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Why are their still complaints about current dead hard.

toxik_survivor
toxik_survivor Member Posts: 1,184
edited July 2022 in General Discussions

Getting kind of annoying now that BHVR has acknowledged dh needs a change, which they are doing right now, so why keep complaining about a perk that's literally being changed in just a couple week just like people asked for. Surley you guys can deal with dh for a couple more weeks.

Post edited by toxik_survivor on

Comments

  • MB666
    MB666 Member Posts: 968
    edited July 2022

    am not complaining that much about new DH but i must say that i was hoping a change to make DH not a "hey you cant hit me , wait a bit" perk , but once again i guess we still have to fear to do M1 attacks because the perk can be still use it as a extra health state once again.

    better than nothing i guess.🤔

    (definetly old DH was way more strong but this new version is not as strong but works almost the same press E to ignore damage)🤨

    i have to wait and see how people find new ways to abuse New DH.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    I was talking about current dh I should of clarified that

  • Ruma
    Ruma Member Posts: 2,069

    To be fair, many players may havent noticed that.


    Espeically since most complains mostly come from a new account.

  • dugman
    dugman Member Posts: 9,713

    I'm a killer and, while I do think the current version of Dead Hard was too powerful, I've never complained about it "being a button press to avoid damage". There are a ton of games where you push a button to block or dodge an attack, it's not an unusual thing, so I'm not really sure why some people in DbD seem to have this peeve about how "dodging attacks by pushing a button is bad game design".

  • ich_häng_mal_rum
    ich_häng_mal_rum Member Posts: 435

    The most funny thing is that all the complaints about dead hard started, when the hit detection went to servers and the better connection counts. Since then killer are crying about this perk, cause they couldn’t use vpn or profit from survivors exhausted on the ground. This was fine for years and survivors had to deal with this. I would prefer dh only for distance and just remove the dash trough traps, shocks, hatchets…

  • Zeon_99
    Zeon_99 Member Posts: 463

    Killers would feel better if the nerf was something substantial, but its really anything but. Its Clown all over again. They meant to buff Clown and they overall made him weaker. They meant to nerf DH and it overall became stronger.

    I legitimately feel so bad for them. Its demoralizing.

  • FilthyLegionMain
    FilthyLegionMain Member Posts: 1,148

    Just spitballing here but if people don't like the fact it gives an extra health state then why not make it into a shoulder bash with an exclusively longer exhaustion timer? It could be used to stun the killer in a variety of situations and it'll be a longer exhaustion as to not make it totally go out of hand.

  • Slowpeach
    Slowpeach Member Posts: 707

    Eh because sniffing the survivors butt just isn’t fun game play. Like in what game where you are the power role do you have to ‘wait it out’? It just makes a mockery of killers to be honest. Also it’s previous version was busted as hell and every metric proved it, Dead Hard is as much a psychological issue as a balance one.

    Granted the changes are better then nothing but I’d rather they change what it did altogether.