Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Blast mine + Repressed alliance bug

Ksrluke
Ksrluke Member Posts: 10

Hi!

Just wanted to report this bug.

Step 1 : Boot the game

Step 2 : Play as survivor in a public match

Step 3 : In-game, equip both blast mine and repressed alliance. Wait for them to be usable.

You were able to use first blast mine, and then, after the killer kicked it, use repressed alliance. Now repressed alliance takes preference over blast mine.


13
13 votes

Pending · Last Updated

Comments

  • SlowLoris
    SlowLoris Member Posts: 288

    Thanks for posting this! I was actually just about to post this, and wanted to make sure it wasn't done already.


    To add on to this, the first time both perks are available you'll see the rotating option that will let you choose blast mine first, but if you don't instantly use it (waiting for tinkerer range, etc) it will always show repressed and blast mine at the same time, but require you to use repressed first making them unusable together.


    Please fix this, it's one of my favorite silly builds and it's no longer viable now.


    Thanks!

  • Rudjohns
    Rudjohns Member Posts: 2,216

    This still hasn't been fixed

  • lucamar
    lucamar Member Posts: 39

    Still a problem