Nurse's add-ons - again
Hey guys, this is a post I have been wanting to make for a while that I would like to get some answers on. Another Nurse thread but I hope to enlighten my opinions and please knot that this is not just a rant. This is about the add-ons which I believe are the biggest problem about Nurse - given that she already is very strong but also have a few add-ons that simply make her broken and impossible to counter. By impossible to counter I am not talking about one simple mind game that might be successful - but over the course of the trial. A solo squad might as well just give up when they hear the first blink, it's become that bad. Especially when they realize she is running double recharge and range add-ons.
I'm not here to scream NERF or anything, I just want to talk about this and compare this to other killers.
The add-ons I want to talk about is of course Kavanagh's Last Breath and Heavy Panting. Other killers that are not even close to being as powerful as the Nurse have weaker add-ons. In my opinion these add-ons should give longer range OR better recharge. Not both.
If the devs think that these add-ons are OK then we should establish better add-ons for other killers as well, add-ons that give two positives. For example:
- The Wraith should get shorter cloaking and uncloaking.
- The Huntress should get both shorter wind-up time and cool-down
- The Clown should get both shorter reload time and longer intoxication time
- The Deathslinger should get shorter reload time and increase moving speed while aiming down the sight
The gap between Killers should not get even bigger when you take into account their add-ons as well as base power. How are we supposed to get a balanced game when the Killer side is already in a huge imbalance.
To the developers: Do you really believe that Nurse is in a good spot and balanced compared to other killers?
Comments
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They dont give better recharge. It got fixed with the last addon change. There second effect is now faster traveling speed. Its busted, so your other point stands.
Still, its not important to look at addons with two effects. There are many of them (nurse addons are not special in that way) and they are not a problem. The real problem with this nurse addon is that its too strong. So instead of thinking about double effect addons, the strength of the addons should be judged.
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exactly. its her add ons are the problems. the basekit is just fine, but her add ons what gives her infinite power.
she has this add on combo that gives her omega blink, whats the sense of fatigue if your giving her an add o that completely removes her only counnter.
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Nurse is fine. Recharge add-ons are fine. Range/three blinks is not fine and should be fully changed.
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