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Should some killers have benefits to compensate?
In a comment section someone mentioned an idea that some killers should be able to do some actions faster than others to compensate for their lack of mobility/chase power.
Eg. Stealth Killers/M1 Killers can vault windows, kick gens, break pallets and walls slightly faster.
Killers with slower than normal running speeds have a MUCH FASTER lunge speed. (The lunge distance is mostly the same.)
Killers who are charging/using up their mobility based powers cannot see scratch marks until they stop using it.
Yay or Nay?
Comments
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Well they dont like to do that. We have to pretend all killers are on same power level so all perks and mechanics are same for all of them. Even if its obvious that many are broken on some while mild on the rest
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The only thing i would do is make any stun on nurse larger. its hard to get a stun in the first place and it should be rewarded on such a strong killer.
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Or they could just be more creative with stats.
Right now most movement speeds are 4.4m/s or 4.6ms. Why not have a 4.5ms or 4.7ms?
Most Terror Radii are 24m or 32m. Pig used to have 28m but it was changed pretty early on. Why not some 28m or 40m?
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Things are most likely that way because of balance reasons.
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Just put the DS stun duration back to 5 seconds and problem solved.
Or, if they really want to fix the game so to speak, overhaul every map and every killer so that almost everyone is as viable as the next one.
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About the speed I think one of the devs explained that its because of how tiles are designed in a way to fit the maximum 4.6 m/s speed any more than that would make it not work somehow idk. the terror radius tho may work
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Yes and no
Yes: cause it gives the Killer differences to break away from 'the same old same old
No: cause if they did try to put that in game is would break the game even more then normal
0