mozic Member Posts: 601

    It's certainly interesting - I think it'd introduce a lot of dread into playing killer since it'd become one of those things where the perk's mere existence would mean there's a constant threat that it's present in the match.

    And something like Make Your Choice would be a direct counter to it, since the unhooking survivor's scream would serve as a substitution for the loud noise notification. Breakdown might also interfere with the perk because the hook breaking would presumably spawn its own loud noise notification.


    Even so, I suspect the average survivor probably wouldn't feel the impact of running it without some kind of feedback on their end to get value out of it.

  • dugman
    dugman Member Posts: 9,713
  • GingerBeard
    GingerBeard Member Posts: 273

    I would think it would be way too weak on its own so I would pair it with other effects. I would throw it on an existing perk that could use a buff. Calm spirit or Guardian come to mind as good fits.

  • dugman
    dugman Member Posts: 9,713

    Adding it to Calm Spirit is a nice idea. Especially since this update seems to be almost nerfing that perk by slowing down its action speed while cleansing totems.